Player Matchup

Zhong Kui
Zhong Kui
Healin
Zhong Kui
Level 108
God Stats
1W - 3L
1,259 SR
Queue Stats
181W - 216L
1,473 Elo+
Solo
Skadi
Skadi
Kristinkamrr
Skadi
Level 123
God Stats
4W - 4L
1,407 SR
Queue Stats
79W - 97L
1,431 Elo+
Party 1
Hera
Hera
Snakovitch
Hera
Level 156
God Stats
5W - 1L
1,689 SR
Queue Stats
485W - 494L
1,562 Elo+
Solo
Hercules
Hercules
SuperSenkai
Hercules
Level 33
God Stats
2W - 0L
1,718 SR
Queue Stats
79W - 97L
1,431 Elo+
Party 1
Gilgamesh
Gilgamesh
frozenGhosT55577
Gilgamesh
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 131L
1,418 Elo+
Solo
Team Averages
Level 90
1,515 SR
1,463 Elo+

VS

Team Averages
Level 65
1,505 SR
1,533 Elo+
Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MustangAsse
Izanami
Level 16
God Stats
0W - 1L
1,582 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
chiyuanky
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,697 Elo+
Solo
Neith
Neith
fetywouap
Neith
Level 54
God Stats
0W - 1L
1,444 SR
Queue Stats
49W - 43L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Healin
Zhong Kui
17
6 / 2 / 16
10,118
843
12,974
16,181
11,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
9 / 2 / 15
10,884
907
9,538
13,171
6,585
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 15
10,294
858
14,360
7,682
6,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
SuperSenkai
Hercules
15
3 / 2 / 18
9,922
827
7,986
22,218
24,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
15
9 / 3 / 10
9,917
826
11,117
11,333
8,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 3 / 5
9,551
796
18,975
8,054
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
 
Mercury
12
1 / 7 / 4
7,729
644
4,453
12,919
4,653
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
MustangAsse
Izanami
13
2 / 7 / 3
8,117
676
8,330
11,877
4,902
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
13
0 / 8 / 4
7,514
626
7,008
14,341
5,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Neith
fetywouap
Neith
15
3 / 5 / 5
8,366
697
10,941
11,687
5,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
30
Kills
12
12
Deaths
30
74
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
6
3
5
2.83
L
Mercury
 
Mercury
1
7
4
0.43
W
Zhong Kui
Healin
Zhong Kui
6
2
16
7
W
9
2
15
8.25
L
Izanami
MustangAsse
Izanami
2
7
3
0.5
W
3
3
15
3.5
W
Hercules
SuperSenkai
Hercules
3
2
18
6
L
Rama
0
8
4
0.25
L
Neith
fetywouap
Neith
3
5
5
1.1
W
Gilgamesh
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,975
Damage
49,707
70,585
Taken
58,878
57,541
Mitigated
23,117
30,152
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
18,975
1,023
1,355
2,515
8,054
3,082
0
3,296
4,758
31,628
0
L
Mercury
 
Mercury
4,453
817
436
2,390
12,919
4,653
0
5,042
7,877
0
11,896
W
Zhong Kui
Healin
Zhong Kui
12,974
383
1,061
6,154
16,181
11,844
1,591
4,483
11,698
29,607
0
W
9,538
2,909
1,012
2,447
13,171
6,585
1,299
4,794
8,377
0
26,006
L
Izanami
MustangAsse
Izanami
8,330
3,317
0
46
11,877
4,902
0
6,167
5,710
0
16,803
W
14,360
2,065
1,801
957
7,682
6,405
1,242
1,993
5,689
34,974
0
W
Hercules
SuperSenkai
Hercules
7,986
1,028
3,982
9,400
22,218
24,357
1,165
5,170
17,048
0
11,939
L
Rama
7,008
2,961
713
2,058
14,341
5,430
0
6,969
7,372
0
13,932
L
Neith
fetywouap
Neith
10,941
3,726
148
2,725
11,687
5,050
0
5,860
5,827
0
23,813
W
Gilgamesh
11,117
1,480
2,138
1,200
11,333
8,350
1,457
2,535
8,798
0
19,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,135
Gold Earned
41,277
133
Minions Killed
103
0
Camps Cleared
0
1,133,633
Distance Traveled
989,978
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,551
796
35
3
0
241,733
4
L
Mercury
7,729
644
17
1
0
196,872
1
W
Zhong Kui
10,118
843
38
3
0
239,126
1
W
Skadi
10,884
907
37
3
0
233,226
0
L
Izanami
8,117
676
22
2
0
178,106
0
W
Hera
10,294
858
48
4
0
207,525
2
W
Hercules
9,922
827
5
0
0
252,926
0
L
Rama
7,514
626
12
1
0
167,306
0
L
Neith
8,366
697
17
1
0
205,961
0
W
Gilgamesh
9,917
826
5
0
0
200,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role