Player Matchup

Zhong Kui
Zhong Kui
Platinum II
CrazyMouse96
Zhong Kui
Platinum II
Level 154
God Stats
12W - 9L
1,620 SR
Queue Stats
130W - 131L
1,794 MMR
Party 1
Ymir
Ymir
Diamond V
Destraizka
Ymir
Diamond V
Level 158
God Stats
1W - 2L
1,290 SR
Queue Stats
107W - 93L
1,994 MMR
Party 1
Ullr
Ullr
Platinum II
PPastel
Ullr
Platinum II
Level 140
God Stats
19W - 28L
1,573 SR
Queue Stats
299W - 317L
1,896 MMR
Solo
Ne Zha
Ne Zha
Diamond I
StriderNoHIryu
Ne Zha
Diamond I
Level 151
God Stats
19W - 16L
1,679 SR
Queue Stats
219W - 209L
2,524 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
kakitare
Erlang Shen
Diamond II
Level 156
God Stats
4W - 2L
1,945 SR
Queue Stats
210W - 192L
2,260 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,621 SR
2,094 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,628 SR
2,107 MMR
Ravana
Ravana
Masters
Lushblood
Ravana
Masters
Level 160
God Stats
3W - 3L
1,724 SR
Queue Stats
78W - 67L
2,517 MMR
Solo
Cerberus
Cerberus
Diamond V
MĭkeHawk
Cerberus
Diamond V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 117L
2,150 MMR
Solo
Rama
Rama
Platinum II
OwenDiff
Rama
Platinum II
Level 156
God Stats
6W - 7L
1,696 SR
Queue Stats
121W - 113L
1,889 MMR
Party 2
Cernunnos
Cernunnos
Diamond V
SungJinnwoo
Cernunnos
Diamond V
Level 79
God Stats
15W - 9L
1,760 SR
Queue Stats
64W - 47L
2,124 MMR
Party 2
Vulcan
Vulcan
Platinum IV
ian2010sackett
Vulcan
Platinum IV
Level 145
God Stats
1W - 5L
1,458 SR
Queue Stats
85W - 90L
1,854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrazyMouse96
Zhong Kui
20
12 / 2 / 11
16,111
620
23,423
19,412
16,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
1 / 1 / 19
13,453
517
9,903
28,080
39,694
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
PPastel
Ullr
20
8 / 2 / 4
15,831
609
17,557
18,248
8,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
8 / 5 / 14
15,874
611
26,338
34,750
39,254
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
kakitare
Erlang Shen
20
8 / 4 / 13
15,363
591
23,687
33,779
25,199
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ThorCupidDa JiCabrakan

VS

Bans
KhepriAtlasThothTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Lushblood
Ravana
20
3 / 10 / 6
12,938
498
20,566
22,924
12,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
MĭkeHawk
Cerberus
16
1 / 9 / 4
11,115
428
7,674
32,354
39,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
19
1 / 5 / 0
12,552
483
11,782
21,225
9,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
SungJinnwoo
Cernunnos
20
9 / 6 / 2
15,767
606
29,427
29,801
14,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
0 / 7 / 2
11,804
454
17,318
16,099
8,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
28
37
Kills
14
14
Deaths
37
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CrazyMouse96
Zhong Kui
12
2
11
8.75
W
1
1
19
10.5
L
Ravana
Lushblood
Ravana
3
10
6
0.6
L
Cerberus
MĭkeHawk
Cerberus
1
9
4
0.33
L
Rama
1
5
0
0.2
W
Ullr
PPastel
Ullr
8
2
4
5
W
8
5
14
3
L
Cernunnos
SungJinnwoo
Cernunnos
9
6
2
1.67
L
0
7
2
0.14
W
Erlang Shen
kakitare
Erlang Shen
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,908
Damage
86,767
134,269
Taken
122,403
129,620
Mitigated
84,425
61,721
Healing
28,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CrazyMouse96
Zhong Kui
23,423
2,604
0
11,984
19,412
16,728
1,047
8,821
10,591
120,588
0
W
9,903
2,406
0
9,434
28,080
39,694
54
10,011
18,069
51,766
1,822
L
Ravana
Lushblood
Ravana
20,566
8,592
0
1,902
22,924
12,296
0
7,357
15,567
0
132,323
L
Cerberus
MĭkeHawk
Cerberus
7,674
924
0
5,503
32,354
39,491
0
9,260
23,094
28,164
0
L
Rama
11,782
7,073
0
9,896
21,225
9,615
1,288
4,418
16,807
0
129,599
W
Ullr
PPastel
Ullr
17,557
5,566
0
4,448
18,248
8,745
2,012
2,343
15,577
0
171,700
W
26,338
6,117
0
17,715
34,750
39,254
409
2,613
32,137
300
121,744
L
Cernunnos
SungJinnwoo
Cernunnos
29,427
12,594
0
10,314
29,801
14,526
3,468
2,857
26,944
0
153,246
L
17,318
4,253
0
724
16,099
8,497
0
10,343
5,756
108,279
0
W
Erlang Shen
kakitare
Erlang Shen
23,687
11,729
0
18,140
33,779
25,199
228
5,232
28,547
0
171,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,632
Gold Earned
64,176
882
Minions Killed
826
0
Camps Cleared
0
2,597,323
Distance Traveled
2,354,248
34
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,111
620
193
7
0
512,375
9
W
Ymir
13,453
517
57
2
0
499,833
9
L
Ravana
12,938
498
153
6
0
486,275
5
L
Cerberus
11,115
428
69
3
0
483,939
9
L
Rama
12,552
483
206
8
0
438,100
8
W
Ullr
15,831
609
249
10
0
512,660
6
W
Ne Zha
15,874
611
195
8
0
490,538
7
L
Cernunnos
15,767
606
214
8
0
469,560
6
L
Vulcan
11,804
454
184
7
0
476,374
4
W
Erlang Shen
15,363
591
188
7
0
581,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role