Player Matchup

Jormungandr
Jormungandr
CllevioSerbiano
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,237 Elo+
Solo
Hou Yi
Hou Yi
NadchodziMagik
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,468 Elo+
Solo
Awilix
Awilix
Raturz
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 278L
1,513 Elo+
Solo
Sol
Sol
ZesuZ
Sol
Level 29
God Stats
3W - 3L
1,440 SR
Queue Stats
173W - 171L
1,435 Elo+
Solo
Charybdis
Charybdis
dundret
Charybdis
Level 65
God Stats
2W - 2L
1,520 SR
Queue Stats
484W - 562L
1,527 Elo+
Solo
Team Averages
Level 33
1,492 SR
1,436 Elo+

VS

Team Averages
Level 75
1,582 SR
1,475 Elo+
Amaterasu
Amaterasu
Dremzzoro
Amaterasu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 55L
1,469 Elo+
Solo
Hun Batz
Hun Batz
JoystickLegends
Hun Batz
Level 26
God Stats
2W - 0L
1,749 SR
Queue Stats
10W - 10L
1,484 Elo+
Solo
Charybdis
Charybdis
SylarNM
Charybdis
Level 85
God Stats
6W - 1L
1,878 SR
Queue Stats
306W - 293L
1,424 Elo+
Solo
Osiris
Osiris
VASILOFFSKY
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
cL NuuTzah
Achilles
Level 128
God Stats
2W - 2L
1,282 SR
Queue Stats
511W - 497L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CllevioSerbiano
Jormungandr
12
0 / 6 / 3
6,736
612
5,112
12,796
10,310
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 4 / 4
7,217
656
9,301
9,426
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
Raturz
Awilix
15
2 / 6 / 7
8,657
787
9,940
10,893
4,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
ZesuZ
Sol
16
6 / 3 / 3
9,759
887
15,932
9,019
3,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
dundret
Charybdis
14
1 / 4 / 7
8,046
731
8,341
11,015
8,442
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dremzzoro
Amaterasu
16
3 / 2 / 19
9,235
840
6,331
16,467
16,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hun Batz
17
9 / 3 / 9
10,394
945
15,268
13,302
8,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Charybdis
SylarNM
Charybdis
16
7 / 2 / 12
9,764
888
11,629
11,746
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
13
0 / 3 / 17
8,760
796
4,588
13,764
14,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
cL NuuTzah
Achilles
16
4 / 1 / 13
9,370
852
11,485
15,891
14,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
93
10
Kills
23
23
Deaths
11
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CllevioSerbiano
Jormungandr
0
6
3
0.25
W
Amaterasu
Dremzzoro
Amaterasu
3
2
19
6.25
W
Hun Batz
9
3
9
4.5
L
1
4
4
0.75
L
Awilix
Raturz
Awilix
2
6
7
0.92
W
Charybdis
SylarNM
Charybdis
7
2
12
6.5
W
Osiris
0
3
17
2.83
L
Sol
ZesuZ
Sol
6
3
3
2.5
W
Achilles
cL NuuTzah
Achilles
4
1
13
10.5
L
Charybdis
dundret
Charybdis
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,626
Damage
49,301
53,149
Taken
71,170
31,803
Mitigated
60,550
9,312
Healing
30,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CllevioSerbiano
Jormungandr
5,112
740
347
29
12,796
10,310
0
0
12,567
11,507
0
W
Amaterasu
Dremzzoro
Amaterasu
6,331
1,627
2,068
5,257
16,467
16,671
175
4,358
12,109
0
10,765
W
Hun Batz
15,268
2,383
1,126
1,831
13,302
8,722
428
4,108
9,194
0
26,139
L
9,301
3,182
0
317
9,426
4,534
0
0
9,335
0
14,112
L
Awilix
Raturz
Awilix
9,940
1,370
941
557
10,893
4,856
0
0
10,701
0
16,100
W
Charybdis
SylarNM
Charybdis
11,629
4,050
1,740
3,492
11,746
6,268
2,222
5,100
6,646
0
25,189
W
Osiris
4,588
1,245
2,376
2,269
13,764
14,209
878
4,073
9,691
0
9,158
L
Sol
ZesuZ
Sol
15,932
4,353
664
3,373
9,019
3,661
0
0
8,884
29,871
0
W
Achilles
cL NuuTzah
Achilles
11,485
2,651
2,902
7,928
15,891
14,680
750
3,405
12,486
0
26,859
L
Charybdis
dundret
Charybdis
8,341
4,138
428
2,656
11,015
8,442
0
0
10,539
0
19,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,415
Gold Earned
47,523
91
Minions Killed
108
0
Camps Cleared
0
946,719
Distance Traveled
1,136,315
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,736
612
13
1
0
162,435
1
W
Amaterasu
9,235
840
12
1
0
272,190
3
W
Hun Batz
10,394
945
25
2
0
234,073
3
L
Hou Yi
7,217
656
11
1
0
190,554
1
L
Awilix
8,657
787
10
1
0
206,256
3
W
Charybdis
9,764
888
38
3
0
206,989
0
W
Osiris
8,760
796
8
1
0
199,436
5
L
Sol
9,759
887
35
3
0
198,334
1
W
Achilles
9,370
852
25
2
0
223,627
0
L
Charybdis
8,046
731
22
2
0
189,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role