Player Matchup

Heimdallr
Heimdallr
Kratos_aczn
Heimdallr
Level 88
God Stats
16W - 17L
1,495 SR
Queue Stats
386W - 383L
1,534 Elo+
Solo
Anubis
Anubis
Rizser
Anubis
Level 62
God Stats
0W - 2L
1,136 SR
Queue Stats
109W - 101L
1,546 Elo+
Solo
Bastet
Bastet
TOMANxMEIDO
Bastet
Level 160
God Stats
2W - 2L
1,412 SR
Queue Stats
239W - 262L
1,518 Elo+
Solo
Fenrir
Fenrir
Van Devok
Fenrir
Level 142
God Stats
4W - 6L
1,498 SR
Queue Stats
161W - 178L
1,416 Elo+
Solo
Ravana
Ravana
xBMEx BeastMode
Ravana
Level 78
God Stats
0W - 2L
1,556 SR
Queue Stats
53W - 48L
1,420 Elo+
Solo
Team Averages
Level 106
1,419 SR
1,487 Elo+

VS

Team Averages
Level 104
1,632 SR
1,496 Elo+
Chaac
Chaac
Kittygodex
Chaac
Level 115
God Stats
3W - 1L
1,610 SR
Queue Stats
246W - 233L
1,564 Elo+
Solo
Nu Wa
Nu Wa
Loki Reborne
Nu Wa
Level 69
God Stats
9W - 9L
1,570 SR
Queue Stats
142W - 165L
1,500 Elo+
Solo
Fenrir
Fenrir
oTGFoxSTRIKERx
Fenrir
Level 118
God Stats
20W - 9L
1,702 SR
Queue Stats
192W - 165L
1,544 Elo+
Solo
Jing Wei
Jing Wei
vv Taylor
Jing Wei
Level 117
God Stats
11W - 5L
1,638 SR
Queue Stats
127W - 123L
1,436 Elo+
Solo
Cabrakan
Cabrakan
yuujyu
Cabrakan
Level 100
God Stats
12W - 8L
1,639 SR
Queue Stats
573W - 564L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kratos_aczn
Heimdallr
19
5 / 2 / 0
13,056
421
16,081
21,184
10,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Rizser
Anubis
16
2 / 9 / 0
11,553
373
4,066
23,325
8,804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
20
1 / 7 / 2
12,939
417
15,705
30,988
14,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Van Devok
Fenrir
19
5 / 4 / 4
12,666
409
11,536
24,284
9,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 9 / 3
10,900
352
12,151
30,908
32,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
4 / 3 / 5
18,394
593
18,759
28,001
34,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 0 / 11
17,986
580
32,642
9,015
4,130
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
17 / 1 / 9
18,576
599
33,945
34,050
23,176
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
vv Taylor
Jing Wei
20
1 / 4 / 4
16,038
517
6,850
22,291
10,206
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
yuujyu
Cabrakan
20
3 / 8 / 12
14,192
458
14,665
35,266
28,981
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
15
Kills
31
31
Deaths
16
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
3
5
2.17
L
Heimdallr
Kratos_aczn
Heimdallr
5
2
0
2.5
W
6
0
11
11.5
L
Anubis
Rizser
Anubis
2
9
0
0.22
L
Bastet
1
7
2
0.29
L
Fenrir
Van Devok
Fenrir
5
4
4
1.75
W
17
1
9
21.5
W
Jing Wei
vv Taylor
Jing Wei
1
4
4
0.75
L
2
9
3
0.39
W
Cabrakan
yuujyu
Cabrakan
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,539
Damage
106,861
130,689
Taken
128,623
74,904
Mitigated
101,319
26,533
Healing
42,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
18,759
2,829
0
10,962
28,001
34,826
1,186
77
27,924
0
163,767
L
Heimdallr
Kratos_aczn
Heimdallr
16,081
6,467
0
4,155
21,184
10,010
916
8,260
12,924
0
123,306
W
32,642
3,903
0
2,091
9,015
4,130
1,349
1,847
7,168
193,419
0
L
Anubis
Rizser
Anubis
4,066
41
0
5,442
23,325
8,804
0
9,976
13,349
81,273
0
L
Bastet
15,705
4,820
0
8,298
30,988
14,217
0
6,445
24,543
0
120,873
L
Fenrir
Van Devok
Fenrir
11,536
2,202
0
3,928
24,284
9,532
0
10,162
14,122
0
79,660
W
33,945
10,320
0
11,117
34,050
23,176
1,936
1,852
30,926
0
193,841
W
Jing Wei
vv Taylor
Jing Wei
6,850
4,924
0
8,546
22,291
10,206
12,399
1,100
21,191
0
134,862
L
12,151
2,918
0
4,710
30,908
32,341
0
12,464
18,444
0
69,920
W
Cabrakan
yuujyu
Cabrakan
14,665
3,007
0
10,121
35,266
28,981
1,483
1,076
34,189
55,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,114
Gold Earned
85,186
703
Minions Killed
1,002
0
Camps Cleared
0
2,328,741
Distance Traveled
3,073,746
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
18,394
593
285
9
0
589,668
0
L
Heimdallr
13,056
421
165
5
0
418,663
0
W
Nu Wa
17,986
580
261
8
0
554,806
4
L
Anubis
11,553
373
139
4
0
317,913
1
L
Bastet
12,939
417
198
6
0
592,649
4
L
Fenrir
12,666
409
127
4
0
470,487
6
W
Fenrir
18,576
599
190
6
0
684,654
8
W
Jing Wei
16,038
517
209
7
0
638,211
2
L
Ravana
10,900
352
74
2
0
529,029
2
W
Cabrakan
14,192
458
57
2
0
606,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role