Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Benjazmm
Lancelot
Level 20
God Stats
22W - 24L
1,500 SR
Queue Stats
61W - 83L
1,360 Elo+
Party 2
Yu Huang
Yu Huang
GuanYinDaShi
Yu Huang
Level 160
God Stats
5W - 7L
1,523 SR
Queue Stats
380W - 404L
1,474 Elo+
Solo
Scylla
Scylla
eggy007
Scylla
Level 18
God Stats
2W - 2L
1,577 SR
Queue Stats
46W - 48L
1,364 Elo+
Party 2
Da Ji
Da Ji
tingerr
Da Ji
Level 22
God Stats
0W - 3L
1,200 SR
Queue Stats
44W - 75L
1,327 Elo+
Party 2
Team Averages
Level 69
1,460 SR
1,405 Elo+

VS

Team Averages
Level 88
1,568 SR
1,493 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
KoshyNin
Ares
Level 70
God Stats
18W - 19L
1,499 SR
Queue Stats
213W - 223L
1,496 Elo+
Party 1
The Morrigan
The Morrigan
Omotenas
The Morrigan
Level 100
God Stats
2W - 4L
1,508 SR
Queue Stats
127W - 151L
1,457 Elo+
Solo
Neith
Neith
iRhya
Neith
Level 137
God Stats
1W - 1L
1,834 SR
Queue Stats
106W - 101L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 2 / 0
5,350
486
2,614
7,185
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Benjazmm
Lancelot
10
0 / 1 / 0
5,551
505
4,026
6,458
4,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
GuanYinDaShi
Yu Huang
10
1 / 1 / 0
5,302
482
4,298
6,027
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
eggy007
Scylla
10
1 / 1 / 1
5,492
499
2,081
4,798
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
tingerr
Da Ji
9
0 / 5 / 0
5,260
478
2,412
10,668
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 0 / 1
6,872
625
4,682
8,592
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
 
Bellona
11
0 / 0 / 3
6,268
570
3,980
6,946
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
9
1 / 1 / 5
5,928
539
2,562
6,862
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Omotenas
The Morrigan
10
1 / 2 / 3
5,881
535
3,936
4,588
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
iRhya
Neith
12
3 / 0 / 2
6,608
601
3,588
5,045
1,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
10
10
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
0
0.5
W
Fenrir
 
Fenrir
5
0
1
5.5
W
Bellona
 
Bellona
0
0
3
1.5
L
Lancelot
Benjazmm
Lancelot
0
1
0
0
L
Yu Huang
GuanYinDaShi
Yu Huang
1
1
0
1
W
Ares
1
1
5
3.5
W
The Morrigan
Omotenas
The Morrigan
1
2
3
1.25
L
Scylla
eggy007
Scylla
1
1
1
1.5
W
Neith
iRhya
Neith
3
0
2
4
L
Da Ji
tingerr
Da Ji
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,431
Damage
18,748
35,136
Taken
32,033
14,327
Mitigated
16,406
5,579
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,614
1,162
0
390
7,185
2,184
0
1,457
5,728
0
27,442
W
Fenrir
 
Fenrir
4,682
1,540
0
5,530
8,592
3,696
0
812
7,655
0
43,549
W
Bellona
 
Bellona
3,980
831
0
3,309
6,946
4,719
0
154
6,415
0
37,298
L
Lancelot
Benjazmm
Lancelot
4,026
617
0
1,566
6,458
4,447
0
0
6,458
0
30,549
L
Yu Huang
GuanYinDaShi
Yu Huang
4,298
539
0
750
6,027
2,125
0
1,024
5,003
37,872
2,225
W
Ares
2,562
114
0
2,258
6,862
4,535
0
2,505
4,357
15,368
3,722
W
The Morrigan
Omotenas
The Morrigan
3,936
773
0
523
4,588
1,674
168
1,645
2,943
36,948
873
L
Scylla
eggy007
Scylla
2,081
294
0
483
4,798
1,548
0
944
3,854
33,118
0
W
Neith
iRhya
Neith
3,588
1,511
0
2,298
5,045
1,782
0
1,423
3,622
0
55,740
L
Da Ji
tingerr
Da Ji
2,412
234
0
2,390
10,668
4,023
0
2,499
8,169
0
35,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,955
Gold Earned
31,557
330
Minions Killed
326
0
Camps Cleared
0
1,056,979
Distance Traveled
1,149,222
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,350
486
63
6
0
196,490
0
W
Fenrir
6,872
625
79
7
0
260,018
3
W
Bellona
6,268
570
75
7
0
234,944
0
L
Lancelot
5,551
505
80
7
0
235,239
4
L
Yu Huang
5,302
482
63
6
0
196,506
5
W
Ares
5,928
539
26
2
0
227,824
4
W
The Morrigan
5,881
535
55
5
0
220,519
1
L
Scylla
5,492
499
58
5
0
208,799
4
W
Neith
6,608
601
91
8
0
205,917
1
L
Da Ji
5,260
478
66
6
0
219,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role