Player Matchup

Charybdis
Charybdis
ACE4682
Charybdis
Level 151
God Stats
19W - 12L
1,478 SR
Queue Stats
399W - 375L
1,559 Elo+
Solo
Chaac
Chaac
Bozo_2004
Chaac
Level 78
God Stats
2W - 1L
1,346 SR
Queue Stats
16W - 11L
1,417 Elo+
Solo
Loki
Loki
WtbEuphoria
Loki
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 30L
1,495 Elo+
Solo
Athena
Athena
ay_range
Athena
Level 83
God Stats
3W - 1L
1,589 SR
Queue Stats
144W - 168L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
iBooGottii
Gilgamesh
Level 44
God Stats
7W - 2L
1,878 SR
Queue Stats
121W - 167L
1,357 Elo+
Solo
Team Averages
Level 82
1,558 SR
1,452 Elo+

VS

Team Averages
Level 79
1,458 SR
1,467 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LetMeInAhh5
Medusa
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,676 Elo+
Solo
Skadi
Skadi
MissJinxie
Skadi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,420 Elo+
Solo
Merlin
Merlin
wacky-sibilant4
Merlin
Level 45
God Stats
1W - 3L
1,299 SR
Queue Stats
45W - 54L
1,377 Elo+
Solo
Jormungandr
Jormungandr
xPeachesx
Jormungandr
Level 103
God Stats
30W - 35L
1,493 SR
Queue Stats
153W - 183L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ACE4682
Charybdis
18
5 / 0 / 8
12,240
1,113
21,279
6,476
2,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Bozo_2004
Chaac
17
4 / 1 / 14
11,596
1,054
14,598
16,901
20,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 0 / 8
11,670
1,061
14,296
12,619
5,589
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
ay_range
Athena
17
0 / 2 / 9
11,082
1,007
4,947
15,162
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
iBooGottii
Gilgamesh
18
9 / 0 / 11
13,027
1,184
13,261
11,224
10,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

258

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
0 / 2 / 2
9,905
900
7,161
12,338
8,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
16
2 / 1 / 0
10,185
926
14,175
12,992
6,140
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
15
0 / 4 / 1
9,647
877
7,554
10,687
5,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 10 / 1
10,188
926
9,269
16,877
7,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
xPeachesx
Jormungandr
16
1 / 7 / 2
10,240
931
15,397
21,481
20,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
24
Kills
3
3
Deaths
24
50
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
2
0.5
W
Charybdis
ACE4682
Charybdis
5
0
8
9
W
Chaac
Bozo_2004
Chaac
4
1
14
11
L
Medusa
2
1
0
2
L
Skadi
0
4
1
0.13
W
6
0
8
10
W
Athena
ay_range
Athena
0
2
9
2.25
W
Gilgamesh
iBooGottii
Gilgamesh
9
0
11
14.5
L
0
10
1
0.05
L
Jormungandr
xPeachesx
Jormungandr
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,381
Damage
53,556
62,382
Taken
74,375
51,728
Mitigated
48,120
16,471
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,161
1,290
3,962
4,933
12,338
8,619
0
171
11,916
19,213
0
W
Charybdis
ACE4682
Charybdis
21,279
10,807
0
2,694
6,476
2,815
0
4,786
1,615
0
49,886
W
Chaac
Bozo_2004
Chaac
14,598
1,926
37
5,314
16,901
20,281
0
9,225
7,216
0
33,833
L
Medusa
14,175
5,502
13
384
12,992
6,140
0
877
12,063
0
29,109
L
Skadi
7,554
3,296
0
258
10,687
5,180
0
485
10,066
0
21,405
W
14,296
3,326
0
1,228
12,619
5,589
0
5,928
6,553
0
34,944
W
Athena
ay_range
Athena
4,947
1,811
0
3,212
15,162
12,184
0
6,220
8,658
17,753
0
W
Gilgamesh
iBooGottii
Gilgamesh
13,261
4,246
2,191
1,795
11,224
10,859
0
4,474
6,513
0
21,770
L
9,269
360
0
0
16,877
7,805
0
817
15,693
42,927
0
L
Jormungandr
xPeachesx
Jormungandr
15,397
6,775
0
843
21,481
20,376
0
2,245
18,493
29,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,615
Gold Earned
50,165
211
Minions Killed
213
15
Camps Cleared
3
1,119,113
Distance Traveled
971,504
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,905
900
32
3
0
185,789
0
W
Charybdis
12,240
1,113
80
7
4
188,635
0
W
Chaac
11,596
1,054
57
5
0
215,603
0
L
Medusa
10,185
926
33
3
0
231,808
0
L
Skadi
9,647
877
46
4
1
173,206
0
W
Loki
11,670
1,061
35
3
7
246,542
4
W
Athena
11,082
1,007
31
3
2
227,811
9
W
Gilgamesh
13,027
1,184
8
1
2
240,522
1
L
Merlin
10,188
926
78
7
1
189,044
0
L
Jormungandr
10,240
931
24
2
1
191,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role