Player Matchup

Chiron
Chiron
Diamond III
I Can Murder
Chiron
Diamond III
Level 107
God Stats
50W - 37L
1,675 SR
Queue Stats
54W - 45L
2,337 MMR
Party 1
He Bo
He Bo
Diamond IV
littlemantn
He Bo
Diamond IV
Level 160
God Stats
5W - 0L
1,708 SR
Queue Stats
376W - 343L
2,094 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
supongebobu
Cabrakan
Diamond III
Level 132
God Stats
9W - 6L
1,684 SR
Queue Stats
51W - 44L
2,378 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,689 SR
2,270 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,473 SR
1,916 MMR
Hercules
Hercules
Platinum V
AmIaPhySCO666
Hercules
Platinum V
Level 147
God Stats
30W - 35L
1,482 SR
Queue Stats
772W - 897L
1,843 MMR
Solo
Atlas
Atlas
Platinum I
Im4cuz
Atlas
Platinum I
Level 122
God Stats
5W - 11L
1,482 SR
Queue Stats
494W - 538L
2,037 MMR
Solo
Nox
Nox
Platinum II
Simply Fanatic
Nox
Platinum II
Level 157
God Stats
1W - 7L
1,457 SR
Queue Stats
430W - 555L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
3 / 3 / 7
10,415
694
20,065
13,832
6,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
11 / 3 / 3
12,112
807
20,162
12,540
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
supongebobu
Cabrakan
16
1 / 0 / 11
11,255
750
9,577
15,826
20,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ne ZhaAh Muzen CabThorAchillesBaba Yaga

VS

Bans
Baron SamediHou YiHadesVamanaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AmIaPhySCO666
Hercules
13
1 / 4 / 3
8,870
591
10,341
20,435
23,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
Im4cuz
Atlas
14
2 / 3 / 4
10,180
679
11,349
19,137
25,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 8 / 3
9,534
636
5,401
15,943
7,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
15
Kills
5
6
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
AmIaPhySCO666
Hercules
1
4
3
0.63
W
Chiron
3
3
7
2.17
L
Atlas
Im4cuz
Atlas
2
3
4
1.33
L
2
8
3
0.44
W
11
3
3
4.17
W
Cabrakan
supongebobu
Cabrakan
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,804
Damage
27,091
42,198
Taken
55,515
33,380
Mitigated
57,747
11,469
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AmIaPhySCO666
Hercules
10,341
2,524
0
5,934
20,435
23,951
216
10,035
10,400
0
29,411
W
Chiron
20,065
8,883
1,010
3,381
13,832
6,989
1,500
5,944
7,627
0
44,815
L
Atlas
Im4cuz
Atlas
11,349
4,147
0
1,349
19,137
25,930
0
9,352
9,785
28,397
0
L
5,401
362
0
2,134
15,943
7,866
276
10,672
5,271
31,887
0
W
20,162
755
0
1,138
12,540
6,232
1,088
5,300
6,956
51,955
0
W
Cabrakan
supongebobu
Cabrakan
9,577
1,978
0
5,940
15,826
20,159
16
5,895
9,530
21,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,782
Gold Earned
28,584
168
Minions Killed
143
9
Camps Cleared
4
821,243
Distance Traveled
816,762
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,870
591
55
4
2
272,988
2
W
Chiron
10,415
694
64
4
3
255,670
0
L
Atlas
10,180
679
22
1
0
283,324
1
L
Nox
9,534
636
66
4
2
260,450
5
W
He Bo
12,112
807
80
5
4
299,336
2
W
Cabrakan
11,255
750
24
2
2
266,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role