Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ADBM666
Da Ji
Level 143
God Stats
3W - 1L
1,577 SR
Queue Stats
116W - 123L
1,466 Elo+
Party 2
Anhur
Anhur
MRDANKSTANKMAN
Anhur
Level 136
God Stats
6W - 17L
1,162 SR
Queue Stats
779W - 888L
1,440 Elo+
Solo
Sylvanus
Sylvanus
OogaBelooga
Sylvanus
Level 155
God Stats
6W - 4L
1,582 SR
Queue Stats
181W - 185L
1,486 Elo+
Party 2
Chaac
Chaac
ShadowArcher1229
Chaac
Level 59
God Stats
1W - 0L
1,445 SR
Queue Stats
49W - 36L
1,474 Elo+
Solo
Team Averages
Level 131
1,453 SR
1,473 Elo+

VS

Team Averages
Level 93
1,350 SR
1,416 Elo+
Zeus
Zeus
 
Zeus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ExiledMaelStrom
Erlang Shen
Level 99
God Stats
1W - 1L
1,288 SR
Queue Stats
110W - 132L
1,391 Elo+
Solo
Neith
Neith
FUDD 16
Neith
Level 129
God Stats
0W - 1L
1,215 SR
Queue Stats
14W - 11L
1,505 Elo+
Solo
Ishtar
Ishtar
ShadowSage9
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 26L
1,313 Elo+
Party 1
Guan Yu
Guan Yu
xTheDude007x
Guan Yu
Level 127
God Stats
2W - 6L
1,249 SR
Queue Stats
78W - 123L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
1 / 2 / 35
11,736
690
15,953
21,600
15,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
ADBM666
Da Ji
20
15 / 2 / 21
13,688
805
30,614
19,051
9,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
6 / 6 / 18
12,001
706
15,186
14,603
6,157
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
OogaBelooga
Sylvanus
18
6 / 2 / 30
12,610
742
11,067
20,567
24,590
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
12 / 2 / 22
14,160
833
22,389
29,798
35,426
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 8 / 4
10,392
611
30,773
14,048
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
ExiledMaelStrom
Erlang Shen
16
2 / 9 / 7
10,311
607
9,288
19,225
9,262
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
FUDD 16
Neith
19
3 / 5 / 8
11,438
673
13,752
18,679
10,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
18
1 / 11 / 4
9,977
587
9,512
21,969
9,449
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
xTheDude007x
Guan Yu
17
3 / 7 / 7
10,686
629
9,967
30,409
31,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
42
40
Kills
12
14
Deaths
40
126
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
35
9.25
L
Zeus
 
Zeus
3
8
4
0.63
W
Da Ji
ADBM666
Da Ji
15
2
21
12.75
L
Erlang Shen
ExiledMaelStrom
Erlang Shen
2
9
7
0.61
L
Neith
FUDD 16
Neith
3
5
8
1.4
W
6
6
18
2.5
W
Sylvanus
OogaBelooga
Sylvanus
6
2
30
10.5
W
12
2
22
11.5
L
Ishtar
1
11
4
0.27
L
Guan Yu
xTheDude007x
Guan Yu
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,209
Damage
73,292
105,619
Taken
104,330
91,984
Mitigated
65,462
50,715
Healing
29,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
15,953
525
3,038
7,349
21,600
15,899
1,211
5,276
16,324
37,127
0
L
Zeus
 
Zeus
30,773
1,270
923
381
14,048
5,151
116
3,937
10,111
43,400
0
W
Da Ji
ADBM666
Da Ji
30,614
9,893
967
4,554
19,051
9,912
1,817
5,030
14,021
0
44,516
L
Erlang Shen
ExiledMaelStrom
Erlang Shen
9,288
3,452
921
2,389
19,225
9,262
0
5,203
14,022
0
17,646
L
Neith
FUDD 16
Neith
13,752
3,607
809
6,877
18,679
10,333
570
3,726
14,953
0
37,565
W
15,186
6,641
694
405
14,603
6,157
3,504
6,038
8,565
0
31,549
W
Sylvanus
OogaBelooga
Sylvanus
11,067
805
12,963
10,027
20,567
24,590
609
5,581
14,986
16,109
0
W
22,389
2,500
1,523
9,195
29,798
35,426
1,006
8,952
20,846
0
58,398
L
Ishtar
9,512
4,874
0
729
21,969
9,449
344
4,948
17,021
0
31,156
L
Guan Yu
xTheDude007x
Guan Yu
9,967
479
5,035
11,647
30,409
31,267
0
9,206
21,203
104
18,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,195
Gold Earned
52,804
190
Minions Killed
153
0
Camps Cleared
0
1,584,748
Distance Traveled
1,317,992
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,736
690
51
3
0
360,260
1
L
Zeus
10,392
611
44
3
0
274,969
0
W
Da Ji
13,688
805
27
2
0
324,019
0
L
Erlang Shen
10,311
607
9
1
0
270,346
1
L
Neith
11,438
673
34
2
0
259,202
1
W
Anhur
12,001
706
34
2
0
242,001
0
W
Sylvanus
12,610
742
10
1
0
314,126
4
W
Chaac
14,160
833
68
4
0
344,342
2
L
Ishtar
9,977
587
52
3
0
205,298
0
L
Guan Yu
10,686
629
14
1
0
308,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role