Player Matchup

Neith
Neith
BreakfastSyrup
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,506 Elo+
Party 1
Bacchus
Bacchus
SUPREMECREAMM
Bacchus
Level 45
God Stats
6W - 2L
1,709 SR
Queue Stats
342W - 433L
1,427 Elo+
Solo
Atlas
Atlas
SaLeH_JeD
Atlas
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,288 Elo+
Solo
Ah Puch
Ah Puch
SweetcheeksSr
Ah Puch
Level 27
God Stats
1W - 1L
1,217 SR
Queue Stats
14W - 12L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
big_red_rock_it
Sun Wukong
Level 157
God Stats
2W - 0L
1,721 SR
Queue Stats
138W - 152L
1,592 Elo+
Solo
Team Averages
Level 62
1,530 SR
1,468 Elo+

VS

Team Averages
Level 112
1,446 SR
1,438 Elo+
Osiris
Osiris
DirtyMosher123
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 76L
1,391 Elo+
Solo
Mulan
Mulan
Eric Sasquatch
Mulan
Level 155
God Stats
1W - 4L
1,450 SR
Queue Stats
346W - 354L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Helblade
Xbalanque
Level 139
God Stats
10W - 13L
1,495 SR
Queue Stats
292W - 314L
1,562 Elo+
Solo
Zhong Kui
Zhong Kui
IMizukyLugo
Zhong Kui
Level 158
God Stats
0W - 3L
1,287 SR
Queue Stats
98W - 101L
1,430 Elo+
Solo
Cabrakan
Cabrakan
tnh1125
Cabrakan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 17
11,494
718
24,900
13,602
7,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
16
5 / 6 / 19
10,764
673
13,850
26,429
30,284
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
SaLeH_JeD
Atlas
19
1 / 1 / 26
11,886
743
10,953
19,321
21,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
20
14 / 1 / 15
13,146
822
37,042
19,178
9,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sun Wukong
big_red_rock_it
Sun Wukong
20
6 / 5 / 22
12,215
763
23,689
26,853
26,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 8
8,868
554
5,982
25,475
28,125
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 4 / 9
10,834
677
11,680
22,732
29,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
Helblade
Xbalanque
19
5 / 5 / 7
11,321
708
35,021
26,242
15,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
IMizukyLugo
Zhong Kui
17
6 / 8 / 6
10,735
671
24,269
24,136
18,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
tnh1125
Cabrakan
16
0 / 6 / 13
9,910
619
8,440
24,026
36,206
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
58
33
Kills
15
15
Deaths
33
99
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
2
17
7.75
L
0
10
8
0.4
L
4
4
9
2.13
L
Xbalanque
Helblade
Xbalanque
5
5
7
1.7
L
Zhong Kui
IMizukyLugo
Zhong Kui
6
8
6
1.13
W
Bacchus
5
6
19
2.42
W
Atlas
SaLeH_JeD
Atlas
1
1
26
14
W
Ah Puch
14
1
15
21.5
W
Sun Wukong
big_red_rock_it
Sun Wukong
6
5
22
3.4
L
Cabrakan
tnh1125
Cabrakan
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,434
Damage
85,392
105,383
Taken
122,611
95,772
Mitigated
128,124
43,792
Healing
38,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,900
7,974
2,072
5,268
13,602
7,499
3,877
4,058
9,544
0
51,630
L
5,982
2,097
2,809
3,138
25,475
28,125
0
12,674
12,801
0
11,037
L
11,680
1,694
2,197
5,758
22,732
29,657
0
11,649
11,083
806
19,657
L
Xbalanque
Helblade
Xbalanque
35,021
9,345
3,821
10,269
26,242
15,570
0
12,286
13,956
0
63,748
L
Zhong Kui
IMizukyLugo
Zhong Kui
24,269
4,531
407
6,423
24,136
18,566
0
14,991
9,145
44,124
0
W
Bacchus
13,850
1,705
2,707
7,660
26,429
30,284
329
10,686
15,743
21,396
0
W
Atlas
SaLeH_JeD
Atlas
10,953
4,658
745
5,173
19,321
21,476
254
5,837
13,484
20,639
0
W
Ah Puch
37,042
3,146
2,542
6,360
19,178
9,990
2,066
4,477
14,701
62,307
0
W
Sun Wukong
big_red_rock_it
Sun Wukong
23,689
2,806
915
10,350
26,853
26,523
896
7,896
18,957
0
43,909
L
Cabrakan
tnh1125
Cabrakan
8,440
1,113
875
2,517
24,026
36,206
0
10,245
13,781
17,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,505
Gold Earned
51,668
175
Minions Killed
163
0
Camps Cleared
0
1,444,805
Distance Traveled
1,247,200
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,494
718
44
3
0
279,241
1
L
Osiris
8,868
554
13
1
0
240,887
2
L
Mulan
10,834
677
19
1
0
273,381
1
L
Xbalanque
11,321
708
56
4
0
295,676
4
L
Zhong Kui
10,735
671
52
3
0
203,921
4
W
Bacchus
10,764
673
13
1
0
263,598
2
W
Atlas
11,886
743
17
1
0
310,522
0
W
Ah Puch
13,146
822
57
4
0
285,244
0
W
Sun Wukong
12,215
763
44
3
0
306,200
1
L
Cabrakan
9,910
619
23
1
0
233,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role