Player Matchup

Sol
Sol
Cwalrus
Sol
Level 157
God Stats
2W - 1L
1,926 SR
Queue Stats
54W - 46L
1,583 Elo+
Party 1
Fafnir
Fafnir
Fakeu0ut
Fafnir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,581 Elo+
Party 1
Anhur
Anhur
SodiumCl
Anhur
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,302 Elo+
Party 1
Fenrir
Fenrir
dragscoper4lyfe
Fenrir
Level 121
God Stats
6W - 1L
1,563 SR
Queue Stats
40W - 31L
1,614 Elo+
Party 1
Xing Tian
Xing Tian
justalittleguy
Xing Tian
Level 59
God Stats
6W - 9L
1,354 SR
Queue Stats
211W - 203L
1,440 Elo+
Party 1
Team Averages
Level 105
1,569 SR
1,504 Elo+

VS

Team Averages
Level 116
1,462 SR
1,537 Elo+
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DrYetiDr3dd
Danzaburou
Level 133
God Stats
18W - 17L
1,563 SR
Queue Stats
263W - 238L
1,577 Elo+
Solo
Cernunnos
Cernunnos
LesterDaMulester
Cernunnos
Level 65
God Stats
2W - 3L
1,466 SR
Queue Stats
169W - 190L
1,514 Elo+
Solo
Loki
Loki
MauricioMora
Loki
Level 68
God Stats
38W - 34L
1,572 SR
Queue Stats
230W - 222L
1,558 Elo+
Solo
Janus
Janus
mallachai
Janus
Level 155
God Stats
1W - 1L
1,211 SR
Queue Stats
93W - 87L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
4 / 2 / 4
9,741
541
13,268
11,786
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Fakeu0ut
Fafnir
14
0 / 0 / 9
9,501
528
3,486
7,945
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
SodiumCl
Anhur
15
1 / 4 / 1
8,800
489
5,248
12,730
4,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 2 / 5
10,400
578
10,059
16,528
10,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Xing Tian
justalittleguy
Xing Tian
17
2 / 3 / 2
9,913
551
8,899
14,022
12,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
1 / 3 / 4
8,388
466
2,254
15,101
13,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
DrYetiDr3dd
Danzaburou
16
2 / 1 / 2
10,489
583
8,545
10,398
4,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
17
2 / 3 / 2
10,977
610
10,545
12,170
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 4
9,825
546
11,067
14,666
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
mallachai
Janus
15
2 / 5 / 1
9,193
511
6,492
11,530
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
15
Kills
11
11
Deaths
15
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
3
4
1
W
Sol
4
2
4
3
L
Danzaburou
DrYetiDr3dd
Danzaburou
2
1
2
3
W
Fafnir
Fakeu0ut
Fafnir
0
0
9
4.5
L
Cernunnos
2
3
2
1
L
4
3
4
2
W
Anhur
SodiumCl
Anhur
1
4
1
0.38
W
8
2
5
5.25
W
Xing Tian
justalittleguy
Xing Tian
2
3
2
1
L
Janus
mallachai
Janus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,960
Damage
38,903
63,011
Taken
63,865
40,108
Mitigated
35,113
14,654
Healing
21,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,254
384
0
5,647
15,101
13,834
0
4,601
10,022
43,388
1,976
W
Sol
13,268
4,256
0
5,588
11,786
4,701
32
2,475
9,177
101,565
1,582
L
Danzaburou
DrYetiDr3dd
Danzaburou
8,545
2,967
0
4,642
10,398
4,083
1,479
2,833
7,463
0
79,989
W
Fafnir
Fakeu0ut
Fafnir
3,486
432
0
3,044
7,945
7,961
0
3,079
4,718
17,862
0
L
Cernunnos
10,545
6,095
0
5,468
12,170
6,081
1,023
5,455
6,351
0
96,540
L
11,067
2,792
0
5,772
14,666
6,129
0
5,305
9,116
0
70,769
W
Anhur
SodiumCl
Anhur
5,248
2,292
0
3,359
12,730
4,515
790
765
11,957
0
61,321
W
10,059
1,577
0
2,038
16,528
10,795
0
2,229
14,157
0
76,036
W
Xing Tian
justalittleguy
Xing Tian
8,899
729
0
625
14,022
12,136
0
0
14,022
63,124
0
L
Janus
mallachai
Janus
6,492
323
0
378
11,530
4,986
0
6,129
5,204
72,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,355
Gold Earned
48,872
535
Minions Killed
622
0
Camps Cleared
0
1,840,858
Distance Traveled
1,686,519
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,388
466
70
4
0
308,930
4
W
Sol
9,741
541
162
9
0
363,315
2
L
Danzaburou
10,489
583
138
8
0
336,775
5
W
Fafnir
9,501
528
16
1
0
393,255
10
L
Cernunnos
10,977
610
157
9
0
270,729
9
L
Loki
9,825
546
119
7
0
399,797
5
W
Anhur
8,800
489
123
7
0
295,090
1
W
Fenrir
10,400
578
106
6
0
418,700
3
W
Xing Tian
9,913
551
128
7
0
370,498
3
L
Janus
9,193
511
138
8
0
370,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role