Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CanijoSports
Terra
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 134L
1,377 Elo+
Party 1
Hou Yi
Hou Yi
SeBa7ZaMoRa
Hou Yi
Level 141
God Stats
2W - 1L
1,506 SR
Queue Stats
5W - 6L
1,399 Elo+
Party 1
Team Averages
Level 135
1,502 SR
1,425 Elo+

VS

Team Averages
Level 123
1,649 SR
1,566 Elo+
Nu Wa
Nu Wa
Klaudupaa
Nu Wa
Level 149
God Stats
1W - 1L
1,630 SR
Queue Stats
27W - 26L
1,589 Elo+
Solo
Sylvanus
Sylvanus
alexMw2-57
Sylvanus
Level 156
God Stats
9W - 6L
1,866 SR
Queue Stats
47W - 43L
1,601 Elo+
Solo
Skadi
Skadi
ferrema9
Skadi
Level 63
God Stats
3W - 5L
1,451 SR
Queue Stats
31W - 45L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 5
7,216
722
10,405
8,410
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 8
7,586
759
2,749
10,490
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
13
6 / 0 / 2
7,969
797
13,200
6,658
2,683
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Klaudupaa
Nu Wa
11
0 / 4 / 0
6,530
653
5,611
8,002
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
alexMw2-57
Sylvanus
11
0 / 0 / 1
7,037
704
5,236
9,360
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
ferrema9
Skadi
10
1 / 4 / 0
6,514
651
6,118
11,731
4,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
5
4.5
W
0
0
8
4
L
Nu Wa
Klaudupaa
Nu Wa
0
4
0
0
W
Hou Yi
6
0
2
7
L
Sylvanus
alexMw2-57
Sylvanus
0
0
1
0.5
L
Skadi
ferrema9
Skadi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,354
Damage
16,965
25,558
Taken
29,093
15,471
Mitigated
15,990
6,381
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,405
876
62
1,458
8,410
3,174
690
4,289
4,121
37,814
0
W
2,749
558
1,183
2,736
10,490
9,614
0
2,815
7,675
8,790
0
L
Nu Wa
Klaudupaa
Nu Wa
5,611
1,081
0
356
8,002
2,973
0
4,516
3,299
29,582
0
W
Hou Yi
13,200
5,402
0
942
6,658
2,683
162
4,204
2,454
0
26,174
L
Sylvanus
alexMw2-57
Sylvanus
5,236
1,150
1,746
3,432
9,360
8,191
0
2,966
6,236
10,466
0
L
Skadi
ferrema9
Skadi
6,118
1,807
0
1,440
11,731
4,826
0
5,672
5,832
0
21,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,771
Gold Earned
20,081
136
Minions Killed
103
4
Camps Cleared
5
555,246
Distance Traveled
514,611
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,216
722
80
8
2
178,466
3
W
Terra
7,586
759
18
2
1
193,588
3
L
Nu Wa
6,530
653
58
6
2
169,751
5
W
Hou Yi
7,969
797
38
4
1
183,192
3
L
Sylvanus
7,037
704
19
2
1
170,396
2
L
Skadi
6,514
651
26
3
2
174,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role