Player Matchup

Mercury
Mercury
Big oz 7048
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,277 Elo+
Solo
Cabrakan
Cabrakan
KosmicNewb
Cabrakan
Level 142
God Stats
1W - 5L
1,281 SR
Queue Stats
135W - 137L
1,452 Elo+
Solo
Sol
Sol
L U X 4 R Y
Sol
Level 146
God Stats
3W - 2L
1,724 SR
Queue Stats
121W - 111L
1,465 Elo+
Solo
Yu Huang
Yu Huang
SoHighStoner420
Yu Huang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 247L
1,319 Elo+
Party 1
Hou Yi
Hou Yi
ThE MiLkNaUt
Hou Yi
Level 63
God Stats
5W - 7L
1,135 SR
Queue Stats
234W - 260L
1,398 Elo+
Party 1
Team Averages
Level 93
1,428 SR
1,382 Elo+

VS

Team Averages
Level 132
1,483 SR
1,442 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
PMS Lola Star
Khepri
Level 157
God Stats
9W - 8L
1,645 SR
Queue Stats
301W - 364L
1,413 Elo+
Party 2
Chernobog
Chernobog
WatchfulBird85
Chernobog
Level 98
God Stats
5W - 4L
1,224 SR
Queue Stats
202W - 274L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
guncel-fisek
Cthulhu
Level 117
God Stats
20W - 15L
1,573 SR
Queue Stats
2,163W - 2,555L
1,404 Elo+
Solo
Anubis
Anubis
smokeysmokes850
Anubis
Level 159
God Stats
4W - 6L
1,473 SR
Queue Stats
150W - 174L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Big oz 7048
Mercury
11
1 / 7 / 2
7,866
524
2,483
9,602
3,671
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
KosmicNewb
Cabrakan
17
1 / 5 / 6
9,197
613
6,615
19,818
30,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 2 / 3
10,997
733
20,349
18,306
7,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
16
2 / 9 / 4
9,810
654
11,160
15,942
6,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
17
2 / 4 / 5
9,421
628
6,849
13,920
5,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
8 / 2 / 15
11,503
767
23,671
18,263
13,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 1 / 15
10,673
712
2,836
10,108
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
WatchfulBird85
Chernobog
16
5 / 5 / 10
10,816
721
9,606
11,929
7,756
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
guncel-fisek
Cthulhu
18
3 / 3 / 17
10,693
713
10,147
16,767
20,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 1 / 14
12,918
861
23,485
12,853
11,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
98
10
Kills
27
27
Deaths
12
20
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
2
15
7.75
L
Mercury
Big oz 7048
Mercury
1
7
2
0.29
L
Cabrakan
KosmicNewb
Cabrakan
1
5
6
0.8
L
4
2
3
2.75
W
0
1
15
7.5
L
Yu Huang
2
9
4
0.44
L
Hou Yi
2
4
5
1.13
W
Chernobog
WatchfulBird85
Chernobog
5
5
10
2
W
Cthulhu
guncel-fisek
Cthulhu
3
3
17
3.83
W
11
1
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,456
Damage
69,745
77,588
Taken
69,920
54,021
Mitigated
63,928
25,665
Healing
28,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
23,671
4,360
1,525
7,292
18,263
13,001
1,579
13,216
5,047
0
34,618
L
Mercury
Big oz 7048
Mercury
2,483
771
435
432
9,602
3,671
0
4,071
5,531
0
3,761
L
Cabrakan
KosmicNewb
Cabrakan
6,615
885
1,924
4,287
19,818
30,522
0
9,048
10,770
12,586
0
L
20,349
8,072
460
11,502
18,306
7,821
0
8,436
9,870
48,447
0
W
2,836
225
859
2,658
10,108
11,132
705
3,474
6,634
13,649
0
L
Yu Huang
11,160
379
1,254
1,153
15,942
6,508
0
8,284
7,658
25,258
0
L
Hou Yi
6,849
3,085
770
3,448
13,920
5,499
0
6,629
7,291
0
22,517
W
Chernobog
WatchfulBird85
Chernobog
9,606
6,063
58
1,315
11,929
7,756
1,999
6,030
5,899
0
17,241
W
Cthulhu
guncel-fisek
Cthulhu
10,147
311
1,803
3,620
16,767
20,390
761
7,683
9,084
23,166
0
W
23,485
1,009
2,066
7,054
12,853
11,649
967
7,721
5,132
56,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,291
Gold Earned
56,603
153
Minions Killed
170
0
Camps Cleared
0
1,271,200
Distance Traveled
1,340,564
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,503
767
21
1
0
310,295
1
L
Mercury
7,866
524
5
0
0
297,207
1
L
Cabrakan
9,197
613
12
1
0
250,248
0
L
Sol
10,997
733
64
4
0
265,778
1
W
Khepri
10,673
712
23
2
0
284,290
0
L
Yu Huang
9,810
654
25
2
0
228,493
0
L
Hou Yi
9,421
628
47
3
0
229,474
0
W
Chernobog
10,816
721
23
2
0
185,657
0
W
Cthulhu
10,693
713
22
1
0
293,297
0
W
Anubis
12,918
861
81
5
0
267,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role