Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
Caspitan1
Danzaburou
Masters
Level 148
God Stats
1W - 2L
1,392 SR
Queue Stats
136W - 108L
2,511 MMR
Solo
Chang'e
Chang'e
Masters
Philedex
Chang'e
Masters
Level 145
God Stats
3W - 4L
1,729 SR
Queue Stats
119W - 90L
2,543 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond II
SilentWolf14
Cu Chulainn
Diamond II
Level 160
God Stats
5W - 7L
1,802 SR
Queue Stats
41W - 43L
2,736 MMR
Solo
Kuzenbo
Kuzenbo
Masters
Weccinator
Kuzenbo
Masters
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 115L
2,517 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 135
1,585 SR
2,361 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 121
1,801 SR
2,642 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
BenVibeZ
Ah Muzen Cab
Masters
Level 160
God Stats
3W - 0L
1,905 SR
Queue Stats
224W - 164L
2,452 MMR
Party 3
Artemis
Artemis
Masters
Bleikey
Artemis
Masters
Level 77
God Stats
4W - 3L
1,623 SR
Queue Stats
157W - 128L
2,989 MMR
Party 1
Ravana
Ravana
Masters
CounterTech
Ravana
Masters
Level 51
God Stats
17W - 5L
1,961 SR
Queue Stats
119W - 72L
2,984 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
Pdviolette
Cthulhu
Diamond V
Level 159
God Stats
1W - 1L
1,811 SR
Queue Stats
56W - 44L
2,364 MMR
Party 3
Yemoja
Yemoja
Masters
ShadowMurlocc
Yemoja
Masters
Level 160
God Stats
7W - 2L
1,704 SR
Queue Stats
118W - 88L
2,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 6 / 1
5,394
360
2,328
7,270
1,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Caspitan1
Danzaburou
11
0 / 6 / 1
6,454
430
3,784
11,029
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Philedex
Chang'e
3
0 / 1 / 0
4,636
309
839
2,572
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
SilentWolf14
Cu Chulainn
13
2 / 2 / 0
8,176
545
5,106
11,962
7,525
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
Weccinator
Kuzenbo
10
1 / 9 / 0
6,282
419
6,721
17,278
7,809
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CliodhnaThanatosThorNe Zha

VS

Bans
SusanoCerberusDa JiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BenVibeZ
Ah Muzen Cab
16
5 / 0 / 7
9,843
656
9,430
6,375
2,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Bleikey
Artemis
16
12 / 2 / 3
10,566
704
14,531
11,868
4,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
15
4 / 1 / 7
9,201
613
6,891
6,994
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Pdviolette
Cthulhu
15
0 / 0 / 1
9,231
615
4,131
7,978
6,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 0 / 9
8,530
569
3,482
9,835
6,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
24
24
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
6
1
0.08
W
Ah Muzen Cab
BenVibeZ
Ah Muzen Cab
5
0
7
8.5
W
Artemis
Bleikey
Artemis
12
2
3
6.75
L
Danzaburou
Caspitan1
Danzaburou
0
6
1
0.08
W
Ravana
4
1
7
7.5
W
Cthulhu
Pdviolette
Cthulhu
0
0
1
0.5
L
Chang'e
Philedex
Chang'e
0
1
0
0
W
3
0
9
7.5
L
Cu Chulainn
SilentWolf14
Cu Chulainn
2
2
0
1
L
Kuzenbo
Weccinator
Kuzenbo
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,778
Damage
38,465
50,111
Taken
43,050
21,441
Mitigated
23,595
6,521
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,328
1,299
0
675
7,270
1,844
0
1,593
5,630
0
18,976
W
Ah Muzen Cab
BenVibeZ
Ah Muzen Cab
9,430
3,470
0
2,811
6,375
2,740
2,166
1,359
5,016
0
96,464
W
Artemis
Bleikey
Artemis
14,531
6,720
0
2,169
11,868
4,692
1,488
3,403
8,465
0
80,263
L
Danzaburou
Caspitan1
Danzaburou
3,784
1,285
0
840
11,029
3,680
0
748
10,281
0
43,120
W
Ravana
6,891
3,359
0
1,294
6,994
3,174
0
1,122
5,872
0
85,646
W
Cthulhu
Pdviolette
Cthulhu
4,131
146
0
4,728
7,978
6,542
0
0
7,978
67,642
0
L
Chang'e
Philedex
Chang'e
839
144
0
753
2,572
583
0
0
2,572
7,420
0
W
3,482
1,600
3,260
3,282
9,835
6,447
312
1,949
7,372
15,674
2,418
L
Cu Chulainn
SilentWolf14
Cu Chulainn
5,106
741
0
1,431
11,962
7,525
0
2,523
8,852
0
64,267
L
Kuzenbo
Weccinator
Kuzenbo
6,721
1,990
0
2,822
17,278
7,809
0
2,051
15,227
34,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,942
Gold Earned
47,371
310
Minions Killed
583
0
Camps Cleared
0
1,013,546
Distance Traveled
1,469,841
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,394
360
30
2
0
168,505
0
W
Ah Muzen Cab
9,843
656
159
11
0
300,199
0
W
Artemis
10,566
704
131
9
0
282,688
3
L
Danzaburou
6,454
430
74
5
0
276,230
5
W
Ravana
9,201
613
114
8
0
329,134
4
W
Cthulhu
9,231
615
153
10
0
276,866
7
L
Chang'e
4,636
309
13
1
0
58,772
0
W
Yemoja
8,530
569
26
2
0
280,954
2
L
Cu Chulainn
8,176
545
127
8
0
265,607
5
L
Kuzenbo
6,282
419
66
4
0
244,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role