Player Matchup

Arachne
Arachne
LordW0P 29
Arachne
Level 77
God Stats
14W - 15L
1,508 SR
Queue Stats
173W - 327L
1,253 Elo+
Party 1
Baron Samedi
Baron Samedi
Stunninwit b
Baron Samedi
Level 56
God Stats
8W - 8L
1,589 SR
Queue Stats
169W - 271L
1,180 Elo+
Party 1
Medusa
Medusa
VenusAndMarz
Medusa
Level 69
God Stats
9W - 17L
1,350 SR
Queue Stats
130W - 266L
1,259 Elo+
Party 1
Team Averages
Level 67
1,483 SR
1,231 Elo+

VS

Team Averages
Level 101
1,682 SR
1,368 Elo+
Arachne
Arachne
AgileWind
Arachne
Level 147
God Stats
9W - 0L
1,849 SR
Queue Stats
47W - 30L
1,663 Elo+
Solo
Neith
Neith
HereticsXbox705
Neith
Level 29
God Stats
7W - 2L
1,529 SR
Queue Stats
33W - 23L
1,244 Elo+
Party 2
King Arthur
King Arthur
enri2599
King Arthur
Level 126
God Stats
1W - 0L
1,669 SR
Queue Stats
3W - 4L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LordW0P 29
Arachne
12
0 / 1 / 1
7,542
580
7,073
12,823
8,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Stunninwit b
Baron Samedi
11
0 / 4 / 1
7,510
578
9,492
11,659
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
13
1 / 4 / 0
7,940
611
8,461
12,583
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AgileWind
Arachne
15
9 / 0 / 0
10,202
785
12,347
13,482
10,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 0 / 5
8,876
683
8,947
4,413
2,085
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
enri2599
King Arthur
12
0 / 1 / 6
8,308
639
8,605
15,412
13,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
9
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
AgileWind
Arachne
9
0
0
9
W
0
0
5
2.5
L
Arachne
LordW0P 29
Arachne
0
1
1
0.5
L
Baron Samedi
Stunninwit b
Baron Samedi
0
4
1
0.13
L
Medusa
1
4
0
0.25
W
King Arthur
enri2599
King Arthur
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,026
Damage
29,899
37,065
Taken
33,307
19,324
Mitigated
25,565
9,763
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AgileWind
Arachne
12,347
8,899
0
3,631
13,482
10,224
1,420
4,409
9,073
0
34,763
W
8,947
2,949
0
2,405
4,413
2,085
1,135
1,027
3,386
0
44,802
L
Arachne
LordW0P 29
Arachne
7,073
4,085
0
3,154
12,823
8,168
0
262
12,561
0
20,468
L
Baron Samedi
Stunninwit b
Baron Samedi
9,492
1,312
1,116
2,139
11,659
4,931
0
458
11,201
31,314
0
L
Medusa
8,461
3,545
538
2,816
12,583
6,225
0
477
12,106
0
48,656
W
King Arthur
enri2599
King Arthur
8,605
268
93
926
15,412
13,256
164
4,627
10,785
0
23,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,992
Gold Earned
27,386
172
Minions Killed
174
6
Camps Cleared
6
699,015
Distance Traveled
766,857
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,202
785
57
4
4
272,517
1
W
Neith
8,876
683
89
7
1
243,345
1
L
Arachne
7,542
580
37
3
0
274,519
0
L
Baron Samedi
7,510
578
47
4
1
212,282
1
L
Medusa
7,940
611
88
7
5
212,214
5
W
King Arthur
8,308
639
28
2
1
250,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role