Player Matchup

Ymir
Ymir
Gasholeliger
Ymir
Level 117
God Stats
54W - 37L
1,607 SR
Queue Stats
140W - 119L
1,559 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GreatColt898978
Ah Muzen Cab
Level 102
God Stats
38W - 15L
1,768 SR
Queue Stats
124W - 92L
1,606 Elo+
Party 2
Baron Samedi
Baron Samedi
codswishX420
Baron Samedi
Level 160
God Stats
8W - 10L
1,476 SR
Queue Stats
208W - 184L
1,496 Elo+
Party 2
Team Averages
Level 126
1,617 SR
1,554 Elo+

VS

Team Averages
Level 124
1,558 SR
1,505 Elo+
Fenrir
Fenrir
II Insanity TG
Fenrir
Level 95
God Stats
12W - 17L
1,379 SR
Queue Stats
36W - 42L
1,450 Elo+
Solo
Olorun
Olorun
gadget21
Olorun
Level 116
God Stats
2W - 2L
1,572 SR
Queue Stats
262W - 231L
1,575 Elo+
Party 1
Odin
Odin
trogdor879
Odin
Level 160
God Stats
7W - 1L
1,723 SR
Queue Stats
521W - 479L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 11
11,307
707
8,662
15,273
15,060
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ah Muzen Cab
GreatColt898978
Ah Muzen Cab
18
7 / 1 / 5
12,274
767
25,669
16,864
8,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
codswishX420
Baron Samedi
15
4 / 6 / 8
10,807
675
12,587
17,304
9,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 2
10,849
678
15,153
18,361
13,144
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
gadget21
Olorun
16
1 / 2 / 6
10,763
673
14,886
14,137
6,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 5 / 4
10,034
627
10,356
22,010
25,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
12
Kills
8
8
Deaths
12
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Ah Muzen Cab
GreatColt898978
Ah Muzen Cab
7
1
5
9.5
L
5
5
2
1.2
W
Baron Samedi
codswishX420
Baron Samedi
4
6
8
1.33
L
Olorun
gadget21
Olorun
1
2
6
2
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,918
Damage
40,395
49,441
Taken
54,508
32,315
Mitigated
44,966
22,628
Healing
12,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,662
2,560
4,163
5,935
15,273
15,060
565
5,570
9,703
21,054
0
W
Ah Muzen Cab
GreatColt898978
Ah Muzen Cab
25,669
14,940
0
5,292
16,864
8,153
1,603
5,340
11,524
0
93,707
L
15,153
2,537
362
2,731
18,361
13,144
21
8,831
9,530
0
27,137
W
Baron Samedi
codswishX420
Baron Samedi
12,587
2,354
2,792
4,446
17,304
9,102
0
4,620
12,684
31,006
0
L
Olorun
gadget21
Olorun
14,886
7,695
195
6,730
14,137
6,400
37
5,011
9,126
59,916
0
L
10,356
1,179
0
2,447
22,010
25,422
0
7,605
14,405
0
27,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,388
Gold Earned
31,646
189
Minions Killed
204
9
Camps Cleared
4
840,058
Distance Traveled
854,338
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,307
707
14
1
2
285,275
4
W
Ah Muzen Cab
12,274
767
136
9
4
306,944
0
L
Fenrir
10,849
678
20
1
3
290,105
0
W
Baron Samedi
10,807
675
39
2
3
247,839
4
L
Olorun
10,763
673
146
9
1
274,359
2
L
Odin
10,034
627
38
2
0
289,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role