Player Matchup

Arachne
Arachne
DerekRevive
Arachne
Level 39
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 3
Olorun
Olorun
Fozzarella
Olorun
Level 19
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 3
Ullr
Ullr
GhostlyRuss
Ullr
Level 50
God Stats
0W - 3L
1,144 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 3
King Arthur
King Arthur
Shadowwolfff
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 3
Sylvanus
Sylvanus
honeybadgerftw
Sylvanus
Level 106
God Stats
100W - 102L
1,501 SR
Queue Stats
757W - 770L
1,436 Elo+
Solo
Team Averages
Level 46
1,329 SR
1,239 Elo+

VS

Team Averages
Level 62
1,510 SR
1,338 Elo+
Serqet
Serqet
FirstBlessing
Serqet
Level 29
God Stats
4W - 0L
1,561 SR
Queue Stats
14W - 11L
1,157 Elo+
Party 1
Athena
Athena
MIGUELMECGG
Athena
Level 134
God Stats
3W - 4L
1,500 SR
Queue Stats
162W - 168L
1,462 Elo+
Solo
Hachiman
Hachiman
SLU-Alejandro
Hachiman
Level 43
God Stats
3W - 3L
1,323 SR
Queue Stats
189W - 198L
1,452 Elo+
Party 2
Terra
Terra
heartofgame
Terra
Level 45
God Stats
4W - 5L
1,640 SR
Queue Stats
14W - 11L
1,157 Elo+
Party 1
Zeus
Zeus
theDjangov
Zeus
Level 61
God Stats
11W - 2L
1,526 SR
Queue Stats
191W - 184L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DerekRevive
Arachne
9
0 / 2 / 1
6,050
403
1,921
11,445
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Fozzarella
Olorun
11
2 / 8 / 0
6,736
449
5,301
11,715
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 3 / 1
5,998
400
4,427
10,207
3,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Shadowwolfff
King Arthur
10
0 / 6 / 0
6,063
404
4,899
15,201
8,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
1
0 / 0 / 0
4,281
285
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,824
522
5,564
10,417
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
15
4 / 0 / 5
9,132
609
10,703
8,309
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
SLU-Alejandro
Hachiman
14
3 / 0 / 2
7,822
521
4,624
9,788
3,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 6
7,663
511
3,212
10,313
7,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 1 / 3
9,023
602
9,101
5,841
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
19
19
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
DerekRevive
Arachne
0
2
1
0.25
W
5
1
3
6.5
L
Olorun
Fozzarella
Olorun
2
8
0
0.25
L
0
3
1
0.17
W
Athena
4
0
5
6.5
W
Hachiman
SLU-Alejandro
Hachiman
3
0
2
4
L
King Arthur
Shadowwolfff
King Arthur
0
6
0
0
W
0
0
6
3
L
Sylvanus
0
0
0
0
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,548
Damage
33,204
48,568
Taken
44,668
21,414
Mitigated
22,162
5,782
Healing
17,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DerekRevive
Arachne
1,921
1,197
0
665
11,445
4,006
520
4,312
7,041
0
35,810
W
5,564
1,507
0
3,281
10,417
4,329
894
406
10,011
0
53,263
L
Olorun
Fozzarella
Olorun
5,301
1,918
0
1,885
11,715
4,697
112
7,579
3,836
31,649
3,620
L
4,427
988
0
996
10,207
3,906
0
2,393
7,748
0
39,475
W
Athena
10,703
3,027
0
2,428
8,309
4,527
0
178
8,131
60,424
0
W
Hachiman
SLU-Alejandro
Hachiman
4,624
1,912
0
4,943
9,788
3,504
3,280
433
9,355
0
58,514
L
King Arthur
Shadowwolfff
King Arthur
4,899
1,064
0
2,236
15,201
8,805
339
8,055
6,387
0
34,063
W
3,212
115
2,385
3,297
10,313
7,289
632
1,046
9,267
31,575
0
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
9,101
1,634
0
780
5,841
2,513
0
2,477
3,364
63,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,128
Gold Earned
41,464
227
Minions Killed
472
0
Camps Cleared
0
977,290
Distance Traveled
1,448,735
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,050
403
61
4
0
232,249
0
W
Serqet
7,824
522
89
6
0
303,543
3
L
Olorun
6,736
449
62
4
0
206,924
0
L
Ullr
5,998
400
49
3
0
244,734
0
W
Athena
9,132
609
138
9
0
326,740
0
W
Hachiman
7,822
521
91
6
0
239,412
1
L
King Arthur
6,063
404
55
4
0
270,728
0
W
Terra
7,663
511
47
3
0
316,956
4
L
Sylvanus
4,281
285
0
0
0
22,655
0
W
Zeus
9,023
602
107
7
0
262,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role