Player Matchup

Artemis
Artemis
Abnerkun
Artemis
Level 159
God Stats
2W - 2L
1,466 SR
Queue Stats
216W - 208L
1,526 Elo+
Solo
Xing Tian
Xing Tian
Frudlups212
Xing Tian
Level 128
God Stats
0W - 1L
1,677 SR
Queue Stats
3W - 6L
1,391 Elo+
Solo
Zhong Kui
Zhong Kui
Phosphire
Zhong Kui
Level 99
God Stats
1W - 1L
1,657 SR
Queue Stats
36W - 31L
1,544 Elo+
Solo
Thor
Thor
ToteKiing
Thor
Level 157
God Stats
1W - 1L
1,396 SR
Queue Stats
30W - 35L
1,489 Elo+
Solo
Sol
Sol
maverick904
Sol
Level 128
God Stats
6W - 8L
1,535 SR
Queue Stats
313W - 304L
1,491 Elo+
Solo
Team Averages
Level 134
1,546 SR
1,488 Elo+

VS

Team Averages
Level 106
1,492 SR
1,562 Elo+
Nu Wa
Nu Wa
JnDAzinPride
Nu Wa
Level 139
God Stats
7W - 4L
1,569 SR
Queue Stats
213W - 176L
1,524 Elo+
Party 2
Cliodhna
Cliodhna
Mhem27
Cliodhna
Level 141
God Stats
2W - 4L
1,301 SR
Queue Stats
210W - 180L
1,497 Elo+
Party 2
Ares
Ares
Rxxavi
Ares
Level 148
God Stats
4W - 3L
1,592 SR
Queue Stats
218W - 226L
1,440 Elo+
Solo
Bacchus
Bacchus
SmellyBoiy
Bacchus
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,671 Elo+
Party 1
Nox
Nox
vonyeastmode
Nox
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Abnerkun
Artemis
18
3 / 4 / 9
11,243
661
11,939
12,929
5,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
Frudlups212
Xing Tian
17
0 / 8 / 6
10,784
634
7,395
26,760
31,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
Phosphire
Zhong Kui
16
2 / 11 / 3
10,802
635
15,350
22,274
14,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
18
8 / 6 / 4
12,220
719
14,671
18,482
13,867
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 5 / 4
12,088
711
15,133
19,018
8,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 26
11,547
679
16,584
7,733
4,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Mhem27
Cliodhna
20
14 / 3 / 20
13,899
818
33,868
27,599
25,041
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Rxxavi
Ares
19
3 / 4 / 22
11,252
662
9,522
19,156
26,073
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
SmellyBoiy
Bacchus
17
6 / 5 / 14
11,506
677
10,559
14,421
16,551
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 4 / 21
12,991
764
15,911
16,308
18,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
137
16
Kills
34
34
Deaths
16
26
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Artemis
Abnerkun
Artemis
3
4
9
1.88
L
Xing Tian
Frudlups212
Xing Tian
0
8
6
0.38
W
1
0
26
14
W
Cliodhna
Mhem27
Cliodhna
14
3
20
8
L
Zhong Kui
Phosphire
Zhong Kui
2
11
3
0.32
W
Ares
Rxxavi
Ares
3
4
22
3.5
W
Bacchus
SmellyBoiy
Bacchus
6
5
14
2.6
L
Thor
8
6
4
1.67
L
3
5
4
1
W
10
4
21
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,488
Damage
86,444
99,463
Taken
85,217
73,984
Mitigated
90,503
24,070
Healing
26,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Abnerkun
Artemis
11,939
2,551
931
3,043
12,929
5,233
192
7,185
5,472
0
27,803
L
Xing Tian
Frudlups212
Xing Tian
7,395
478
1,235
3,083
26,760
31,120
252
12,357
13,787
22,582
0
W
16,584
7,208
661
1,030
7,733
4,306
1,689
2,329
5,404
36,271
0
W
Cliodhna
Mhem27
Cliodhna
33,868
5,433
3,094
14,484
27,599
25,041
3,364
13,751
13,848
0
59,431
L
Zhong Kui
Phosphire
Zhong Kui
15,350
2,368
253
2,867
22,274
14,981
0
13,087
8,642
28,741
0
W
Ares
Rxxavi
Ares
9,522
398
1,011
1,325
19,156
26,073
788
8,459
10,697
14,532
0
W
Bacchus
SmellyBoiy
Bacchus
10,559
550
1,565
1,952
14,421
16,551
640
6,813
7,608
18,741
0
L
Thor
14,671
974
2,229
2,551
18,482
13,867
87
9,336
8,760
59
33,317
L
15,133
2,143
1,535
6,343
19,018
8,783
1,285
10,611
7,941
59,499
0
W
15,911
1,175
671
1,156
16,308
18,532
829
6,585
9,723
42,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,137
Gold Earned
61,195
206
Minions Killed
161
0
Camps Cleared
0
1,377,219
Distance Traveled
1,490,295
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,243
661
27
2
0
271,152
3
L
Xing Tian
10,784
634
21
1
0
287,670
5
W
Nu Wa
11,547
679
27
2
0
275,515
0
W
Cliodhna
13,899
818
54
3
0
332,507
0
L
Zhong Kui
10,802
635
32
2
0
231,997
1
W
Ares
11,252
662
12
1
0
323,280
3
W
Bacchus
11,506
677
14
1
0
276,600
2
L
Thor
12,220
719
29
2
0
290,439
2
L
Sol
12,088
711
97
6
0
295,961
2
W
Nox
12,991
764
54
3
0
282,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role