Player Matchup

Fafnir
Fafnir
SIMMER x x DOWN
Fafnir
Level 126
God Stats
1W - 7L
1,045 SR
Queue Stats
537W - 557L
1,496 Elo+
Party 2
Scylla
Scylla
TheWarHawk69
Scylla
Level 105
God Stats
2W - 1L
1,767 SR
Queue Stats
276W - 294L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
UnholyxKreation
Zhong Kui
Level 123
God Stats
3W - 11L
1,340 SR
Queue Stats
491W - 516L
1,493 Elo+
Party 2
Odin
Odin
icyJermaine
Odin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,257 Elo+
Solo
Chernobog
Chernobog
sspenta325
Chernobog
Level 126
God Stats
6W - 4L
1,656 SR
Queue Stats
514W - 519L
1,401 Elo+
Solo
Team Averages
Level 100
1,462 SR
1,432 Elo+

VS

Team Averages
Level 115
1,570 SR
1,510 Elo+
Sol
Sol
BeefLeaf
Sol
Level 160
God Stats
1W - 0L
1,726 SR
Queue Stats
29W - 22L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
Chingity
Cthulhu
Level 106
God Stats
2W - 2L
1,600 SR
Queue Stats
61W - 62L
1,516 Elo+
Party 1
Fenrir
Fenrir
DoubleDropChop
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 132L
1,407 Elo+
Solo
Odin
Odin
LaggyXD95
Odin
Level 122
God Stats
1W - 1L
1,290 SR
Queue Stats
10W - 7L
1,523 Elo+
Party 1
Medusa
Medusa
Texecutioner748
Medusa
Level 160
God Stats
4W - 4L
1,735 SR
Queue Stats
171W - 182L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 11
10,092
673
5,597
16,218
24,168
Scylla
19
6 / 6 / 5
11,648
777
15,546
12,368
6,055
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
UnholyxKreation
Zhong Kui
15
4 / 7 / 7
9,380
625
17,445
18,429
13,353
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 9 / 8
9,578
639
4,690
28,216
23,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
sspenta325
Chernobog
17
1 / 7 / 11
10,384
692
15,526
15,116
7,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 17
12,861
857
29,835
17,586
9,673
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Chingity
Cthulhu
18
3 / 4 / 16
11,352
757
7,558
19,098
26,319
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 4 / 18
10,769
718
12,876
14,754
12,791
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
16
1 / 4 / 16
10,064
671
5,057
11,406
12,639
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 2 / 15
12,934
862
25,109
11,786
7,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
116
15
Kills
34
34
Deaths
16
42
Assists
82
Player
Kills
Deaths
Assists
KDA
W
13
2
17
10.75
W
Cthulhu
Chingity
Cthulhu
3
4
16
2.75
W
5
4
18
3.5
W
Odin
1
4
16
2.25
L
2
5
11
1.5
W
12
2
15
9.75
L
Scylla
6
6
5
1.42
L
Zhong Kui
UnholyxKreation
Zhong Kui
4
7
7
1.07
L
2
9
8
0.67
L
Chernobog
sspenta325
Chernobog
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,804
Damage
80,435
90,347
Taken
74,630
74,836
Mitigated
68,588
20,014
Healing
27,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,835
13,608
1,623
10,364
17,586
9,673
3,937
8,040
9,546
57,615
0
W
Cthulhu
Chingity
Cthulhu
7,558
524
572
3,174
19,098
26,319
0
9,996
9,102
16,010
0
W
12,876
1,920
2,667
3,179
14,754
12,791
386
8,181
6,573
391
15,317
W
Odin
5,057
668
781
1,169
11,406
12,639
271
5,529
5,877
0
10,207
L
5,597
1,515
149
2,690
16,218
24,168
116
5,459
10,759
9,234
0
W
25,109
8,884
1,547
2,090
11,786
7,166
3,568
6,842
4,944
0
59,606
L
Scylla
15,546
837
336
1,218
12,368
6,055
0
8,175
4,193
40,054
0
L
Zhong Kui
UnholyxKreation
Zhong Kui
17,445
1,995
74
4,031
18,429
13,353
0
6,936
11,493
29,141
0
L
4,690
2,112
1,572
5,403
28,216
23,979
286
11,308
16,908
0
8,197
L
Chernobog
sspenta325
Chernobog
15,526
6,746
2,673
1,868
15,116
7,281
1,100
5,657
9,459
0
33,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,082
Gold Earned
57,980
152
Minions Killed
166
0
Camps Cleared
0
1,111,036
Distance Traveled
1,317,754
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,861
857
65
4
0
240,276
1
W
Cthulhu
11,352
757
23
2
0
251,757
2
W
Fenrir
10,769
718
9
1
0
236,663
0
W
Odin
10,064
671
12
1
0
288,041
0
L
Fafnir
10,092
673
7
0
0
198,272
3
W
Medusa
12,934
862
57
4
0
301,017
1
L
Scylla
11,648
777
58
4
0
247,331
0
L
Zhong Kui
9,380
625
25
2
0
204,437
4
L
Odin
9,578
639
12
1
0
231,582
2
L
Chernobog
10,384
692
50
3
0
229,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role