Player Matchup

Yemoja
Yemoja
AndyDandyX
Yemoja
Level 40
God Stats
3W - 2L
1,542 SR
Queue Stats
74W - 86L
1,433 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GilletteAbdi1312
Morgan Le Fay
Level 48
God Stats
5W - 3L
1,502 SR
Queue Stats
102W - 110L
1,454 Elo+
Party 3
Awilix
Awilix
Magatama
Awilix
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,726 Elo+
Party 2
Tyr
Tyr
SoulGemBoy
Tyr
Level 53
God Stats
1W - 0L
1,744 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
locz3k88
Medusa
Level 37
God Stats
3W - 3L
1,354 SR
Queue Stats
13W - 21L
1,349 Elo+
Solo
Team Averages
Level 37
1,528 SR
1,493 Elo+

VS

Team Averages
Level 37
1,459 SR
1,500 Elo+
Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Djoser032
Ganesha
Level 57
God Stats
1W - 1L
1,268 SR
Queue Stats
9W - 10L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
MLxre
Guan Yu
Level 66
God Stats
20W - 25L
1,477 SR
Queue Stats
84W - 86L
1,422 Elo+
Solo
Anhur
Anhur
Smiter23
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,667 Elo+
Party 1
Anubis
Anubis
WuceBrayne33
Anubis
Level 22
God Stats
3W - 4L
1,551 SR
Queue Stats
9W - 8L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AndyDandyX
Yemoja
15
0 / 3 / 8
10,733
488
4,229
22,500
21,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
GilletteAbdi1312
Morgan Le Fay
19
3 / 4 / 10
12,533
570
16,908
15,279
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Magatama
Awilix
20
24 / 1 / 4
16,143
734
36,866
21,968
11,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 6
12,004
546
10,173
20,255
18,541
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Medusa
locz3k88
Medusa
16
4 / 6 / 4
10,899
495
15,234
24,744
7,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 7 / 3
10,320
469
13,915
24,680
9,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Djoser032
Ganesha
15
0 / 3 / 9
10,011
455
10,941
22,603
29,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
MLxre
Guan Yu
17
2 / 6 / 3
11,049
502
15,362
25,107
24,951
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Smiter23
Anhur
14
3 / 7 / 3
9,297
423
18,563
18,651
6,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
17
5 / 10 / 5
11,360
516
18,587
25,512
13,643
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
39
33
Kills
16
16
Deaths
33
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
7
3
1.07
W
Yemoja
AndyDandyX
Yemoja
0
3
8
1.33
L
Ganesha
Djoser032
Ganesha
0
3
9
1.5
W
Morgan Le Fay
GilletteAbdi1312
Morgan Le Fay
3
4
10
2
L
Guan Yu
MLxre
Guan Yu
2
6
3
0.58
W
Awilix
Magatama
Awilix
24
1
4
26
L
Anhur
Smiter23
Anhur
3
7
3
0.64
W
2
2
6
2.5
L
Anubis
5
10
5
0.75
W
Medusa
locz3k88
Medusa
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,410
Damage
77,368
104,746
Taken
116,553
64,821
Mitigated
84,676
31,851
Healing
26,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,915
5,837
0
4,320
24,680
9,707
0
1,972
22,708
24
79,756
W
Yemoja
AndyDandyX
Yemoja
4,229
1,207
9,268
6,548
22,500
21,827
1,659
8,436
14,064
24,091
0
L
Ganesha
Djoser032
Ganesha
10,941
1,137
0
2,793
22,603
29,836
80
4,973
17,630
33,139
0
W
Morgan Le Fay
GilletteAbdi1312
Morgan Le Fay
16,908
2,316
255
2,822
15,279
5,565
2,523
6,816
8,463
96,701
0
L
Guan Yu
MLxre
Guan Yu
15,362
2,289
624
5,424
25,107
24,951
272
3,112
21,995
0
77,367
W
Awilix
Magatama
Awilix
36,866
16,978
0
510
21,968
11,141
0
3,895
18,073
0
181,728
L
Anhur
Smiter23
Anhur
18,563
11,354
0
2,966
18,651
6,539
632
2,416
16,235
0
78,284
W
10,173
1,448
0
7,199
20,255
18,541
620
2,482
17,773
147
62,192
L
Anubis
18,587
1,237
0
10,269
25,512
13,643
296
9,336
16,176
94,114
0
W
Medusa
locz3k88
Medusa
15,234
6,833
0
5,249
24,744
7,747
5,496
8,445
16,299
0
85,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,312
Gold Earned
52,037
643
Minions Killed
501
0
Camps Cleared
0
2,154,113
Distance Traveled
1,882,116
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,320
469
101
5
0
393,304
4
W
Yemoja
10,733
488
34
2
0
372,246
0
L
Ganesha
10,011
455
7
0
0
414,955
4
W
Morgan Le Fay
12,533
570
163
7
0
421,375
4
L
Guan Yu
11,049
502
141
6
0
410,312
3
W
Awilix
16,143
734
204
9
0
544,651
2
L
Anhur
9,297
423
110
5
0
338,567
0
W
Tyr
12,004
546
115
5
0
423,846
0
L
Anubis
11,360
516
142
6
0
324,978
1
W
Medusa
10,899
495
127
6
0
391,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role