Player Matchup

Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
FasterCircle58
Rama
Level 81
God Stats
10W - 4L
1,744 SR
Queue Stats
156W - 127L
1,458 Elo+
Party 2
Thanatos
Thanatos
KSI Richdude460
Thanatos
Level 118
God Stats
24W - 13L
1,664 SR
Queue Stats
329W - 266L
1,533 Elo+
Party 2
Scylla
Scylla
Smurffed On
Scylla
Level 27
God Stats
1W - 0L
1,442 SR
Queue Stats
11W - 6L
1,404 Elo+
Party 2
Amaterasu
Amaterasu
VVXiiXVi
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,664 Elo+
Party 2
Team Averages
Level 75
1,570 SR
1,512 Elo+

VS

Team Averages
Level 53
1,397 SR
1,456 Elo+
Danzaburou
Danzaburou
CoCoGangster69
Danzaburou
Level 24
God Stats
20W - 21L
1,577 SR
Queue Stats
42W - 46L
1,425 Elo+
Party 1
King Arthur
King Arthur
MrGottaEat081
King Arthur
Level 68
God Stats
2W - 7L
1,361 SR
Queue Stats
250W - 252L
1,339 Elo+
Solo
Anhur
Anhur
White__Death505
Anhur
Level 91
God Stats
1W - 6L
1,218 SR
Queue Stats
475W - 534L
1,427 Elo+
Party 1
Merlin
Merlin
hicks3299
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 1
Maui
Maui
ill-_-Minded_54
Maui
Level 82
God Stats
2W - 8L
1,329 SR
Queue Stats
384W - 452L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 1 / 0
6,160
616
3,592
8,747
3,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
4 / 0 / 7
6,691
669
6,943
5,477
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
10
9 / 1 / 4
6,846
685
7,226
6,225
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
11
6 / 0 / 3
6,714
671
5,400
2,861
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
VVXiiXVi
Amaterasu
8
3 / 0 / 8
6,102
610
5,223
10,352
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoCoGangster69
Danzaburou
9
0 / 3 / 0
5,259
526
3,819
7,471
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
MrGottaEat081
King Arthur
9
0 / 3 / 1
4,841
484
4,467
9,707
5,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 4 / 0
4,948
495
2,109
9,708
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
hicks3299
Merlin
7
0 / 7 / 0
4,226
423
2,363
8,043
2,497
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 6 / 1
4,499
450
2,443
9,912
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
23
Kills
1
2
Deaths
23
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
0
1
L
Danzaburou
CoCoGangster69
Danzaburou
0
3
0
0
W
4
0
7
7.5
W
Thanatos
9
1
4
11
L
King Arthur
MrGottaEat081
King Arthur
0
3
1
0.17
W
Scylla
6
0
3
7.5
W
Amaterasu
VVXiiXVi
Amaterasu
3
0
8
7
L
1
4
0
0.25
L
Merlin
hicks3299
Merlin
0
7
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,384
Damage
15,201
33,662
Taken
44,841
16,088
Mitigated
17,163
18,644
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,592
1,061
0
4,600
8,747
3,282
517
0
8,747
38,225
0
L
Danzaburou
CoCoGangster69
Danzaburou
3,819
1,678
0
2,217
7,471
2,302
0
0
7,471
0
35,363
W
6,943
6,116
0
3,642
5,477
1,860
1,218
151
5,326
0
45,481
W
Thanatos
7,226
1,856
0
7,131
6,225
2,816
44
746
5,479
0
30,916
L
King Arthur
MrGottaEat081
King Arthur
4,467
985
0
2,645
9,707
5,436
0
3,871
5,836
0
25,997
W
Scylla
5,400
324
0
386
2,861
1,046
904
1,178
1,683
39,690
0
W
Amaterasu
VVXiiXVi
Amaterasu
5,223
1,756
0
2,885
10,352
7,084
10
1,975
8,377
0
15,562
L
2,109
1,002
0
1,822
9,708
2,699
0
1,397
8,311
0
31,038
L
Merlin
hicks3299
Merlin
2,363
571
0
415
8,043
2,497
0
2,424
5,619
12,657
0
L
2,443
652
223
562
9,912
4,229
0
1,300
8,612
13,077
3,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
23,773
290
Minions Killed
205
0
Camps Cleared
0
989,071
Distance Traveled
960,313
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,160
616
67
7
0
177,720
0
L
Danzaburou
5,259
526
62
6
0
191,679
0
W
Rama
6,691
669
75
8
0
183,049
2
W
Thanatos
6,846
685
61
6
0
219,561
1
L
King Arthur
4,841
484
40
4
0
207,815
3
W
Scylla
6,714
671
64
6
0
185,676
0
W
Amaterasu
6,102
610
23
2
0
223,065
3
L
Anhur
4,948
495
52
5
0
185,709
0
L
Merlin
4,226
423
23
2
0
172,861
1
L
Maui
4,499
450
28
3
0
202,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role