Player Matchup

Shiva
Shiva
COGParrot
Shiva
Level 77
God Stats
1W - 1L
1,502 SR
Queue Stats
51W - 49L
1,319 Elo+
Party 3
Zhong Kui
Zhong Kui
TBC x Dreamz680
Zhong Kui
Level 66
God Stats
5W - 1L
1,773 SR
Queue Stats
84W - 84L
1,386 Elo+
Party 2
Kali
Kali
TBC x Modelo
Kali
Level 87
God Stats
1W - 1L
1,720 SR
Queue Stats
41W - 43L
1,363 Elo+
Party 2
Izanami
Izanami
Tvon77549
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Atlas
Atlas
Warbear54
Atlas
Level 99
God Stats
9W - 8L
1,523 SR
Queue Stats
35W - 44L
1,315 Elo+
Party 3
Team Averages
Level 66
1,604 SR
1,376 Elo+

VS

Team Averages
Level 84
1,454 SR
1,413 Elo+
Sun Wukong
Sun Wukong
Arylious
Sun Wukong
Level 68
God Stats
13W - 5L
1,634 SR
Queue Stats
189W - 215L
1,409 Elo+
Party 1
Maui
Maui
TaiGuy6633
Maui
Level 86
God Stats
16W - 21L
1,362 SR
Queue Stats
270W - 271L
1,393 Elo+
Party 1
Ne Zha
Ne Zha
Texas Hokage
Ne Zha
Level 106
God Stats
19W - 18L
1,583 SR
Queue Stats
227W - 240L
1,422 Elo+
Solo
Scylla
Scylla
shyAlpaca1
Scylla
Level 68
God Stats
1W - 0L
1,128 SR
Queue Stats
3W - 2L
1,554 Elo+
Solo
Neith
Neith
xAp0phis__
Neith
Level 90
God Stats
4W - 6L
1,564 SR
Queue Stats
57W - 61L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
COGParrot
Shiva
13
2 / 0 / 0
7,683
480
7,805
11,796
11,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
TBC x Dreamz680
Zhong Kui
14
4 / 1 / 0
8,004
500
10,489
10,834
7,698
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 6 / 4
7,082
443
4,990
15,717
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Tvon77549
Izanami
7
0 / 10 / 0
5,404
338
2,265
12,315
3,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Warbear54
Atlas
12
1 / 3 / 0
7,630
477
5,587
15,494
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arylious
Sun Wukong
14
2 / 0 / 0
8,871
554
11,263
11,386
6,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 0 / 10
9,385
587
7,484
12,867
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
12
0 / 3 / 2
7,460
466
5,514
13,415
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
shyAlpaca1
Scylla
12
0 / 3 / 0
7,429
464
784
6,539
3,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
14
11 / 1 / 4
9,372
586
17,930
9,584
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
18
20
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arylious
Sun Wukong
2
0
0
2
L
Shiva
COGParrot
Shiva
2
0
0
2
L
Zhong Kui
TBC x Dreamz680
Zhong Kui
4
1
0
4
L
0
6
4
0.33
W
5
0
10
10
W
Ne Zha
0
3
2
0.33
L
Izanami
Tvon77549
Izanami
0
10
0
0
L
Atlas
Warbear54
Atlas
1
3
0
0.33
W
Scylla
shyAlpaca1
Scylla
0
3
0
0
W
Neith
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,136
Damage
42,975
66,156
Taken
53,791
39,708
Mitigated
30,305
12,271
Healing
22,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arylious
Sun Wukong
11,263
2,636
0
4,531
11,386
6,429
703
1,809
9,577
0
68,000
L
Shiva
COGParrot
Shiva
7,805
1,612
577
1,349
11,796
11,568
0
0
11,796
0
51,807
L
Zhong Kui
TBC x Dreamz680
Zhong Kui
10,489
1,265
0
3,947
10,834
7,698
978
1,688
9,146
57,476
0
L
4,990
1,921
0
1,729
15,717
5,756
0
735
14,982
0
41,835
W
7,484
3,085
220
4,819
12,867
11,646
48
5,387
7,480
37,512
0
W
Ne Zha
5,514
1,522
0
5,951
13,415
4,937
629
2,830
10,585
0
53,504
L
Izanami
Tvon77549
Izanami
2,265
1,268
0
244
12,315
3,991
90
2,612
9,703
0
19,076
L
Atlas
Warbear54
Atlas
5,587
2,690
327
4,098
15,494
10,695
0
3,233
12,261
30,305
0
W
Scylla
shyAlpaca1
Scylla
784
133
0
1,610
6,539
3,235
904
3,239
3,300
42,146
0
W
Neith
17,930
9,145
127
5,467
9,584
4,058
256
2,811
6,773
0
67,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,803
Gold Earned
42,517
300
Minions Killed
466
0
Camps Cleared
0
1,427,336
Distance Traveled
1,331,114
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,871
554
141
9
0
298,645
2
L
Shiva
7,683
480
92
6
0
324,577
2
L
Zhong Kui
8,004
500
77
5
0
281,391
2
L
Kali
7,082
443
64
4
0
270,178
4
W
Maui
9,385
587
48
3
0
271,079
2
W
Ne Zha
7,460
466
107
7
0
272,558
5
L
Izanami
5,404
338
30
2
0
265,058
0
L
Atlas
7,630
477
37
2
0
286,132
3
W
Scylla
7,429
464
66
4
0
241,739
5
W
Neith
9,372
586
104
7
0
247,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role