Player Matchup

Aphrodite
Aphrodite
DARKQUEEN000
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,399 Elo+
Party 2
Maui
Maui
Jeric0DKG
Maui
Level 28
God Stats
4W - 4L
1,460 SR
Queue Stats
108W - 67L
1,579 Elo+
Party 2
Artio
Artio
SkyComet
Artio
Level 32
God Stats
6W - 5L
1,589 SR
Queue Stats
190W - 128L
1,548 Elo+
Party 2
Ishtar
Ishtar
Spat
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,438 Elo+
Party 2
Fenrir
Fenrir
TheSavageJS
Fenrir
Level 87
God Stats
14W - 8L
1,669 SR
Queue Stats
308W - 211L
1,539 Elo+
Party 2
Team Averages
Level 38
1,544 SR
1,501 Elo+

VS

Team Averages
Level 92
1,549 SR
1,505 Elo+
Amaterasu
Amaterasu
BirryBrankz
Amaterasu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,469 Elo+
Party 1
Artio
Artio
MNinja39
Artio
Level 121
God Stats
4W - 2L
1,868 SR
Queue Stats
205W - 148L
1,577 Elo+
Party 1
Hera
Hera
Ramenoodleina
Hera
Level 62
God Stats
45W - 27L
1,646 SR
Queue Stats
167W - 129L
1,574 Elo+
Party 1
Da Ji
Da Ji
Silth1984
Da Ji
Level 145
God Stats
9W - 6L
1,619 SR
Queue Stats
124W - 145L
1,465 Elo+
Solo
Janus
Janus
SpennyDoinkers
Janus
Level 121
God Stats
13W - 16L
1,114 SR
Queue Stats
615W - 612L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DARKQUEEN000
Aphrodite
16
0 / 9 / 3
10,280
935
2,701
15,065
10,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Maui
17
1 / 1 / 7
11,965
1,088
8,836
18,974
28,658
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Artio
SkyComet
Artio
16
0 / 2 / 6
10,643
968
11,850
28,595
36,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
Spat
Ishtar
17
2 / 6 / 5
11,213
1,019
22,367
24,073
12,138
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
17
6 / 9 / 3
12,529
1,139
17,172
26,332
23,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

72

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BirryBrankz
Amaterasu
18
3 / 3 / 17
12,273
1,116
13,544
19,792
21,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
MNinja39
Artio
18
5 / 0 / 15
12,373
1,125
14,279
21,224
32,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
3 / 2 / 18
12,860
1,169
31,628
7,081
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Silth1984
Da Ji
18
10 / 2 / 10
13,013
1,183
18,218
15,569
13,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
6 / 2 / 17
13,183
1,198
29,092
6,227
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
9
Kills
27
27
Deaths
9
24
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BirryBrankz
Amaterasu
3
3
17
3.83
L
Aphrodite
DARKQUEEN000
Aphrodite
0
9
3
0.17
L
Maui
1
1
7
4.5
W
Artio
MNinja39
Artio
5
0
15
12.5
W
3
2
18
6
W
Da Ji
Silth1984
Da Ji
10
2
10
7.5
L
Artio
SkyComet
Artio
0
2
6
1.5
L
Ishtar
Spat
Ishtar
2
6
5
0.75
W
6
2
17
7.25
L
Fenrir
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,926
Damage
106,761
113,039
Taken
69,893
110,661
Mitigated
74,110
20,373
Healing
18,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BirryBrankz
Amaterasu
13,544
7,687
1,080
4,689
19,792
21,117
0
6,960
12,452
0
17,879
L
Aphrodite
DARKQUEEN000
Aphrodite
2,701
1,323
51
804
15,065
10,612
0
7,339
7,639
13,462
0
L
Maui
8,836
2,608
0
1,218
18,974
28,658
0
13,658
4,913
19,024
0
W
Artio
MNinja39
Artio
14,279
3,033
4,977
6,442
21,224
32,779
0
8,304
12,316
18,864
0
W
31,628
7,829
0
0
7,081
3,341
0
1,045
5,930
66,032
0
W
Da Ji
Silth1984
Da Ji
18,218
7,408
0
819
15,569
13,749
0
4,009
10,967
0
27,389
L
Artio
SkyComet
Artio
11,850
1,253
7,046
6,782
28,595
36,127
0
18,760
9,323
22,933
0
L
Ishtar
Spat
Ishtar
22,367
13,218
0
3,031
24,073
12,138
0
15,038
8,652
0
62,677
W
29,092
747
0
0
6,227
3,124
0
1,706
4,473
68,159
0
L
Fenrir
17,172
5,438
0
1,441
26,332
23,126
0
18,571
7,513
0
29,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,630
Gold Earned
63,702
192
Minions Killed
236
5
Camps Cleared
11
1,072,618
Distance Traveled
1,126,733
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,273
1,116
7
1
0
193,513
2
L
Aphrodite
10,280
935
26
2
0
184,792
0
L
Maui
11,965
1,088
13
1
1
197,489
0
W
Artio
12,373
1,125
6
1
0
242,946
0
W
Hera
12,860
1,169
76
7
6
220,661
1
W
Da Ji
13,013
1,183
13
1
3
228,810
2
L
Artio
10,643
968
26
2
2
267,790
0
L
Ishtar
11,213
1,019
95
9
1
186,057
0
W
Janus
13,183
1,198
134
12
2
240,803
1
L
Fenrir
12,529
1,139
32
3
1
236,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role