Player Matchup

Agni
Agni
 
Agni
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ActiveShqipe
Baron Samedi
Level 158
God Stats
2W - 3L
1,556 SR
Queue Stats
142W - 147L
1,515 Elo+
Solo
Merlin
Merlin
PabloG00
Merlin
Level 68
God Stats
0W - 1L
1,288 SR
Queue Stats
4W - 5L
1,279 Elo+
Solo
Medusa
Medusa
ThePACZE
Medusa
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 78L
1,528 Elo+
Solo
Team Averages
Level 117
1,469 SR
1,464 Elo+

VS

Team Averages
Level 68
1,539 SR
1,536 Elo+
Aphrodite
Aphrodite
Aphroditey1
Aphrodite
Level 4
God Stats
5W - 1L
1,495 SR
Queue Stats
5W - 3L
1,495 Elo+
Solo
Bacchus
Bacchus
Dtwister
Bacchus
Level 14
God Stats
5W - 3L
1,713 SR
Queue Stats
24W - 13L
1,601 Elo+
Solo
Fenrir
Fenrir
Loori2000
Fenrir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,577 Elo+
Solo
Susano
Susano
REAPER Toxic599
Susano
Level 18
God Stats
29W - 27L
1,541 SR
Queue Stats
34W - 28L
1,527 Elo+
Solo
Hachiman
Hachiman
SwitchNmusic
Hachiman
Level 160
God Stats
4W - 8L
1,449 SR
Queue Stats
96W - 100L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
0 / 4 / 9
9,809
701
8,901
9,870
4,837
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
 
Neith
10
0 / 0 / 0
6,130
438
0
0
0
Baron Samedi
ActiveShqipe
Baron Samedi
19
7 / 3 / 7
11,249
804
17,486
15,609
9,487
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
PabloG00
Merlin
18
6 / 7 / 4
10,508
751
9,447
14,598
7,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
ThePACZE
Medusa
19
6 / 4 / 5
10,758
768
16,857
18,995
10,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aphroditey1
Aphrodite
17
2 / 4 / 7
9,844
703
9,960
11,806
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Dtwister
Bacchus
19
3 / 3 / 10
11,009
786
12,578
16,036
19,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Loori2000
Fenrir
17
5 / 8 / 7
10,841
774
8,954
22,402
21,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
4 / 3 / 10
10,808
772
14,509
20,078
12,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
SwitchNmusic
Hachiman
19
4 / 2 / 5
11,240
803
7,448
10,715
4,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
57
19
Kills
18
18
Deaths
20
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
9
1.13
L
Neith
 
Neith
0
0
0
0
L
Baron Samedi
ActiveShqipe
Baron Samedi
7
3
7
3.5
W
Aphrodite
Aphroditey1
Aphrodite
2
4
7
1.38
W
Bacchus
Dtwister
Bacchus
3
3
10
2.67
W
Fenrir
Loori2000
Fenrir
5
8
7
1.06
L
Merlin
PabloG00
Merlin
6
7
4
1.14
W
4
3
10
3
W
Hachiman
SwitchNmusic
Hachiman
4
2
5
3.25
L
Medusa
ThePACZE
Medusa
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,691
Damage
53,449
59,072
Taken
81,037
32,228
Mitigated
63,582
11,602
Healing
19,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,901
166
0
801
9,870
4,837
0
3,678
6,052
33,556
0
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
ActiveShqipe
Baron Samedi
17,486
2,522
1,226
3,472
15,609
9,487
0
5,751
9,686
48,243
0
W
Aphrodite
Aphroditey1
Aphrodite
9,960
746
8,352
4,713
11,806
5,689
330
5,841
5,965
28,521
0
W
Bacchus
Dtwister
Bacchus
12,578
1,228
0
450
16,036
19,773
0
6,278
9,758
41,736
0
W
Fenrir
Loori2000
Fenrir
8,954
1,547
0
2,846
22,402
21,507
0
7,521
14,881
50
16,985
L
Merlin
PabloG00
Merlin
9,447
1,190
94
661
14,598
7,734
776
5,830
8,468
39,070
0
W
14,509
4,694
0
580
20,078
12,067
279
10,772
9,306
0
39,685
W
Hachiman
SwitchNmusic
Hachiman
7,448
2,473
0
2,454
10,715
4,546
677
5,422
5,293
0
45,485
L
Medusa
ThePACZE
Medusa
16,857
9,211
0
5,348
18,995
10,170
0
6,475
12,278
0
57,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,454
Gold Earned
53,742
282
Minions Killed
289
0
Camps Cleared
0
1,065,217
Distance Traveled
1,466,884
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,809
701
58
4
0
273,158
2
L
Neith
6,130
438
0
0
0
0
0
L
Baron Samedi
11,249
804
84
6
0
255,862
2
W
Aphrodite
9,844
703
59
4
0
278,149
4
W
Bacchus
11,009
786
77
6
0
304,278
1
W
Fenrir
10,841
774
14
1
0
268,195
3
L
Merlin
10,508
751
60
4
0
252,228
2
W
Susano
10,808
772
57
4
0
322,478
2
W
Hachiman
11,240
803
82
6
0
293,784
4
L
Medusa
10,758
768
80
6
0
283,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role