Player Matchup

Kuzenbo
Kuzenbo
Cairo Killa
Kuzenbo
Level 103
God Stats
8W - 8L
1,413 SR
Queue Stats
73W - 114L
1,303 Elo+
Solo
Danzaburou
Danzaburou
Tasm3761
Danzaburou
Level 43
God Stats
17W - 20L
1,242 SR
Queue Stats
160W - 253L
1,208 Elo+
Party 1
Gilgamesh
Gilgamesh
narkotiks
Gilgamesh
Level 125
God Stats
11W - 20L
1,510 SR
Queue Stats
420W - 631L
1,316 Elo+
Party 1
Team Averages
Level 90
1,388 SR
1,276 Elo+

VS

Team Averages
Level 84
1,321 SR
1,382 Elo+
Lancelot
Lancelot
ACHILLES W0RLD
Lancelot
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 54L
1,355 Elo+
Solo
Ah Puch
Ah Puch
Church Woo
Ah Puch
Level 149
God Stats
1W - 5L
1,070 SR
Queue Stats
76W - 69L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
FitoFlexMex
Gilgamesh
Level 14
God Stats
5W - 3L
1,392 SR
Queue Stats
5W - 3L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cairo Killa
Kuzenbo
11
1 / 2 / 2
7,675
698
4,375
8,972
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Tasm3761
Danzaburou
11
1 / 3 / 0
6,920
629
4,262
9,109
3,928
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
narkotiks
Gilgamesh
11
1 / 4 / 1
6,964
633
5,089
10,670
6,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
2 / 0 / 4
7,615
692
5,140
7,138
4,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Church Woo
Ah Puch
13
3 / 2 / 5
7,940
722
9,960
6,373
3,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
FitoFlexMex
Gilgamesh
13
4 / 1 / 3
8,290
754
8,515
8,638
7,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
9
9
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
2
0
4
4
L
Kuzenbo
Cairo Killa
Kuzenbo
1
2
2
1
W
Ah Puch
Church Woo
Ah Puch
3
2
5
2.75
W
Gilgamesh
FitoFlexMex
Gilgamesh
4
1
3
5.5
L
Danzaburou
Tasm3761
Danzaburou
1
3
0
0.33
L
Gilgamesh
narkotiks
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,726
Damage
23,615
28,751
Taken
22,149
18,080
Mitigated
14,860
4,526
Healing
3,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
5,140
644
0
500
7,138
4,107
254
1,625
5,363
0
23,215
L
Kuzenbo
Cairo Killa
Kuzenbo
4,375
1,728
0
2,213
8,972
7,491
0
2,226
6,150
9,868
0
W
Ah Puch
Church Woo
Ah Puch
9,960
506
0
2,082
6,373
3,406
308
1,858
4,384
26,782
0
W
Gilgamesh
FitoFlexMex
Gilgamesh
8,515
2,616
0
810
8,638
7,347
66
1,239
7,113
0
22,992
L
Danzaburou
Tasm3761
Danzaburou
4,262
1,784
0
1,128
9,109
3,928
0
3,911
4,846
0
19,671
L
Gilgamesh
narkotiks
Gilgamesh
5,089
721
0
1,185
10,670
6,661
0
3,541
6,394
0
16,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,559
Gold Earned
23,845
69
Minions Killed
128
3
Camps Cleared
7
546,271
Distance Traveled
633,556
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,615
692
45
4
1
235,161
0
L
Kuzenbo
7,675
698
12
1
0
198,595
0
W
Ah Puch
7,940
722
45
4
1
189,408
1
W
Gilgamesh
8,290
754
38
3
5
208,987
3
L
Danzaburou
6,920
629
32
3
0
187,645
7
L
Gilgamesh
6,964
633
25
2
3
160,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role