Player Matchup

Medusa
Medusa
 
Medusa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BoZhEnA 72r
Geb
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
399W - 441L
1,462 Elo+
Solo
Cerberus
Cerberus
Draks55
Cerberus
Level 143
God Stats
1W - 2L
1,545 SR
Queue Stats
86W - 77L
1,481 Elo+
Solo
Amaterasu
Amaterasu
namekroll
Amaterasu
Level 126
God Stats
11W - 9L
1,531 SR
Queue Stats
1,023W - 995L
1,455 Elo+
Solo
Team Averages
Level 96
1,515 SR
1,480 Elo+

VS

Team Averages
Level 114
1,502 SR
1,496 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Kentа
Zeus
Level 138
God Stats
12W - 5L
1,630 SR
Queue Stats
226W - 179L
1,530 Elo+
Party 1
The Morrigan
The Morrigan
fengzhizi2022
The Morrigan
Level 27
God Stats
3W - 2L
1,496 SR
Queue Stats
101W - 87L
1,608 Elo+
Solo
Charybdis
Charybdis
hamid_btc
Charybdis
Level 147
God Stats
2W - 2L
1,385 SR
Queue Stats
162W - 155L
1,583 Elo+
Solo
Xing Tian
Xing Tian
schmaamsch
Xing Tian
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
146W - 157L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 4 / 5
8,394
839
10,737
8,365
3,788
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
 
Hun Batz
12
2 / 4 / 6
7,432
743
3,252
7,273
3,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 1 / 3
7,191
719
4,093
7,327
6,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Draks55
Cerberus
16
2 / 4 / 5
7,930
793
8,023
14,828
16,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
namekroll
Amaterasu
11
3 / 5 / 4
7,841
784
5,128
9,306
7,813
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 2 / 14
7,686
769
6,636
6,367
3,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Kentа
Zeus
15
7 / 2 / 8
8,836
884
14,720
5,345
2,418
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
fengzhizi2022
The Morrigan
13
1 / 3 / 13
7,684
768
5,996
4,483
1,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
hamid_btc
Charybdis
17
5 / 1 / 12
9,328
933
10,667
8,744
4,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
schmaamsch
Xing Tian
14
5 / 3 / 10
8,577
858
4,419
13,854
13,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
11
Kills
18
18
Deaths
11
23
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
4
5
1.63
L
Hun Batz
 
Hun Batz
2
4
6
1.25
W
Anubis
 
Anubis
0
2
14
3.5
L
0
1
3
1.5
L
Cerberus
Draks55
Cerberus
2
4
5
1.13
W
Zeus
Kentа
Zeus
7
2
8
5.5
W
The Morrigan
fengzhizi2022
The Morrigan
1
3
13
2.5
W
Charybdis
hamid_btc
Charybdis
5
1
12
11
L
Amaterasu
namekroll
Amaterasu
3
5
4
1
W
Xing Tian
schmaamsch
Xing Tian
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,233
Damage
42,438
47,099
Taken
38,793
37,692
Mitigated
26,135
10,287
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,737
3,868
303
1,171
8,365
3,788
0
5,167
3,198
0
30,095
L
Hun Batz
 
Hun Batz
3,252
147
0
1,118
7,273
3,139
0
6,067
1,206
0
4,691
W
Anubis
 
Anubis
6,636
137
1,434
2,330
6,367
3,937
316
2,715
3,652
13,586
0
L
4,093
0
540
1,704
7,327
6,786
0
5,017
2,310
9,308
0
L
Cerberus
Draks55
Cerberus
8,023
254
958
4,278
14,828
16,166
0
8,631
6,197
19,701
0
W
Zeus
Kentа
Zeus
14,720
1,729
538
357
5,345
2,418
320
1,229
4,116
20,244
0
W
The Morrigan
fengzhizi2022
The Morrigan
5,996
342
1,160
527
4,483
1,996
134
1,286
3,098
8,043
0
W
Charybdis
hamid_btc
Charybdis
10,667
2,879
813
3,805
8,744
4,359
1,579
2,467
6,277
0
35,769
L
Amaterasu
namekroll
Amaterasu
5,128
1,687
0
215
9,306
7,813
0
6,889
2,417
0
8,111
W
Xing Tian
schmaamsch
Xing Tian
4,419
269
0
1,049
13,854
13,425
0
4,419
9,435
11,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,788
Gold Earned
42,111
89
Minions Killed
116
0
Camps Cleared
0
841,040
Distance Traveled
780,624
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,394
839
34
3
0
154,391
0
L
Hun Batz
7,432
743
8
1
0
177,308
0
W
Anubis
7,686
769
20
2
0
186,959
0
L
Geb
7,191
719
9
1
0
206,074
0
L
Cerberus
7,930
793
31
3
0
183,827
0
W
Zeus
8,836
884
18
2
0
162,712
0
W
The Morrigan
7,684
768
7
1
0
134,088
4
W
Charybdis
9,328
933
52
5
0
162,616
3
L
Amaterasu
7,841
784
7
1
0
119,440
0
W
Xing Tian
8,577
858
19
2
0
134,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role