Player Matchup

Freya
Freya
MerkavaMain
Freya
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,356 Elo+
Party 2
Jing Wei
Jing Wei
Okenshel
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,440 Elo+
Party 2
Thanatos
Thanatos
PuurpleCake
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,340 Elo+
Party 2
Chronos
Chronos
Unmotivated
Chronos
Level 159
God Stats
5W - 6L
1,547 SR
Queue Stats
465W - 446L
1,484 Elo+
Solo
Achilles
Achilles
YungJard
Achilles
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 179L
1,605 Elo+
Solo
Team Averages
Level 70
1,509 SR
1,445 Elo+

VS

Team Averages
Level 115
1,578 SR
1,642 Elo+
Kuzenbo
Kuzenbo
Bambambonsai
Kuzenbo
Level 146
God Stats
26W - 9L
1,615 SR
Queue Stats
658W - 413L
1,703 Elo+
Party 1
Susano
Susano
KenpashyZarack
Susano
Level 160
God Stats
17W - 14L
1,544 SR
Queue Stats
667W - 692L
1,474 Elo+
Solo
Cabrakan
Cabrakan
Valhalla2648
Cabrakan
Level 158
God Stats
2W - 1L
1,516 SR
Queue Stats
538W - 314L
1,717 Elo+
Party 1
Hercules
Hercules
Zeoowhoppa
Hercules
Level 83
God Stats
2W - 0L
1,717 SR
Queue Stats
31W - 24L
1,564 Elo+
Solo
Thoth
Thoth
ZynClaw
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
8,500
773
14,262
15,224
5,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Okenshel
Jing Wei
13
2 / 7 / 5
7,869
715
4,745
12,822
4,781
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
PuurpleCake
Thanatos
11
0 / 10 / 1
6,469
588
5,089
12,155
4,720
Chronos
Unmotivated
Chronos
16
4 / 4 / 5
8,711
792
10,654
11,302
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
YungJard
Achilles
15
3 / 6 / 5
8,103
737
12,326
16,776
15,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bambambonsai
Kuzenbo
16
6 / 1 / 20
10,228
930
7,588
12,977
20,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
8 / 5 / 15
9,923
902
10,758
12,902
8,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Valhalla2648
Cabrakan
16
7 / 4 / 18
9,822
893
12,988
14,692
13,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Zeoowhoppa
Hercules
16
5 / 1 / 22
9,431
857
9,511
18,606
24,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
ZynClaw
Thoth
17
7 / 2 / 19
9,798
891
22,226
9,135
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
127
13
Kills
33
33
Deaths
13
21
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bambambonsai
Kuzenbo
6
1
20
16
W
8
5
15
3.1
L
4
6
5
1.08
L
Jing Wei
Okenshel
Jing Wei
2
7
5
0.64
L
Thanatos
PuurpleCake
Thanatos
0
10
1
0.05
L
Chronos
Unmotivated
Chronos
4
4
5
1.63
W
Cabrakan
Valhalla2648
Cabrakan
7
4
18
4
L
Achilles
YungJard
Achilles
3
6
5
0.92
W
Hercules
Zeoowhoppa
Hercules
5
1
22
16
W
Thoth
ZynClaw
Thoth
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,076
Damage
63,071
68,279
Taken
68,312
36,098
Mitigated
72,474
16,721
Healing
26,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bambambonsai
Kuzenbo
7,588
2,831
1,882
3,206
12,977
20,504
817
5,266
7,427
12,892
0
W
10,758
1,174
2,390
3,784
12,902
8,946
0
6,336
6,454
0
19,166
L
14,262
5,744
1,197
5,106
15,224
5,984
0
8,402
6,822
25,146
0
L
Jing Wei
Okenshel
Jing Wei
4,745
2,919
514
2,166
12,822
4,781
0
9,516
3,306
0
11,873
L
Thanatos
PuurpleCake
Thanatos
5,089
1,100
0
1,706
12,155
4,720
0
7,061
5,094
0
6,509
L
Chronos
Unmotivated
Chronos
10,654
3,787
460
944
11,302
4,707
0
7,234
4,068
28,026
0
W
Cabrakan
Valhalla2648
Cabrakan
12,988
1,934
1,102
3,187
14,692
13,731
925
4,778
9,701
21,335
0
L
Achilles
YungJard
Achilles
12,326
2,494
140
4,488
16,776
15,906
0
10,589
6,187
0
17,761
W
Hercules
Zeoowhoppa
Hercules
9,511
3,226
1,393
7,494
18,606
24,691
665
5,023
13,281
0
12,375
W
Thoth
ZynClaw
Thoth
22,226
1,210
238
1,382
9,135
4,602
643
3,513
5,363
42,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
49,202
97
Minions Killed
97
0
Camps Cleared
0
933,997
Distance Traveled
1,084,916
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,228
930
14
1
0
233,117
1
W
Susano
9,923
902
16
1
0
216,708
0
L
Freya
8,500
773
27
2
0
185,921
0
L
Jing Wei
7,869
715
22
2
0
165,762
0
L
Thanatos
6,469
588
4
0
0
198,913
0
L
Chronos
8,711
792
36
3
0
177,546
0
W
Cabrakan
9,822
893
14
1
0
190,564
0
L
Achilles
8,103
737
8
1
0
205,855
0
W
Hercules
9,431
857
7
1
0
235,089
1
W
Thoth
9,798
891
46
4
0
209,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role