Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Iceball448
Kuzenbo
Level 47
God Stats
9W - 6L
1,482 SR
Queue Stats
91W - 98L
1,349 Elo+
Solo
Merlin
Merlin
Rhinosquad22
Merlin
Level 109
God Stats
6W - 10L
1,446 SR
Queue Stats
428W - 505L
1,358 Elo+
Party 2
Arachne
Arachne
TriPPY DreamSzZ
Arachne
Level 151
God Stats
32W - 30L
1,524 SR
Queue Stats
300W - 385L
1,424 Elo+
Party 2
Hachiman
Hachiman
adckingBM
Hachiman
Level 42
God Stats
2W - 2L
1,494 SR
Queue Stats
36W - 32L
1,605 Elo+
Solo
Team Averages
Level 99
1,489 SR
1,447 Elo+

VS

Team Averages
Level 91
1,518 SR
1,436 Elo+
Rama
Rama
ChabeloTheGod
Rama
Level 98
God Stats
24W - 33L
1,479 SR
Queue Stats
142W - 184L
1,399 Elo+
Party 1
Horus
Horus
El Fanazy
Horus
Level 109
God Stats
51W - 38L
1,523 SR
Queue Stats
179W - 212L
1,407 Elo+
Party 1
Shiva
Shiva
FatherToMySons06
Shiva
Level 69
God Stats
8W - 6L
1,477 SR
Queue Stats
106W - 88L
1,533 Elo+
Solo
Chronos
Chronos
Rooshes
Chronos
Level 89
God Stats
12W - 11L
1,538 SR
Queue Stats
146W - 140L
1,434 Elo+
Solo
Ganesha
Ganesha
xKink1
Ganesha
Level 91
God Stats
19W - 18L
1,574 SR
Queue Stats
83W - 110L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 2 / 0
4,962
551
1,320
6,854
2,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Iceball448
Kuzenbo
7
1 / 2 / 4
5,078
564
3,815
7,908
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
9
1 / 0 / 3
5,287
587
1,218
2,221
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 2 / 1
5,727
636
2,463
6,539
2,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
adckingBM
Hachiman
9
2 / 1 / 3
5,330
592
9,973
6,812
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 0
5,247
583
5,092
8,085
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
El Fanazy
Horus
10
2 / 0 / 0
5,624
625
5,617
4,319
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 1 / 0
5,083
565
2,297
7,790
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
Rooshes
Chronos
8
0 / 1 / 2
4,739
527
747
1,399
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
xKink1
Ganesha
7
0 / 2 / 3
5,191
577
2,641
8,617
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
6
7
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
2
0
0
L
3
3
0
1
L
Horus
El Fanazy
Horus
2
0
0
2
L
1
1
0
1
W
Kuzenbo
Iceball448
Kuzenbo
1
2
4
1.5
W
Merlin
1
0
3
2.5
L
Chronos
Rooshes
Chronos
0
1
2
1
W
3
2
1
1.75
W
Hachiman
adckingBM
Hachiman
2
1
3
3.5
L
Ganesha
xKink1
Ganesha
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,789
Damage
16,394
30,334
Taken
30,210
14,755
Mitigated
14,099
13,588
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,320
99
0
3,667
6,854
2,843
360
0
6,854
34,388
0
L
5,092
4,270
0
2,676
8,085
2,609
0
1,716
6,369
0
31,029
L
Horus
El Fanazy
Horus
5,617
3,041
0
1,551
4,319
2,093
296
1,067
3,252
0
35,737
L
2,297
697
0
3,594
7,790
3,059
0
1,254
6,468
0
31,857
W
Kuzenbo
Iceball448
Kuzenbo
3,815
1,930
0
1,030
7,908
6,330
273
1,812
6,096
11,954
0
W
Merlin
1,218
247
0
366
2,221
657
490
170
2,051
29,542
0
L
Chronos
Rooshes
Chronos
747
98
0
100
1,399
383
0
360
931
21,624
0
W
2,463
1,371
0
3,711
6,539
2,839
0
725
5,814
0
35,500
W
Hachiman
adckingBM
Hachiman
9,973
4,774
0
4,814
6,812
2,086
0
681
6,131
0
41,263
L
Ganesha
xKink1
Ganesha
2,641
775
316
3,253
8,617
5,955
0
1,768
6,837
15,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,384
Gold Earned
25,884
258
Minions Killed
249
0
Camps Cleared
0
796,514
Distance Traveled
860,205
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,962
551
55
6
0
147,583
3
L
Rama
5,247
583
77
9
0
162,002
3
L
Horus
5,624
625
56
6
0
203,129
2
L
Shiva
5,083
565
75
8
0
193,943
1
W
Kuzenbo
5,078
564
11
1
0
168,164
3
W
Merlin
5,287
587
67
7
0
161,762
2
L
Chronos
4,739
527
39
4
0
127,354
0
W
Arachne
5,727
636
54
6
0
169,846
2
W
Hachiman
5,330
592
71
8
0
149,159
0
L
Ganesha
5,191
577
2
0
0
173,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role