Player Matchup

Artemis
Artemis
Silver V
FerdaLettuce
Artemis
Silver V
Level 78
God Stats
1W - 1L
1,397 SR
Queue Stats
5W - 13L
1,167 MMR
Party 1
King Arthur
King Arthur
Silver IV
Master Yab
King Arthur
Silver IV
Level 120
God Stats
4W - 10L
1,142 SR
Queue Stats
132W - 172L
796 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
Vorkey
Morgan Le Fay
Silver II
Level 114
God Stats
15W - 11L
1,569 SR
Queue Stats
28W - 43L
1,175 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,369 SR
1,046 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 77
1,587 SR
1,027 MMR
Agni
Agni
Gold III
I Nate I9944
Agni
Gold III
Level 122
God Stats
5W - 4L
1,562 SR
Queue Stats
461W - 552L
1,558 MMR
Solo
Anubis
Anubis
Gold II
espihawk
Anubis
Gold II
Level 44
God Stats
13W - 7L
1,699 SR
Queue Stats
102W - 103L
1,515 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
q SCARY p
Ah Puch
Bronze IV
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 276L
9 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FerdaLettuce
Artemis
13
1 / 7 / 2
9,262
579
8,165
13,854
5,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Master Yab
King Arthur
13
0 / 6 / 3
8,969
561
10,400
20,873
18,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Vorkey
Morgan Le Fay
14
2 / 6 / 0
9,798
612
10,485
14,417
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusBaba YagaHeraBaron Samedi

VS

Bans
BastetAtlasKumbhakarnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 11
11,876
742
12,660
12,475
4,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
espihawk
Anubis
18
10 / 0 / 9
12,532
783
18,858
17,859
9,880
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
q SCARY p
Ah Puch
17
3 / 3 / 12
11,734
733
10,648
8,490
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
19
19
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
FerdaLettuce
Artemis
1
7
2
0.29
W
6
0
11
11.5
L
King Arthur
Master Yab
King Arthur
0
6
3
0.25
L
Morgan Le Fay
Vorkey
Morgan Le Fay
2
6
0
0.33
W
Anubis
espihawk
Anubis
10
0
9
14.5
W
Ah Puch
q SCARY p
Ah Puch
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,050
Damage
42,166
49,144
Taken
38,824
30,890
Mitigated
18,748
2,873
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FerdaLettuce
Artemis
8,165
2,582
0
1,066
13,854
5,907
0
12,998
856
0
30,032
W
12,660
324
132
3,641
12,475
4,972
481
3,475
9,000
43,766
0
L
King Arthur
Master Yab
King Arthur
10,400
300
0
879
20,873
18,820
0
16,505
4,368
0
31,512
L
Morgan Le Fay
Vorkey
Morgan Le Fay
10,485
2,623
0
928
14,417
6,163
0
13,031
1,386
39,370
0
W
Anubis
espihawk
Anubis
18,858
683
736
12,431
17,859
9,880
791
5,140
12,719
69,704
0
W
Ah Puch
q SCARY p
Ah Puch
10,648
160
0
1,859
8,490
3,896
1,679
2,724
5,766
37,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,029
Gold Earned
36,142
171
Minions Killed
206
5
Camps Cleared
10
775,100
Distance Traveled
829,617
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,262
579
54
3
3
238,972
3
W
Agni
11,876
742
62
4
1
296,883
3
L
King Arthur
8,969
561
44
3
2
287,942
2
L
Morgan Le Fay
9,798
612
73
5
0
248,186
1
W
Anubis
12,532
783
86
5
5
257,780
10
W
Ah Puch
11,734
733
58
4
4
274,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role