Player Matchup

Shiva
Shiva
DY-destinydeoxys
Shiva
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,184 Elo+
Party 1
Bakasura
Bakasura
Rubens_420_
Bakasura
Level 113
God Stats
8W - 9L
1,522 SR
Queue Stats
452W - 494L
1,388 Elo+
Solo
Aphrodite
Aphrodite
TiredAva
Aphrodite
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Freya
Freya
Xxibo08
Freya
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 194L
1,362 Elo+
Solo
Chernobog
Chernobog
hoIyheIl
Chernobog
Level 88
God Stats
0W - 1L
1,362 SR
Queue Stats
33W - 34L
1,409 Elo+
Solo
Team Averages
Level 62
1,477 SR
1,369 Elo+

VS

Team Averages
Level 125
1,420 SR
1,416 Elo+
Ares
Ares
 
Ares
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Allwight19
Fenrir
Level 102
God Stats
18W - 16L
1,360 SR
Queue Stats
348W - 409L
1,369 Elo+
Solo
Chernobog
Chernobog
GladDADA
Chernobog
Level 159
God Stats
1W - 0L
1,280 SR
Queue Stats
31W - 34L
1,544 Elo+
Solo
Ra
Ra
Jackitup32
Ra
Level 69
God Stats
8W - 6L
1,459 SR
Queue Stats
163W - 154L
1,335 Elo+
Solo
Ravana
Ravana
JimmyKudo87-TTV
Ravana
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 31L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,829
448
3,498
7,863
4,870
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Rubens_420_
Bakasura
11
1 / 2 / 2
6,275
483
5,649
13,042
5,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TiredAva
Aphrodite
9
0 / 3 / 1
5,758
443
1,267
7,102
4,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Xxibo08
Freya
11
2 / 6 / 0
6,653
512
6,756
11,443
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
hoIyheIl
Chernobog
10
1 / 2 / 1
5,572
429
2,281
9,112
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 2 / 3
7,033
541
5,689
9,905
9,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Allwight19
Fenrir
13
7 / 1 / 0
7,600
585
4,630
9,714
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
GladDADA
Chernobog
13
4 / 0 / 2
7,625
587
9,034
5,701
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 1 / 5
7,403
569
8,319
9,118
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 2
7,592
584
7,454
6,378
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
14
14
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
2
3
1.75
W
Fenrir
Allwight19
Fenrir
7
1
0
7
L
0
1
0
0
W
Chernobog
GladDADA
Chernobog
4
0
2
5
W
1
1
5
3.5
W
0
0
2
1
L
Bakasura
Rubens_420_
Bakasura
1
2
2
1
L
Aphrodite
TiredAva
Aphrodite
0
3
1
0.17
L
Freya
Xxibo08
Freya
2
6
0
0.33
L
Chernobog
hoIyheIl
Chernobog
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,451
Damage
35,126
48,562
Taken
40,816
23,503
Mitigated
23,954
13,339
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,689
29
0
2,194
9,905
9,417
177
1,370
8,075
21,281
7,065
W
Fenrir
Allwight19
Fenrir
4,630
872
0
4,942
9,714
4,070
331
962
8,210
0
35,015
L
3,498
1,265
418
686
7,863
4,870
0
0
7,206
0
30,840
W
Chernobog
GladDADA
Chernobog
9,034
4,481
0
2,249
5,701
2,632
1,209
738
4,728
0
61,533
W
8,319
1,914
708
4,364
9,118
3,703
948
4,313
4,298
54,557
0
W
7,454
2,648
0
3,488
6,378
4,132
0
0
6,058
0
54,595
L
Bakasura
Rubens_420_
Bakasura
5,649
4,042
0
3,076
13,042
5,519
0
3,219
9,602
0
31,404
L
Aphrodite
TiredAva
Aphrodite
1,267
382
2,194
1,697
7,102
4,647
0
2,110
4,992
12,470
0
L
Freya
Xxibo08
Freya
6,756
2,343
0
3,673
11,443
5,158
312
5,087
6,356
42,541
0
L
Chernobog
hoIyheIl
Chernobog
2,281
1,414
0
1,595
9,112
3,309
0
2,603
6,509
0
33,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
37,253
299
Minions Killed
393
0
Camps Cleared
0
1,236,631
Distance Traveled
1,217,201
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,033
541
32
2
0
234,489
4
W
Fenrir
7,600
585
67
5
0
256,914
4
L
Shiva
5,829
448
55
4
0
231,762
0
W
Chernobog
7,625
587
103
8
0
231,749
4
W
Ra
7,403
569
91
7
0
235,468
0
W
Ravana
7,592
584
100
8
0
258,581
5
L
Bakasura
6,275
483
81
6
0
297,095
4
L
Aphrodite
5,758
443
25
2
0
235,464
0
L
Freya
6,653
512
65
5
0
222,598
0
L
Chernobog
5,572
429
73
6
0
249,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role