Player Matchup

Jormungandr
Jormungandr
Colonel Torvalt
Jormungandr
Level 25
God Stats
1W - 7L
1,051 SR
Queue Stats
5W - 9L
1,238 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FMJ1
Morgan Le Fay
Level 121
God Stats
6W - 3L
1,597 SR
Queue Stats
37W - 19L
1,643 Elo+
Party 1
Hun Batz
Hun Batz
Killer323xx
Hun Batz
Level 144
God Stats
1W - 1L
1,561 SR
Queue Stats
121W - 79L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
Shura125
Heimdallr
Level 129
God Stats
2W - 0L
1,686 SR
Queue Stats
170W - 109L
1,577 Elo+
Party 1
Ullr
Ullr
eddie325
Ullr
Level 129
God Stats
6W - 2L
1,546 SR
Queue Stats
68W - 48L
1,572 Elo+
Party 1
Team Averages
Level 110
1,488 SR
1,521 Elo+

VS

Team Averages
Level 112
1,562 SR
1,458 Elo+
Bakasura
Bakasura
Blazingfire420
Bakasura
Level 37
God Stats
4W - 3L
1,632 SR
Queue Stats
62W - 77L
1,437 Elo+
Party 2
Hades
Hades
FancyxHawkx
Hades
Level 149
God Stats
10W - 10L
1,610 SR
Queue Stats
150W - 159L
1,472 Elo+
Party 2
Cupid
Cupid
Raulken
Cupid
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,311 Elo+
Solo
Kukulkan
Kukulkan
SirTytan
Kukulkan
Level 126
God Stats
3W - 3L
1,622 SR
Queue Stats
15W - 16L
1,540 Elo+
Party 3
Maui
Maui
xxDeadshot69
Maui
Level 125
God Stats
1W - 5L
1,448 SR
Queue Stats
31W - 34L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Colonel Torvalt
Jormungandr
17
1 / 1 / 8
10,170
678
8,882
11,795
12,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
FMJ1
Morgan Le Fay
20
4 / 1 / 7
11,764
784
13,601
7,943
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Killer323xx
Hun Batz
18
2 / 2 / 8
10,607
707
18,178
20,123
16,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
Shura125
Heimdallr
19
4 / 2 / 5
11,343
756
13,157
12,653
7,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ullr
20
6 / 1 / 2
11,824
788
10,438
10,932
5,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
3 / 1 / 2
10,587
706
6,985
14,597
9,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 5 / 4
9,528
635
8,882
17,812
10,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Raulken
Cupid
18
1 / 3 / 3
9,999
667
6,213
12,749
6,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
SirTytan
Kukulkan
17
0 / 5 / 4
10,026
668
14,410
14,421
7,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 3 / 2
11,054
737
7,562
17,237
20,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
17
Kills
7
7
Deaths
17
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
1
2
4
W
Jormungandr
Colonel Torvalt
Jormungandr
1
1
8
5
W
Morgan Le Fay
FMJ1
Morgan Le Fay
4
1
7
7.5
L
0
5
4
0.4
W
Hun Batz
Killer323xx
Hun Batz
2
2
8
3
L
Cupid
Raulken
Cupid
1
3
3
0.83
W
Heimdallr
Shura125
Heimdallr
4
2
5
3.25
L
Kukulkan
SirTytan
Kukulkan
0
5
4
0.4
W
Ullr
6
1
2
7
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,256
Damage
44,052
63,446
Taken
76,816
45,802
Mitigated
54,039
8,275
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
6,985
4,155
0
3,330
14,597
9,288
872
3,959
10,466
0
23,186
W
Jormungandr
Colonel Torvalt
Jormungandr
8,882
1,850
0
0
11,795
12,419
418
4,611
7,034
31,550
0
W
Morgan Le Fay
FMJ1
Morgan Le Fay
13,601
1,439
0
1,377
7,943
4,166
638
3,919
3,744
57,502
0
L
8,882
317
866
3,497
17,812
10,187
49
4,325
13,259
24,161
0
W
Hun Batz
Killer323xx
Hun Batz
18,178
3,618
0
5,258
20,123
16,692
1,353
8,443
11,125
0
44,535
L
Cupid
Raulken
Cupid
6,213
3,466
1,679
3,553
12,749
6,276
262
2,771
9,621
0
37,694
W
Heimdallr
Shura125
Heimdallr
13,157
3,173
0
750
12,653
7,266
426
6,847
5,666
0
53,007
L
Kukulkan
SirTytan
Kukulkan
14,410
1,138
0
830
14,421
7,993
0
3,591
10,525
52,923
0
W
Ullr
10,438
4,110
0
890
10,932
5,259
2,597
7,034
3,758
0
50,059
L
7,562
1,452
0
2,046
17,237
20,295
0
7,837
8,917
23,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,708
Gold Earned
51,194
383
Minions Killed
298
0
Camps Cleared
0
1,548,870
Distance Traveled
1,554,086
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,587
706
53
4
0
339,886
0
W
Jormungandr
10,170
678
43
3
0
303,820
0
W
Morgan Le Fay
11,764
784
94
6
0
316,540
0
L
Hades
9,528
635
38
3
0
356,243
5
W
Hun Batz
10,607
707
50
3
0
322,980
4
L
Cupid
9,999
667
72
5
0
292,404
3
W
Heimdallr
11,343
756
106
7
0
290,073
1
L
Kukulkan
10,026
668
87
6
0
277,890
1
W
Ullr
11,824
788
90
6
0
315,457
0
L
Maui
11,054
737
48
3
0
287,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role