Player Matchup

Nu Wa
Nu Wa
Cirq
Nu Wa
Level 97
God Stats
18W - 9L
1,696 SR
Queue Stats
309W - 271L
1,521 Elo+
Party 1
Bacchus
Bacchus
Eratically
Bacchus
Level 28
God Stats
3W - 1L
1,600 SR
Queue Stats
110W - 74L
1,500 Elo+
Party 1
Neith
Neith
JustPureGold
Neith
Level 66
God Stats
6W - 8L
1,493 SR
Queue Stats
199W - 192L
1,455 Elo+
Party 1
Team Averages
Level 64
1,597 SR
1,492 Elo+

VS

Team Averages
Level 94
1,520 SR
1,376 Elo+
Anhur
Anhur
DrkBluAlmstBlck
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 68L
1,415 Elo+
Party 2
Hera
Hera
EricDaMC
Hera
Level 143
God Stats
2W - 1L
1,681 SR
Queue Stats
58W - 85L
1,409 Elo+
Party 2
Cabrakan
Cabrakan
WuhaaanFluuu
Cabrakan
Level 12
God Stats
4W - 13L
1,380 SR
Queue Stats
4W - 13L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cirq
Nu Wa
15
5 / 0 / 5
9,845
757
14,234
7,352
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Eratically
Bacchus
13
2 / 0 / 8
9,847
757
6,220
7,118
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 5
9,499
731
9,663
9,726
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,486
576
4,242
11,672
4,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
11
0 / 4 / 0
7,539
580
10,124
9,331
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
WuhaaanFluuu
Cabrakan
11
0 / 2 / 0
8,103
623
2,724
14,426
15,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Cirq
Nu Wa
5
0
5
7.5
L
0
4
0
0
W
Bacchus
Eratically
Bacchus
2
0
8
6
L
Hera
0
4
0
0
W
3
0
5
5.5
L
Cabrakan
WuhaaanFluuu
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,117
Damage
17,090
24,196
Taken
35,429
16,242
Mitigated
23,453
7,137
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Cirq
Nu Wa
14,234
4,802
0
1,540
7,352
3,339
879
3,952
3,400
50,045
0
L
4,242
1,360
0
685
11,672
4,541
0
6,132
5,540
0
31,229
W
Bacchus
Eratically
Bacchus
6,220
1,277
0
2,543
7,118
7,977
249
3,309
3,809
15,588
0
L
Hera
10,124
2,415
0
1,601
9,331
3,046
0
6,446
2,885
50,091
0
W
9,663
3,915
0
3,054
9,726
4,926
1,109
5,886
3,840
0
38,652
L
Cabrakan
WuhaaanFluuu
Cabrakan
2,724
718
0
2,903
14,426
15,866
0
8,381
6,045
6,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
23,128
152
Minions Killed
128
8
Camps Cleared
3
741,862
Distance Traveled
696,952
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,845
757
82
6
5
256,118
1
L
Anhur
7,486
576
48
4
2
224,930
3
W
Bacchus
9,847
757
15
1
0
242,107
2
L
Hera
7,539
580
71
5
1
231,393
4
W
Neith
9,499
731
55
4
3
243,637
2
L
Cabrakan
8,103
623
9
1
0
240,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role