Player Matchup

Anubis
Anubis
Anxitality
Anubis
Level 123
God Stats
1W - 2L
1,725 SR
Queue Stats
118W - 119L
1,551 Elo+
Party 1
Ao Kuang
Ao Kuang
JohnGotDunkz
Ao Kuang
Level 109
God Stats
1W - 2L
1,549 SR
Queue Stats
79W - 73L
1,548 Elo+
Party 1
Charybdis
Charybdis
WigglyTuffin
Charybdis
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 112L
1,579 Elo+
Party 1
Maui
Maui
kazybear
Maui
Level 17
God Stats
6W - 4L
1,711 SR
Queue Stats
19W - 18L
1,551 Elo+
Party 1
Bellona
Bellona
rogey889
Bellona
Level 62
God Stats
7W - 9L
1,524 SR
Queue Stats
164W - 179L
1,473 Elo+
Party 1
Team Averages
Level 91
1,602 SR
1,540 Elo+

VS

Team Averages
Level 114
1,655 SR
1,573 Elo+
Cabrakan
Cabrakan
HeyItsMeNox
Cabrakan
Level 159
God Stats
5W - 5L
1,478 SR
Queue Stats
249W - 239L
1,580 Elo+
Party 2
Tsukuyomi
Tsukuyomi
InfiniteCities
Tsukuyomi
Level 140
God Stats
7W - 6L
1,536 SR
Queue Stats
185W - 161L
1,606 Elo+
Party 2
Mulan
Mulan
Modzlucifer
Mulan
Level 18
God Stats
8W - 4L
1,737 SR
Queue Stats
26W - 20L
1,599 Elo+
Party 2
Olorun
Olorun
SouljahTor
Olorun
Level 146
God Stats
6W - 1L
1,799 SR
Queue Stats
160W - 158L
1,576 Elo+
Party 2
Thor
Thor
Wrathof117
Thor
Level 107
God Stats
20W - 9L
1,726 SR
Queue Stats
86W - 72L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anxitality
Anubis
20
7 / 7 / 7
15,578
503
31,037
27,627
20,885
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
JohnGotDunkz
Ao Kuang
20
4 / 6 / 10
15,350
495
19,230
41,584
22,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
WigglyTuffin
Charybdis
20
4 / 8 / 6
16,226
523
31,178
36,161
16,588
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
20
2 / 5 / 8
14,473
467
9,347
32,340
50,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
rogey889
Bellona
19
2 / 9 / 1
13,674
441
16,168
32,726
39,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
HeyItsMeNox
Cabrakan
20
7 / 6 / 11
15,628
504
26,145
34,012
26,272
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
InfiniteCities
Tsukuyomi
20
8 / 2 / 12
17,538
566
26,125
38,621
49,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 5 / 12
15,646
505
18,125
32,313
36,046
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
SouljahTor
Olorun
20
12 / 3 / 13
18,472
596
38,986
41,805
20,751
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 3 / 13
15,761
508
16,333
24,980
11,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
19
Kills
35
35
Deaths
19
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anubis
Anxitality
Anubis
7
7
7
1.5
W
Cabrakan
HeyItsMeNox
Cabrakan
7
6
11
2.08
W
Tsukuyomi
InfiniteCities
Tsukuyomi
8
2
12
7
L
Ao Kuang
JohnGotDunkz
Ao Kuang
4
6
10
1.5
W
5
5
12
2.2
W
Olorun
SouljahTor
Olorun
12
3
13
6.17
L
Charybdis
WigglyTuffin
Charybdis
4
8
6
0.88
W
3
3
13
3.17
L
Maui
2
5
8
1.2
L
Bellona
rogey889
Bellona
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,960
Damage
125,714
170,438
Taken
171,731
150,857
Mitigated
144,600
44,759
Healing
82,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Anxitality
Anubis
31,037
2,544
0
9,421
27,627
20,885
0
10,763
16,864
162,744
0
W
Cabrakan
HeyItsMeNox
Cabrakan
26,145
3,276
0
12,040
34,012
26,272
220
18,167
15,845
139,139
0
W
Tsukuyomi
InfiniteCities
Tsukuyomi
26,125
4,932
0
16,229
38,621
49,744
72
7,794
30,827
595
164,812
L
Ao Kuang
JohnGotDunkz
Ao Kuang
19,230
3,524
0
16,504
41,584
22,581
0
12,411
29,173
174,896
0
W
18,125
1,688
4,057
10,277
32,313
36,046
561
12,389
19,924
65
72,837
W
Olorun
SouljahTor
Olorun
38,986
24,735
1,295
31,083
41,805
20,751
6,873
13,510
28,295
212,930
7,450
L
Charybdis
WigglyTuffin
Charybdis
31,178
17,960
0
11,902
36,161
16,588
6,775
18,041
18,120
0
161,457
W
16,333
2,893
0
7,874
24,980
11,787
1,627
11,181
13,799
0
136,977
L
Maui
9,347
1,576
0
3,854
32,340
50,862
0
15,579
16,761
55,466
0
L
Bellona
rogey889
Bellona
16,168
6,326
0
3,078
32,726
39,941
1,171
9,950
22,776
0
82,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,301
Gold Earned
83,045
745
Minions Killed
932
0
Camps Cleared
0
2,637,252
Distance Traveled
2,913,208
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,578
503
165
5
0
516,003
3
W
Cabrakan
15,628
504
168
5
0
530,726
8
W
Tsukuyomi
17,538
566
247
8
0
609,670
5
L
Ao Kuang
15,350
495
147
5
0
559,187
3
W
Mulan
15,646
505
99
3
0
620,917
5
W
Olorun
18,472
596
248
8
0
539,729
2
L
Charybdis
16,226
523
198
6
0
496,798
6
W
Thor
15,761
508
170
5
0
612,166
10
L
Maui
14,473
467
90
3
0
583,509
2
L
Bellona
13,674
441
145
5
0
481,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role