Player Matchup

Tyr
Tyr
Benllona7
Tyr
Level 160
God Stats
2W - 0L
1,226 SR
Queue Stats
99W - 54L
1,678 Elo+
Party 3
Athena
Athena
GuitarGuy209
Athena
Level 106
God Stats
2W - 3L
1,263 SR
Queue Stats
84W - 63L
1,667 Elo+
Party 3
Guan Yu
Guan Yu
LordTouchMe101
Guan Yu
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 69L
1,677 Elo+
Party 3
Ne Zha
Ne Zha
galactictortuga
Ne Zha
Level 157
God Stats
10W - 7L
1,647 SR
Queue Stats
168W - 139L
1,668 Elo+
Party 3
Zhong Kui
Zhong Kui
xMPx ZeKKeN
Zhong Kui
Level 97
God Stats
2W - 0L
1,734 SR
Queue Stats
171W - 146L
1,654 Elo+
Party 3
Team Averages
Level 129
1,474 SR
1,669 Elo+

VS

Team Averages
Level 111
1,431 SR
1,444 Elo+
Tyr
Tyr
CactusBlack1165
Tyr
Level 134
God Stats
2W - 3L
1,372 SR
Queue Stats
386W - 415L
1,420 Elo+
Party 2
Sylvanus
Sylvanus
DWHITT__20
Sylvanus
Level 98
God Stats
3W - 3L
1,526 SR
Queue Stats
63W - 74L
1,403 Elo+
Party 1
Set
Set
MANNYMYSTRO28
Set
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,530 Elo+
Party 2
Merlin
Merlin
ReturnOfMeeZ
Merlin
Level 108
God Stats
1W - 3L
1,066 SR
Queue Stats
30W - 38L
1,411 Elo+
Party 2
Neith
Neith
blakef15
Neith
Level 99
God Stats
2W - 1L
1,690 SR
Queue Stats
133W - 159L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 4 / 18
12,366
1,124
28,258
22,887
20,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
16
2 / 3 / 26
10,418
947
5,962
14,498
17,149
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 5 / 19
8,850
805
5,826
13,771
13,875
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
15 / 3 / 17
11,371
1,034
31,533
17,539
10,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
xMPx ZeKKeN
Zhong Kui
15
3 / 3 / 25
9,738
885
15,409
11,121
9,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 8
9,126
830
8,712
23,015
24,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
DWHITT__20
Sylvanus
15
2 / 5 / 12
8,337
758
12,017
18,013
11,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 11 / 9
7,579
689
7,030
21,026
16,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
14
2 / 9 / 6
8,145
740
10,298
15,523
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
blakef15
Neith
17
7 / 8 / 7
9,894
899
13,003
16,746
6,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
57
42
Kills
15
18
Deaths
42
105
Assists
42
Player
Kills
Deaths
Assists
KDA
W
19
4
18
7
L
3
9
8
0.78
L
Sylvanus
DWHITT__20
Sylvanus
2
5
12
1.6
W
Athena
2
3
26
5
W
3
5
19
2.5
L
1
11
9
0.5
L
Merlin
2
9
6
0.56
L
Neith
blakef15
Neith
7
8
7
1.31
W
15
3
17
7.83
W
Zhong Kui
xMPx ZeKKeN
Zhong Kui
3
3
25
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,988
Damage
51,060
79,816
Taken
94,323
70,949
Mitigated
64,534
36,663
Healing
25,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,258
5,700
768
8,874
22,887
20,317
1,325
5,797
15,848
0
41,149
L
8,712
1,214
1,049
3,275
23,015
24,071
0
5,196
17,819
0
15,346
L
Sylvanus
DWHITT__20
Sylvanus
12,017
2,435
7,556
6,921
18,013
11,262
92
5,715
12,298
16,499
0
W
Athena
5,962
633
1,035
2,357
14,498
17,149
394
4,378
10,120
14,672
0
W
5,826
1,152
5,354
4,134
13,771
13,875
610
3,306
10,465
0
9,883
L
7,030
3,544
990
1,902
21,026
16,727
0
5,954
15,072
0
10,134
L
Merlin
10,298
878
106
756
15,523
5,777
465
1,981
13,542
22,785
0
L
Neith
blakef15
Neith
13,003
4,850
198
2,797
16,746
6,697
715
2,525
14,221
0
27,116
W
31,533
8,950
916
9,514
17,539
10,570
3,576
5,225
12,314
0
49,468
W
Zhong Kui
xMPx ZeKKeN
Zhong Kui
15,409
2,164
1,124
2,587
11,121
9,038
2,068
3,609
7,512
24,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,743
Gold Earned
43,081
105
Minions Killed
75
0
Camps Cleared
0
1,084,810
Distance Traveled
803,222
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,366
1,124
30
3
0
248,085
1
L
Tyr
9,126
830
6
1
0
185,491
0
L
Sylvanus
8,337
758
8
1
0
182,860
0
W
Athena
10,418
947
13
1
0
243,903
0
W
Guan Yu
8,850
805
7
1
0
171,714
2
L
Set
7,579
689
6
1
0
134,659
0
L
Merlin
8,145
740
24
2
0
137,334
0
L
Neith
9,894
899
31
3
0
162,878
0
W
Ne Zha
11,371
1,034
22
2
0
220,936
0
W
Zhong Kui
9,738
885
33
3
0
200,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role