Player Matchup

Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
 
Janus
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver II
Azkren
Xbalanque
Silver II
Level 99
God Stats
0W - 1L
1,288 SR
Queue Stats
49W - 42L
1,328 MMR
Solo
Ne Zha
Ne Zha
Bronze III
SolidSnakeMG
Ne Zha
Bronze III
Level 67
God Stats
0W - 3L
1,967 SR
Queue Stats
25W - 29L
1,459 MMR
Solo
Hades
Hades
Gold IV
Zer0NiEl
Hades
Gold IV
Level 124
God Stats
7W - 5L
1,669 SR
Queue Stats
28W - 32L
1,412 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,585 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,594 SR
1,453 MMR
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
Junike48
Hou Yi
Gold V
Level 157
God Stats
13W - 18L
1,496 SR
Queue Stats
168W - 172L
1,331 MMR
Solo
Anubis
Anubis
Gold II
Warhogg
Anubis
Gold II
Level 159
God Stats
4W - 4L
1,710 SR
Queue Stats
660W - 653L
1,636 MMR
Solo
Thor
Thor
Gold I
oqall
Thor
Gold I
Level 69
God Stats
2W - 1L
1,661 SR
Queue Stats
216W - 212L
1,498 MMR
Solo
Artio
Artio
Gold V
zGodzify
Artio
Gold V
Level 92
God Stats
7W - 5L
1,602 SR
Queue Stats
339W - 340L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 5 / 2
10,131
461
8,516
24,372
19,570
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
 
Janus
15
0 / 7 / 4
9,677
440
11,101
15,629
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Azkren
Xbalanque
18
5 / 3 / 1
11,412
519
19,077
19,317
7,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
16
3 / 5 / 2
10,391
472
9,489
20,044
7,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Zer0NiEl
Hades
17
0 / 6 / 3
10,368
471
10,444
20,952
15,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KaliAthenaPeleKhepri

VS

Bans
CliodhnaMercuryAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
4 / 3 / 9
13,135
597
16,384
16,382
7,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
Junike48
Hou Yi
19
8 / 6 / 6
13,079
595
17,470
17,520
8,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Warhogg
Anubis
20
4 / 1 / 9
13,717
624
18,886
20,028
14,290
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
oqall
Thor
18
6 / 1 / 9
12,038
547
12,784
20,527
10,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
zGodzify
Artio
17
4 / 2 / 12
12,149
552
6,876
28,680
37,371
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
12
Kills
26
26
Deaths
13
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
5
2
1
L
Janus
 
Janus
0
7
4
0.29
W
Izanami
 
Izanami
4
3
9
2.83
L
Xbalanque
Azkren
Xbalanque
5
3
1
1.83
W
Hou Yi
Junike48
Hou Yi
8
6
6
1.83
L
Ne Zha
3
5
2
0.8
W
Anubis
Warhogg
Anubis
4
1
9
8.5
L
Hades
Zer0NiEl
Hades
0
6
3
0.25
W
Thor
oqall
Thor
6
1
9
10.5
W
Artio
zGodzify
Artio
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,627
Damage
72,400
100,314
Taken
103,137
55,061
Mitigated
77,885
22,735
Healing
46,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,516
2,716
0
4,808
24,372
19,570
124
5,825
18,547
104
45,675
L
Janus
 
Janus
11,101
628
0
290
15,629
5,150
0
2,591
13,038
89,634
0
W
Izanami
 
Izanami
16,384
10,889
0
7,211
16,382
7,651
3,210
1,582
14,800
0
118,349
L
Xbalanque
Azkren
Xbalanque
19,077
8,599
0
5,549
19,317
7,639
1,590
4,538
14,779
0
97,723
W
Hou Yi
Junike48
Hou Yi
17,470
8,272
0
2,989
17,520
8,152
4,080
6,311
11,209
0
91,972
L
Ne Zha
9,489
2,775
0
3,875
20,044
7,683
0
3,418
16,626
0
76,861
W
Anubis
Warhogg
Anubis
18,886
2,038
0
14,470
20,028
14,290
1,179
8,642
11,386
147,087
0
L
Hades
Zer0NiEl
Hades
10,444
1,325
126
8,087
20,952
15,019
980
9,172
11,780
92,689
0
W
Thor
oqall
Thor
12,784
4,271
0
9,260
20,527
10,421
1,343
2,271
18,256
0
91,338
W
Artio
zGodzify
Artio
6,876
798
883
11,269
28,680
37,371
354
4,051
24,629
28,991
1,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,979
Gold Earned
64,118
630
Minions Killed
697
0
Camps Cleared
0
1,856,581
Distance Traveled
1,953,591
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,131
461
48
2
0
370,192
4
L
Janus
9,677
440
135
6
0
370,317
2
W
Izanami
13,135
597
191
9
0
366,915
3
L
Xbalanque
11,412
519
167
8
0
340,896
13
W
Hou Yi
13,079
595
144
7
0
366,504
7
L
Ne Zha
10,391
472
110
5
0
426,117
4
W
Anubis
13,717
624
221
10
0
356,888
6
L
Hades
10,368
471
170
8
0
349,059
4
W
Thor
12,038
547
118
5
0
447,293
4
W
Artio
12,149
552
23
1
0
415,991
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role