Player Matchup

Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Asher1se
Ratatoskr
Level 37
God Stats
8W - 11L
1,408 SR
Queue Stats
71W - 91L
1,383 Elo+
Party 2
Baron Samedi
Baron Samedi
CHILLAXEN4RL
Baron Samedi
Level 128
God Stats
33W - 22L
1,649 SR
Queue Stats
264W - 256L
1,499 Elo+
Solo
Olorun
Olorun
CaptainDylan
Olorun
Level 51
God Stats
1W - 0L
1,399 SR
Queue Stats
9W - 8L
1,538 Elo+
Solo
Team Averages
Level 92
1,491 SR
1,484 Elo+

VS

Team Averages
Level 72
1,552 SR
1,464 Elo+
Anubis
Anubis
BallaTHG
Anubis
Level 108
God Stats
13W - 10L
1,610 SR
Queue Stats
50W - 58L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
FlowTHG
Baron Samedi
Level 89
God Stats
5W - 3L
1,819 SR
Queue Stats
11W - 16L
1,433 Elo+
Party 1
Chernobog
Chernobog
GreenTHG
Chernobog
Level 67
God Stats
17W - 10L
1,531 SR
Queue Stats
25W - 22L
1,566 Elo+
Party 1
Hachiman
Hachiman
Malfoincty
Hachiman
Level 47
God Stats
0W - 1L
1,297 SR
Queue Stats
78W - 62L
1,550 Elo+
Solo
Ne Zha
Ne Zha
SincerelyAubrey-
Ne Zha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
8 / 2 / 9
15,683
581
14,280
30,414
38,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
 
Cthulhu
19
3 / 4 / 14
13,701
507
11,629
30,995
38,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Asher1se
Ratatoskr
20
12 / 3 / 10
16,287
603
23,461
29,225
21,307
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
CHILLAXEN4RL
Baron Samedi
20
6 / 3 / 8
13,742
509
16,320
18,263
8,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
20
6 / 3 / 9
14,389
533
18,966
21,386
12,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BallaTHG
Anubis
20
4 / 6 / 4
13,126
486
21,270
21,076
12,639
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
FlowTHG
Baron Samedi
17
2 / 7 / 7
11,537
427
14,959
26,487
23,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chernobog
GreenTHG
Chernobog
17
2 / 9 / 5
11,494
426
17,303
32,044
15,246
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Malfoincty
Hachiman
8
1 / 4 / 0
8,419
312
4,378
7,098
1,981
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 9 / 4
11,766
436
10,564
28,177
13,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
35
Kills
12
15
Deaths
35
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
2
9
6.25
W
Cthulhu
 
Cthulhu
3
4
14
2.5
W
Ratatoskr
Asher1se
Ratatoskr
12
3
10
5.67
L
Anubis
BallaTHG
Anubis
4
6
4
1
W
Baron Samedi
CHILLAXEN4RL
Baron Samedi
6
3
8
3.33
W
Olorun
6
3
9
3.5
L
Baron Samedi
FlowTHG
Baron Samedi
2
7
7
0.79
L
Chernobog
GreenTHG
Chernobog
2
9
5
0.5
L
Hachiman
Malfoincty
Hachiman
1
4
0
0.25
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,656
Damage
68,474
130,283
Taken
114,882
119,084
Mitigated
66,469
42,729
Healing
38,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,280
4,606
0
5,870
30,414
38,248
2,541
7,674
22,740
75
112,518
W
Cthulhu
 
Cthulhu
11,629
231
1,966
4,625
30,995
38,407
857
12,166
18,555
55,142
0
W
Ratatoskr
Asher1se
Ratatoskr
23,461
5,039
0
7,616
29,225
21,307
1,482
10,959
18,266
0
170,757
L
Anubis
BallaTHG
Anubis
21,270
311
0
9,776
21,076
12,639
147
9,842
11,234
122,326
0
W
Baron Samedi
CHILLAXEN4RL
Baron Samedi
16,320
1,394
2,690
7,474
18,263
8,585
2,119
8,883
9,380
104,083
0
W
Olorun
18,966
9,644
843
11,645
21,386
12,537
6,735
4,890
16,496
97,909
12,558
L
Baron Samedi
FlowTHG
Baron Samedi
14,959
1,677
2,325
8,788
26,487
23,371
1,166
9,697
16,790
60,863
0
L
Chernobog
GreenTHG
Chernobog
17,303
8,772
342
10,271
32,044
15,246
2,470
18,084
13,960
0
98,417
L
Hachiman
Malfoincty
Hachiman
4,378
2,342
0
1,641
7,098
1,981
0
0
7,098
0
24,326
L
10,564
2,213
0
5,085
28,177
13,232
607
7,294
20,883
0
93,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,802
Gold Earned
56,342
749
Minions Killed
554
0
Camps Cleared
0
2,516,524
Distance Traveled
1,929,510
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,683
581
171
6
0
519,546
5
W
Cthulhu
13,701
507
79
3
0
521,895
6
W
Ratatoskr
16,287
603
201
7
0
545,138
2
L
Anubis
13,126
486
171
6
0
441,485
5
W
Baron Samedi
13,742
509
138
5
0
458,700
7
W
Olorun
14,389
533
160
6
0
471,245
1
L
Baron Samedi
11,537
427
83
3
0
411,552
1
L
Chernobog
11,494
426
136
5
0
450,818
3
L
Hachiman
8,419
312
42
2
0
127,373
1
L
Ne Zha
11,766
436
122
5
0
498,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role