Player Matchup

Heimdallr
Heimdallr
DrkBluAlmstBlck
Heimdallr
Level 127
God Stats
3W - 0L
1,592 SR
Queue Stats
46W - 68L
1,406 Elo+
Party 2
Mulan
Mulan
EricDaMC
Mulan
Level 143
God Stats
6W - 3L
1,488 SR
Queue Stats
58W - 85L
1,400 Elo+
Party 2
Cabrakan
Cabrakan
WuhaaanFluuu
Cabrakan
Level 12
God Stats
4W - 13L
1,367 SR
Queue Stats
4W - 13L
1,282 Elo+
Party 2
Team Averages
Level 94
1,483 SR
1,363 Elo+

VS

Team Averages
Level 60
1,392 SR
1,342 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CHELO0399
Baron Samedi
Level 47
God Stats
3W - 2L
1,236 SR
Queue Stats
40W - 60L
1,264 Elo+
Solo
King Arthur
King Arthur
FrostSnakeAK
King Arthur
Level 25
God Stats
3W - 9L
1,439 SR
Queue Stats
65W - 104L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrkBluAlmstBlck
Heimdallr
20
10 / 1 / 4
13,674
720
23,051
11,812
6,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
EricDaMC
Mulan
17
4 / 1 / 9
12,676
667
23,623
23,983
34,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
WuhaaanFluuu
Cabrakan
16
0 / 1 / 12
12,562
661
5,317
18,397
28,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 5 / 1
11,638
613
13,791
21,816
11,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
CHELO0399
Baron Samedi
15
1 / 4 / 2
11,299
595
19,124
15,226
9,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
FrostSnakeAK
King Arthur
15
0 / 5 / 3
11,813
622
10,703
23,346
25,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
3
3
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
1
0.5
L
Baron Samedi
CHELO0399
Baron Samedi
1
4
2
0.5
W
Heimdallr
DrkBluAlmstBlck
Heimdallr
10
1
4
12
W
Mulan
EricDaMC
Mulan
4
1
9
8.5
L
King Arthur
FrostSnakeAK
King Arthur
0
5
3
0.3
W
Cabrakan
WuhaaanFluuu
Cabrakan
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,991
Damage
43,618
54,192
Taken
60,388
70,543
Mitigated
45,945
20,424
Healing
15,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,791
7,029
636
2,664
21,816
11,230
984
1,673
19,829
0
35,301
L
Baron Samedi
CHELO0399
Baron Samedi
19,124
1,408
5,662
5,023
15,226
9,566
285
2,088
12,947
47,915
0
W
Heimdallr
DrkBluAlmstBlck
Heimdallr
23,051
12,128
0
4,307
11,812
6,792
2,023
5,997
5,815
0
96,951
W
Mulan
EricDaMC
Mulan
23,623
2,134
0
9,363
23,983
34,832
216
8,427
15,556
0
52,205
L
King Arthur
FrostSnakeAK
King Arthur
10,703
1,754
0
1,395
23,346
25,149
177
1,948
20,402
0
44,417
W
Cabrakan
WuhaaanFluuu
Cabrakan
5,317
1,217
0
6,754
18,397
28,919
64
5,562
12,835
11,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,912
Gold Earned
34,750
200
Minions Killed
182
11
Camps Cleared
5
1,034,559
Distance Traveled
1,043,176
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,638
613
57
3
1
392,513
4
L
Baron Samedi
11,299
595
53
3
2
309,247
3
W
Heimdallr
13,674
720
135
7
9
347,127
4
W
Mulan
12,676
667
48
3
2
326,505
4
L
King Arthur
11,813
622
72
4
2
341,416
7
W
Cabrakan
12,562
661
17
1
0
360,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role