Player Matchup

Maui
Maui
 
Maui
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CommanderChunky
Ishtar
Level 122
God Stats
11W - 19L
1,363 SR
Queue Stats
215W - 234L
1,494 Elo+
Solo
Thanatos
Thanatos
KakyoinDies
Thanatos
Level 51
God Stats
2W - 1L
1,273 SR
Queue Stats
5W - 5L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
WakeUpCrucified
Nu Wa
Level 69
God Stats
1W - 1L
1,335 SR
Queue Stats
7W - 6L
1,382 Elo+
Party 2
Ymir
Ymir
forthesteves
Ymir
Level 66
God Stats
42W - 39L
1,559 SR
Queue Stats
267W - 283L
1,465 Elo+
Solo
Team Averages
Level 88
1,406 SR
1,458 Elo+

VS

Team Averages
Level 97
1,481 SR
1,453 Elo+
Discordia
Discordia
 
Discordia
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Farbigno
Nike
Level 96
God Stats
0W - 1L
1,344 SR
Queue Stats
5W - 10L
1,314 Elo+
Party 1
Anhur
Anhur
TheDaddliest
Anhur
Level 111
God Stats
5W - 5L
1,561 SR
Queue Stats
108W - 89L
1,509 Elo+
Solo
Maui
Maui
xLetschillx
Maui
Level 115
God Stats
5W - 5L
1,502 SR
Queue Stats
332W - 370L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
1 / 0 / 0
4,831
604
1,949
3,466
1,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

7
1 / 0 / 1
4,279
535
3,136
5,184
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
KakyoinDies
Thanatos
7
1 / 0 / 0
4,298
537
867
4,192
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 0 / 0
4,711
589
1,046
2,970
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 2 / 2
4,266
533
2,194
5,431
1,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
8
0 / 0 / 0
4,303
538
1,967
2,299
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
 
Cliodhna
7
0 / 1 / 0
4,245
531
1,386
5,293
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nike
4
0 / 1 / 0
3,447
431
571
2,303
768
Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 1 / 1
4,275
534
4,011
3,894
1,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 1
4,673
584
2,205
5,648
2,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
0
1
L
Discordia
 
Discordia
0
0
0
0
L
Cliodhna
 
Cliodhna
0
1
0
0
W
1
0
1
1.5
L
Nike
0
1
0
0
W
Thanatos
KakyoinDies
Thanatos
1
0
0
1
L
1
1
1
1.5
W
1
0
0
1
W
0
2
2
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,192
Damage
10,140
21,243
Taken
19,437
7,938
Mitigated
6,489
12,189
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,949
717
0
1,122
3,466
1,952
0
0
3,466
26,893
0
L
Discordia
 
Discordia
1,967
40
0
250
2,299
614
0
415
1,884
23,990
0
L
Cliodhna
 
Cliodhna
1,386
460
0
564
5,293
1,742
0
946
4,204
0
26,223
W
3,136
1,444
0
3,024
5,184
1,243
0
1,039
4,145
0
23,997
L
Nike
571
43
0
415
2,303
768
0
1,051
1,067
0
8,207
W
Thanatos
KakyoinDies
Thanatos
867
103
0
4,621
4,192
1,728
0
104
4,088
0
24,330
L
4,011
2,769
0
999
3,894
1,131
217
1,024
2,870
0
24,130
W
1,046
146
0
1,000
2,970
1,105
0
1,863
1,107
25,668
0
W
2,194
570
923
1,499
5,431
1,910
0
1,166
4,265
12,144
3,471
L
2,205
963
907
1,817
5,648
2,234
0
1,031
4,617
16,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,385
Gold Earned
20,943
213
Minions Killed
183
0
Camps Cleared
0
754,989
Distance Traveled
644,793
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
4,831
604
42
5
0
140,983
1
L
Discordia
4,303
538
54
7
0
144,517
5
L
Cliodhna
4,245
531
49
6
0
169,068
1
W
Ishtar
4,279
535
43
5
0
125,006
3
L
Nike
3,447
431
10
1
0
54,312
0
W
Thanatos
4,298
537
55
7
0
181,955
0
L
Anhur
4,275
534
42
5
0
130,864
3
W
Nu Wa
4,711
589
48
6
0
150,892
2
W
Ymir
4,266
533
25
3
0
156,153
2
L
Maui
4,673
584
28
4
0
146,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role