Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Aaratis
Yemoja
Level 85
God Stats
0W - 1L
1,203 SR
Queue Stats
14W - 4L
1,845 Elo+
Solo
Da Ji
Da Ji
JoeIsNEG
Da Ji
Level 159
God Stats
0W - 1L
1,278 SR
Queue Stats
12W - 9L
1,583 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Shibα
Morgan Le Fay
Level 160
God Stats
9W - 3L
1,652 SR
Queue Stats
271W - 193L
1,682 Elo+
Solo
Ratatoskr
Ratatoskr
swilinger
Ratatoskr
Level 86
God Stats
1W - 3L
1,704 SR
Queue Stats
104W - 78L
1,659 Elo+
Solo
Team Averages
Level 130
1,468 SR
1,654 Elo+

VS

Team Averages
Level 138
1,604 SR
1,625 Elo+
Ravana
Ravana
DJPorod
Ravana
Level 159
God Stats
48W - 30L
1,655 SR
Queue Stats
115W - 81L
1,719 Elo+
Party 2
Jing Wei
Jing Wei
EKKHA
Jing Wei
Level 126
God Stats
7W - 2L
1,543 SR
Queue Stats
154W - 110L
1,560 Elo+
Solo
Maui
Maui
MolæstyMyTestes
Maui
Level 127
God Stats
23W - 27L
1,447 SR
Queue Stats
308W - 289L
1,543 Elo+
Party 1
Thor
Thor
PóórCat
Thor
Level 150
God Stats
28W - 8L
1,770 SR
Queue Stats
152W - 91L
1,740 Elo+
Party 2
The Morrigan
The Morrigan
ribeflox
The Morrigan
Level 128
God Stats
27W - 20L
1,606 SR
Queue Stats
336W - 321L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 2 / 2
6,911
532
6,986
9,371
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Aaratis
Yemoja
8
0 / 2 / 4
5,868
451
2,217
7,675
3,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
JoeIsNEG
Da Ji
11
3 / 2 / 0
6,084
468
1,992
7,961
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Shibα
Morgan Le Fay
11
1 / 3 / 1
6,392
492
5,971
7,515
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
swilinger
Ratatoskr
12
0 / 5 / 0
6,583
506
4,771
14,094
6,433
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DJPorod
Ravana
13
4 / 0 / 5
8,239
634
9,186
4,667
2,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
EKKHA
Jing Wei
12
0 / 2 / 2
7,305
562
3,195
8,453
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 5
6,782
522
1,935
8,436
3,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
14
7 / 0 / 2
9,299
715
10,435
10,827
5,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Morrigan
ribeflox
The Morrigan
12
3 / 1 / 3
7,982
614
3,496
5,390
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
14
14
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
2
1
L
Yemoja
Aaratis
Yemoja
0
2
4
1
W
Ravana
DJPorod
Ravana
4
0
5
6.5
W
Jing Wei
EKKHA
Jing Wei
0
2
2
0.5
L
Da Ji
JoeIsNEG
Da Ji
3
2
0
1.5
W
0
2
5
1.25
W
Thor
7
0
2
8
L
Morgan Le Fay
Shibα
Morgan Le Fay
1
3
1
0.5
W
The Morrigan
ribeflox
The Morrigan
3
1
3
4.5
L
Ratatoskr
swilinger
Ratatoskr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,937
Damage
28,247
46,616
Taken
37,773
18,757
Mitigated
16,489
15,991
Healing
17,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,986
4,716
0
2,765
9,371
2,939
0
366
9,005
0
66,225
L
Yemoja
Aaratis
Yemoja
2,217
488
2,012
1,504
7,675
3,815
0
964
6,711
15,736
1,903
W
Ravana
DJPorod
Ravana
9,186
1,820
0
2,668
4,667
2,367
0
1,090
3,577
0
64,866
W
Jing Wei
EKKHA
Jing Wei
3,195
2,195
0
3,944
8,453
2,253
1,116
721
7,732
0
54,456
L
Da Ji
JoeIsNEG
Da Ji
1,992
400
0
2,763
7,961
2,627
0
492
7,469
0
34,698
W
1,935
819
1,841
2,162
8,436
3,908
0
2,566
5,870
10,508
0
W
Thor
10,435
2,497
0
5,657
10,827
5,342
0
1,159
9,179
0
62,595
L
Morgan Le Fay
Shibα
Morgan Le Fay
5,971
375
0
1,269
7,515
2,943
0
2,096
5,419
58,822
0
W
The Morrigan
ribeflox
The Morrigan
3,496
871
0
1,095
5,390
2,619
0
2,808
2,582
51,052
7,736
L
Ratatoskr
swilinger
Ratatoskr
4,771
1,787
0
5,678
14,094
6,433
0
0
14,094
0
49,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,838
Gold Earned
39,607
396
Minions Killed
431
0
Camps Cleared
0
1,275,871
Distance Traveled
1,327,356
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,911
532
115
9
0
213,971
5
L
Yemoja
5,868
451
38
3
0
270,855
2
W
Ravana
8,239
634
108
8
0
292,742
2
W
Jing Wei
7,305
562
97
7
0
250,368
5
L
Da Ji
6,084
468
59
5
0
266,047
5
W
Maui
6,782
522
5
0
0
265,548
8
W
Thor
9,299
715
108
8
0
269,720
3
L
Morgan Le Fay
6,392
492
88
7
0
263,965
3
W
The Morrigan
7,982
614
113
9
0
248,978
2
L
Ratatoskr
6,583
506
96
7
0
261,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role