Player Matchup

Neith
Neith
Hookwolf
Neith
Level 144
God Stats
0W - 2L
1,301 SR
Queue Stats
49W - 32L
1,576 Elo+
Party 1
Hades
Hades
Sharl3x
Hades
Level 64
God Stats
4W - 2L
1,785 SR
Queue Stats
57W - 61L
1,431 Elo+
Party 1
Cupid
Cupid
TheNameIsDaemon
Cupid
Level 89
God Stats
17W - 20L
1,547 SR
Queue Stats
154W - 153L
1,500 Elo+
Party 4
Nemesis
Nemesis
b000t
Nemesis
Level 29
God Stats
3W - 3L
1,793 SR
Queue Stats
102W - 113L
1,414 Elo+
Party 1
Maui
Maui
beastbob
Maui
Level 49
God Stats
15W - 18L
1,609 SR
Queue Stats
84W - 88L
1,508 Elo+
Party 4
Team Averages
Level 75
1,607 SR
1,486 Elo+

VS

Team Averages
Level 68
1,423 SR
1,475 Elo+
Freya
Freya
 
Freya
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
BMac420
Cu Chulainn
Level 17
God Stats
8W - 3L
1,276 SR
Queue Stats
13W - 8L
1,474 Elo+
Party 2
Serqet
Serqet
YouGotSolod
Serqet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,510 Elo+
Party 2
Horus
Horus
elAlancete
Horus
Level 40
God Stats
1W - 0L
1,360 SR
Queue Stats
73W - 87L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
okgoalex
Zhong Kui
Level 45
God Stats
44W - 49L
1,480 SR
Queue Stats
147W - 158L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hookwolf
Neith
15
1 / 6 / 4
9,587
436
22,242
16,695
8,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Sharl3x
Hades
16
1 / 3 / 4
10,639
484
17,890
17,037
10,279
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 4 / 1
9,901
450
4,703
18,538
8,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
b000t
Nemesis
15
6 / 6 / 2
10,178
463
9,765
20,883
9,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maui
14
1 / 3 / 6
9,816
446
5,365
18,192
22,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
11 / 0 / 4
12,983
590
20,567
19,489
10,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
BMac420
Cu Chulainn
17
2 / 2 / 8
10,782
490
8,046
18,182
16,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
18
4 / 2 / 12
11,064
503
14,523
22,252
11,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
15
1 / 2 / 13
10,238
465
9,819
20,849
22,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
okgoalex
Zhong Kui
17
4 / 3 / 10
10,496
477
13,337
15,312
12,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
9
Kills
22
22
Deaths
9
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
11
0
4
13
W
Cu Chulainn
BMac420
Cu Chulainn
2
2
8
3
L
Neith
Hookwolf
Neith
1
6
4
0.5
L
Hades
Sharl3x
Hades
1
3
4
1
L
0
4
1
0.13
W
Serqet
4
2
12
5
L
Nemesis
b000t
Nemesis
6
6
2
1.17
L
Maui
1
3
6
1.33
W
Horus
1
2
13
3.75
W
Zhong Kui
okgoalex
Zhong Kui
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,965
Damage
66,292
91,345
Taken
96,084
58,849
Mitigated
73,456
23,604
Healing
37,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
20,567
5,408
0
10,651
19,489
10,211
836
3,572
15,917
104,669
11,355
W
Cu Chulainn
BMac420
Cu Chulainn
8,046
1,042
0
2,959
18,182
16,420
0
11,814
6,368
0
66,442
L
Neith
Hookwolf
Neith
22,242
8,926
0
3,197
16,695
8,486
0
6,435
9,880
0
98,751
L
Hades
Sharl3x
Hades
17,890
2,504
518
7,387
17,037
10,279
538
4,202
11,785
81,471
0
L
4,703
2,909
174
7,876
18,538
8,142
567
8,909
8,987
0
77,100
W
Serqet
14,523
2,467
0
7,242
22,252
11,523
0
2,106
20,146
0
102,531
L
Nemesis
b000t
Nemesis
9,765
5,078
0
1,658
20,883
9,509
0
6,674
13,180
0
66,109
L
Maui
5,365
1,562
0
2,794
18,192
22,433
267
6,536
10,264
32,561
0
W
Horus
9,819
3,326
2,303
7,904
20,849
22,745
0
3,118
17,731
538
38,174
W
Zhong Kui
okgoalex
Zhong Kui
13,337
1,286
0
6,685
15,312
12,557
1,157
3,580
11,732
88,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,121
Gold Earned
55,563
572
Minions Killed
594
0
Camps Cleared
0
2,005,418
Distance Traveled
2,170,928
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,983
590
170
8
0
425,002
4
W
Cu Chulainn
10,782
490
107
5
0
398,337
1
L
Neith
9,587
436
127
6
0
384,838
4
L
Hades
10,639
484
169
8
0
367,544
3
L
Cupid
9,901
450
135
6
0
382,683
3
W
Serqet
11,064
503
143
7
0
515,564
4
L
Nemesis
10,178
463
95
4
0
453,602
2
L
Maui
9,816
446
46
2
0
416,751
11
W
Horus
10,238
465
36
2
0
434,484
7
W
Zhong Kui
10,496
477
138
6
0
397,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role