Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
BIGAL4072
Skadi
Level 157
God Stats
3W - 3L
1,356 SR
Queue Stats
116W - 149L
1,355 Elo+
Party 1
Fenrir
Fenrir
DandiestBeast96
Fenrir
Level 158
God Stats
23W - 29L
1,440 SR
Queue Stats
253W - 316L
1,370 Elo+
Party 1
Nike
Nike
Neighboar52
Nike
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,404 Elo+
Party 2
Bacchus
Bacchus
ll-BOoZ-ll
Bacchus
Level 96
God Stats
8W - 10L
1,383 SR
Queue Stats
142W - 151L
1,426 Elo+
Solo
Team Averages
Level 110
1,436 SR
1,411 Elo+

VS

Team Averages
Level 82
1,435 SR
1,388 Elo+
Loki
Loki
Fatigue_Gamer
Loki
Level 88
God Stats
3W - 2L
1,583 SR
Queue Stats
28W - 27L
1,478 Elo+
Solo
Ishtar
Ishtar
JustReyaa
Ishtar
Level 26
God Stats
6W - 7L
1,423 SR
Queue Stats
12W - 17L
1,398 Elo+
Party 3
Eset
Eset
KhronosMMG
Eset
Level 122
God Stats
2W - 5L
1,310 SR
Queue Stats
145W - 172L
1,398 Elo+
Solo
Maui
Maui
LegendaryPayten
Maui
Level 107
God Stats
3W - 7L
1,394 SR
Queue Stats
29W - 40L
1,382 Elo+
Party 3
Gilgamesh
Gilgamesh
Zasudark98
Gilgamesh
Level 66
God Stats
4W - 4L
1,464 SR
Queue Stats
117W - 146L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
1 / 0 / 2
3,637
727
1,828
3,008
1,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
BIGAL4072
Skadi
5
0 / 2 / 4
3,302
660
2,324
3,765
844
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 2 / 2
3,581
716
1,573
3,368
959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 0
3,773
755
1,808
2,504
1,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
ll-BOoZ-ll
Bacchus
6
5 / 0 / 0
4,380
876
2,531
2,566
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
3,132
626
1,264
4,254
1,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
JustReyaa
Ishtar
4
0 / 1 / 0
2,804
561
1,947
2,472
624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
1 / 1 / 0
2,779
556
418
1,029
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

4
0 / 2 / 2
2,903
581
1,222
3,938
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Zasudark98
Gilgamesh
6
0 / 1 / 0
3,228
646
888
3,406
1,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
1
4
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
2
2
W
Skadi
BIGAL4072
Skadi
0
2
4
1
W
1
2
2
1
L
0
3
1
0.17
L
Ishtar
JustReyaa
Ishtar
0
1
0
0
L
1
1
0
1
L
0
2
2
0.5
W
1
0
0
1
L
Gilgamesh
Zasudark98
Gilgamesh
0
1
0
0
W
Bacchus
ll-BOoZ-ll
Bacchus
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,064
Damage
5,739
15,211
Taken
15,099
5,825
Mitigated
5,820
4,062
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,828
923
238
1,261
3,008
1,319
0
594
2,414
11,167
0
W
Skadi
BIGAL4072
Skadi
2,324
1,370
146
433
3,765
844
264
146
3,619
0
15,210
W
1,573
572
0
443
3,368
959
0
146
3,222
0
11,679
L
1,264
611
0
763
4,254
1,068
0
741
3,403
0
10,626
L
Ishtar
JustReyaa
Ishtar
1,947
1,706
146
455
2,472
624
0
1,195
1,235
0
7,029
L
418
186
0
265
1,029
307
0
607
384
2,562
0
L
1,222
497
0
793
3,938
1,932
0
1,590
2,312
4,891
1,819
W
1,808
345
0
500
2,504
1,473
0
0
2,504
0
16,777
L
Gilgamesh
Zasudark98
Gilgamesh
888
401
0
502
3,406
1,889
0
0
3,406
0
10,939
W
Bacchus
ll-BOoZ-ll
Bacchus
2,531
701
0
1,041
2,566
1,230
0
519
2,047
14,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,673
Gold Earned
14,846
148
Minions Killed
74
0
Camps Cleared
0
466,265
Distance Traveled
443,996
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,637
727
23
5
0
91,928
2
W
Skadi
3,302
660
23
5
0
81,607
2
W
Fenrir
3,581
716
25
5
0
99,709
0
L
Loki
3,132
626
27
5
0
117,968
0
L
Ishtar
2,804
561
11
2
0
86,176
0
L
Eset
2,779
556
4
1
0
31,069
0
L
Maui
2,903
581
9
2
0
104,527
0
W
Nike
3,773
755
37
7
0
85,965
0
L
Gilgamesh
3,228
646
23
5
0
104,256
5
W
Bacchus
4,380
876
40
8
0
107,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role