Player Matchup

Fenrir
Fenrir
Church Woo
Fenrir
Level 149
God Stats
9W - 10L
1,546 SR
Queue Stats
76W - 69L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
FitoFlexMex
Gilgamesh
Level 14
God Stats
5W - 3L
1,460 SR
Queue Stats
5W - 3L
1,419 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GODFLAMES
Morgan Le Fay
Level 104
God Stats
30W - 20L
1,317 SR
Queue Stats
118W - 127L
1,359 Elo+
Solo
Team Averages
Level 89
1,441 SR
1,409 Elo+

VS

Team Averages
Level 38
1,406 SR
1,277 Elo+
Morgan Le Fay
Morgan Le Fay
SW1FT ASS4SS1N
Morgan Le Fay
Level 54
God Stats
6W - 9L
1,500 SR
Queue Stats
89W - 162L
1,285 Elo+
Party 1
Medusa
Medusa
o mR LeGo x
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 102L
1,234 Elo+
Party 1
Bacchus
Bacchus
o mR RaVeN x
Bacchus
Level 30
God Stats
0W - 4L
1,217 SR
Queue Stats
120W - 183L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Church Woo
Fenrir
18
18 / 3 / 4
12,916
923
16,653
14,045
8,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
FitoFlexMex
Gilgamesh
16
3 / 2 / 18
11,016
787
8,492
15,155
12,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
GODFLAMES
Morgan Le Fay
15
1 / 3 / 15
10,518
751
10,469
10,541
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SW1FT ASS4SS1N
Morgan Le Fay
13
1 / 9 / 3
8,678
620
5,268
13,253
5,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
13
2 / 7 / 1
8,970
641
4,691
14,140
6,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
o mR RaVeN x
Bacchus
14
4 / 6 / 4
10,871
777
8,034
18,007
25,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
22
Kills
7
8
Deaths
22
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Church Woo
Fenrir
18
3
4
6.67
W
Gilgamesh
FitoFlexMex
Gilgamesh
3
2
18
6
W
Morgan Le Fay
GODFLAMES
Morgan Le Fay
1
3
15
2.83
L
Morgan Le Fay
SW1FT ASS4SS1N
Morgan Le Fay
1
9
3
0.28
L
Medusa
2
7
1
0.36
L
Bacchus
o mR RaVeN x
Bacchus
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,614
Damage
17,993
39,741
Taken
45,400
25,473
Mitigated
38,044
8,613
Healing
4,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Church Woo
Fenrir
16,653
4,397
0
4,828
14,045
8,241
47
4,102
9,664
0
42,151
W
Gilgamesh
FitoFlexMex
Gilgamesh
8,492
1,701
0
1,516
15,155
12,497
1,282
3,036
11,654
0
27,540
W
Morgan Le Fay
GODFLAMES
Morgan Le Fay
10,469
1,109
782
1,487
10,541
4,735
1,135
5,996
4,168
43,807
0
L
Morgan Le Fay
SW1FT ASS4SS1N
Morgan Le Fay
5,268
504
0
116
13,253
5,517
0
3,159
9,529
21,471
0
L
Medusa
4,691
2,400
0
1,366
14,140
6,992
0
3,323
10,448
0
21,212
L
Bacchus
o mR RaVeN x
Bacchus
8,034
1,831
0
3,012
18,007
25,535
0
4,291
12,814
21,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,450
Gold Earned
28,519
161
Minions Killed
101
9
Camps Cleared
3
799,308
Distance Traveled
684,443
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,916
923
36
3
3
274,366
2
W
Gilgamesh
11,016
787
38
3
5
264,718
0
W
Morgan Le Fay
10,518
751
87
6
1
260,224
3
L
Morgan Le Fay
8,678
620
29
2
0
215,065
0
L
Medusa
8,970
641
52
4
2
219,612
1
L
Bacchus
10,871
777
20
1
1
249,766
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role