Player Matchup

Chaac
Chaac
AhuuLEONIDAS
Chaac
Level 160
God Stats
1W - 1L
1,561 SR
Queue Stats
85W - 89L
1,505 Elo+
Solo
Ra
Ra
DevilzHand-66777
Ra
Level 128
God Stats
6W - 6L
1,617 SR
Queue Stats
157W - 172L
1,526 Elo+
Solo
Susano
Susano
temp-289739
Susano
Level 117
God Stats
4W - 8L
1,630 SR
Queue Stats
30W - 46L
1,335 Elo+
Solo
Team Averages
Level 135
1,602 SR
1,455 Elo+

VS

Team Averages
Level 81
1,358 SR
1,445 Elo+
Hercules
Hercules
Baiji OP
Hercules
Level 33
God Stats
9W - 17L
1,304 SR
Queue Stats
9W - 22L
1,252 Elo+
Solo
Hou Yi
Hou Yi
Elite Blade 13
Hou Yi
Level 82
God Stats
1W - 8L
1,208 SR
Queue Stats
262W - 353L
1,522 Elo+
Solo
Aphrodite
Aphrodite
Z3R0-DRED
Aphrodite
Level 128
God Stats
16W - 12L
1,563 SR
Queue Stats
87W - 75L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 5
14,378
719
27,721
26,516
26,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
3 / 6 / 7
13,467
673
22,172
15,448
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
19
4 / 1 / 9
13,280
664
20,351
24,032
18,317
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baiji OP
Hercules
18
2 / 2 / 4
11,628
581
11,822
34,052
45,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 5 / 2
12,281
614
22,363
20,272
12,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Z3R0-DRED
Aphrodite
17
1 / 7 / 5
11,662
583
11,720
22,677
15,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
7
7
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Hercules
Baiji OP
Hercules
2
2
4
2
W
3
6
7
1.08
L
4
5
2
1
L
Aphrodite
Z3R0-DRED
Aphrodite
1
7
5
0.5
W
Susano
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,244
Damage
45,905
65,996
Taken
77,001
52,208
Mitigated
73,419
32,522
Healing
24,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,721
4,062
605
15,639
26,516
26,660
328
5,565
20,951
0
88,210
L
Hercules
Baiji OP
Hercules
11,822
3,944
14
4,544
34,052
45,034
0
10,699
23,353
0
21,484
W
22,172
1,705
6,638
5,343
15,448
7,231
561
2,607
12,841
76,153
0
L
22,363
11,844
0
1,814
20,272
12,473
0
5,482
14,790
0
55,181
L
Aphrodite
Z3R0-DRED
Aphrodite
11,720
1,471
8,884
8,832
22,677
15,912
0
6,258
16,419
55,245
0
W
Susano
20,351
1,947
0
4,297
24,032
18,317
248
4,228
19,804
0
43,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,125
Gold Earned
35,571
272
Minions Killed
193
15
Camps Cleared
3
1,192,947
Distance Traveled
1,038,390
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,378
719
106
5
4
436,968
2
L
Hercules
11,628
581
23
1
0
398,216
1
W
Ra
13,467
673
119
6
7
360,857
1
L
Hou Yi
12,281
614
65
3
1
331,232
0
L
Aphrodite
11,662
583
105
5
2
308,942
12
W
Susano
13,280
664
47
2
4
395,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role