Player Matchup

Apollo
Apollo
SteepledOcean5
Apollo
Level 108
God Stats
0W - 3L
1,576 SR
Queue Stats
57W - 52L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Triforce4Sanity
Sylvanus
Level 157
God Stats
13W - 6L
1,680 SR
Queue Stats
481W - 536L
1,470 Elo+
Solo
Thor
Thor
VintageBus
Thor
Level 49
God Stats
0W - 2L
1,248 SR
Queue Stats
110W - 100L
1,494 Elo+
Solo
Tiamat
Tiamat
YNotJusLeave
Tiamat
Level 47
God Stats
10W - 11L
1,549 SR
Queue Stats
277W - 271L
1,531 Elo+
Solo
Ullr
Ullr
adckingBM
Ullr
Level 41
God Stats
8W - 7L
1,613 SR
Queue Stats
36W - 32L
1,576 Elo+
Solo
Team Averages
Level 80
1,533 SR
1,525 Elo+

VS

Team Averages
Level 74
1,506 SR
1,574 Elo+
Osiris
Osiris
DreamyFFA
Osiris
Level 54
God Stats
4W - 4L
1,240 SR
Queue Stats
72W - 50L
1,507 Elo+
Party 1
Cernunnos
Cernunnos
Drokk
Cernunnos
Level 96
God Stats
3W - 3L
1,533 SR
Queue Stats
34W - 26L
1,640 Elo+
Party 2
Arachne
Arachne
IcyRush3
Arachne
Level 138
God Stats
4W - 2L
1,643 SR
Queue Stats
224W - 160L
1,574 Elo+
Party 1
Sol
Sol
Lequend
Sol
Level 41
God Stats
1W - 1L
1,392 SR
Queue Stats
47W - 47L
1,554 Elo+
Party 1
Bacchus
Bacchus
stealthdat
Bacchus
Level 42
God Stats
13W - 7L
1,725 SR
Queue Stats
28W - 17L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,839
484
5,023
8,100
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
7
0 / 4 / 1
4,994
499
2,562
9,674
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 3 / 1
4,699
470
2,142
8,030
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
10
1 / 1 / 0
6,070
607
4,497
3,235
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
10
2 / 2 / 0
5,838
584
4,606
7,927
3,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DreamyFFA
Osiris
10
0 / 1 / 1
6,140
614
2,382
8,590
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Drokk
Cernunnos
11
4 / 2 / 4
6,703
670
10,031
8,428
2,855
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
IcyRush3
Arachne
11
5 / 0 / 3
6,439
644
5,230
7,927
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
9
0 / 0 / 1
5,228
523
3,465
5,100
1,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
stealthdat
Bacchus
10
4 / 0 / 3
6,933
693
4,881
5,085
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
DreamyFFA
Osiris
0
1
1
0.5
W
Cernunnos
Drokk
Cernunnos
4
2
4
3
W
Arachne
IcyRush3
Arachne
5
0
3
6.5
W
Sol
0
0
1
0.5
L
0
3
1
0.17
L
Sylvanus
0
4
1
0.13
L
0
3
1
0.17
L
Tiamat
1
1
0
1
L
Ullr
2
2
0
1
W
Bacchus
stealthdat
Bacchus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,830
Damage
25,989
36,966
Taken
35,130
15,353
Mitigated
18,189
9,555
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DreamyFFA
Osiris
2,382
709
0
3,970
8,590
5,908
0
4,075
4,515
0
40,675
W
Cernunnos
Drokk
Cernunnos
10,031
4,892
0
4,560
8,428
2,855
0
599
7,829
0
57,723
W
Arachne
IcyRush3
Arachne
5,230
2,973
0
3,572
7,927
3,686
0
1,025
6,902
0
37,363
W
Sol
3,465
1,827
0
2,028
5,100
1,842
832
518
4,582
27,172
5,211
L
5,023
3,528
0
2,337
8,100
2,284
0
807
7,293
0
25,559
L
Sylvanus
2,562
331
644
2,281
9,674
5,459
0
3,143
6,531
15,092
0
L
2,142
575
0
2,365
8,030
2,874
0
1,786
6,244
0
21,510
L
Tiamat
4,497
1,205
0
1,478
3,235
1,683
0
0
3,235
40,923
0
L
Ullr
4,606
1,402
0
450
7,927
3,053
0
1,822
6,105
0
35,969
W
Bacchus
stealthdat
Bacchus
4,881
1,094
0
2,480
5,085
3,898
290
842
4,243
16,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,440
Gold Earned
31,443
277
Minions Killed
362
0
Camps Cleared
0
979,051
Distance Traveled
1,055,462
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,140
614
103
10
0
203,032
0
W
Cernunnos
6,703
670
98
10
0
195,652
1
W
Arachne
6,439
644
72
7
0
255,525
2
W
Sol
5,228
523
69
7
0
178,144
2
L
Apollo
4,839
484
44
4
0
189,347
2
L
Sylvanus
4,994
499
26
3
0
187,031
2
L
Thor
4,699
470
54
5
0
220,446
1
L
Tiamat
6,070
607
79
8
0
180,731
1
L
Ullr
5,838
584
74
7
0
201,496
3
W
Bacchus
6,933
693
20
2
0
223,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role