Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Maursk27
Chaac
Level 50
God Stats
32W - 28L
1,475 SR
Queue Stats
210W - 273L
1,405 Elo+
Party 1
Bakasura
Bakasura
Pibu14
Bakasura
Level 69
God Stats
10W - 16L
1,373 SR
Queue Stats
189W - 277L
1,419 Elo+
Party 1
Team Averages
Level 93
1,450 SR
1,441 Elo+

VS

Team Averages
Level 117
1,397 SR
1,402 Elo+
Hou Yi
Hou Yi
AbraCaDaTa
Hou Yi
Level 109
God Stats
1W - 3L
1,372 SR
Queue Stats
4W - 8L
1,455 Elo+
Party 2
Fafnir
Fafnir
WildBoar123
Fafnir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,321 Elo+
Party 2
Merlin
Merlin
inthisgalax_c23
Merlin
Level 156
God Stats
16W - 29L
1,318 SR
Queue Stats
383W - 443L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 1 / 10
9,609
739
12,320
7,036
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Maursk27
Chaac
15
6 / 0 / 3
9,920
763
14,350
13,999
13,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Pibu14
Bakasura
15
5 / 0 / 2
9,777
752
5,994
11,496
6,670
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AbraCaDaTa
Hou Yi
12
1 / 4 / 0
8,167
628
6,177
15,228
5,926
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
11
0 / 3 / 1
7,970
613
6,427
11,002
10,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 4 / 1
7,922
609
9,754
11,245
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
1
1
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
10
5
L
Hou Yi
AbraCaDaTa
Hou Yi
1
4
0
0.25
W
Chaac
Maursk27
Chaac
6
0
3
7.5
W
Bakasura
Pibu14
Bakasura
5
0
2
6
L
Fafnir
0
3
1
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,664
Damage
22,358
32,531
Taken
37,475
22,716
Mitigated
19,809
9,510
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,320
4,161
0
2,169
7,036
2,924
354
3,991
2,937
56,111
0
L
Hou Yi
AbraCaDaTa
Hou Yi
6,177
3,332
0
3,996
15,228
5,926
0
4,281
10,632
0
37,447
W
Chaac
Maursk27
Chaac
14,350
1,885
0
3,561
13,999
13,122
590
5,867
7,976
0
26,721
W
Bakasura
Pibu14
Bakasura
5,994
4,137
0
3,780
11,496
6,670
1,909
6,715
4,485
0
32,958
L
Fafnir
6,427
1,714
365
2,179
11,002
10,087
0
3,647
6,866
23,001
0
L
9,754
567
0
1,196
11,245
3,796
0
5,116
5,844
48,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,306
Gold Earned
24,059
174
Minions Killed
185
10
Camps Cleared
3
800,924
Distance Traveled
685,256
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,609
739
62
5
1
253,914
5
L
Hou Yi
8,167
628
89
7
2
220,315
2
W
Chaac
9,920
763
34
3
0
255,873
0
W
Bakasura
9,777
752
78
6
9
291,137
0
L
Fafnir
7,970
613
36
3
1
229,098
2
L
Merlin
7,922
609
60
5
0
235,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role