Player Matchup

Mulan
Mulan
ISukAtApex
Mulan
Level 59
God Stats
8W - 6L
1,786 SR
Queue Stats
110W - 41L
1,683 Elo+
Party 1
Persephone
Persephone
Jeripuunk
Persephone
Level 84
God Stats
1W - 0L
1,364 SR
Queue Stats
134W - 169L
1,441 Elo+
Solo
Achilles
Achilles
THESANDMAN863
Achilles
Level 160
God Stats
3W - 3L
1,675 SR
Queue Stats
99W - 47L
1,655 Elo+
Party 1
Ymir
Ymir
falterdeeznuhts
Ymir
Level 25
God Stats
1W - 0L
1,305 SR
Queue Stats
28W - 11L
1,523 Elo+
Party 1
Xbalanque
Xbalanque
xHOLYJESUSFISHx
Xbalanque
Level 86
God Stats
6W - 2L
1,654 SR
Queue Stats
119W - 52L
1,636 Elo+
Party 1
Team Averages
Level 83
1,557 SR
1,588 Elo+

VS

Team Averages
Level 31
1,625 SR
1,620 Elo+
Maui
Maui
Difficultrex
Maui
Level 56
God Stats
4W - 3L
1,817 SR
Queue Stats
23W - 21L
1,460 Elo+
Party 2
Ullr
Ullr
KtaxAngel
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,592 Elo+
Party 2
Serqet
Serqet
RedCoat6
Serqet
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,631 Elo+
Party 2
Poseidon
Poseidon
Stonkcomet
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,631 Elo+
Party 2
Neith
Neith
wolfluva
Neith
Level 4
God Stats
2W - 2L
1,809 SR
Queue Stats
3W - 2L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
7 / 2 / 28
12,240
1,224
25,940
19,224
20,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Jeripuunk
Persephone
18
4 / 3 / 23
11,774
1,177
18,269
8,041
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
THESANDMAN863
Achilles
18
11 / 1 / 23
12,322
1,232
19,157
12,102
13,276
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 0 / 19
12,461
1,246
23,985
16,676
10,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
xHOLYJESUSFISHx
Xbalanque
18
8 / 2 / 22
11,523
1,152
25,323
8,344
3,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 5
11,205
1,121
5,310
23,019
34,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ullr
15
1 / 14 / 5
10,015
1,002
10,249
36,256
19,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Serqet
RedCoat6
Serqet
15
4 / 2 / 3
11,265
1,127
9,366
14,054
8,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Stonkcomet
Poseidon
15
1 / 9 / 3
9,682
968
11,575
22,564
10,290
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
wolfluva
Neith
15
0 / 11 / 6
9,773
977
5,988
22,213
10,849
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
30
39
Kills
8
8
Deaths
40
115
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
Mulan
7
2
28
10.5
W
Persephone
Jeripuunk
Persephone
4
3
23
5.17
L
Ullr
1
14
5
0.25
L
Serqet
RedCoat6
Serqet
4
2
3
2.75
L
Poseidon
Stonkcomet
Poseidon
1
9
3
0.28
W
Achilles
THESANDMAN863
Achilles
11
1
23
22.5
W
9
0
19
18.5
L
Neith
wolfluva
Neith
0
11
6
0.27
W
Xbalanque
xHOLYJESUSFISHx
Xbalanque
8
2
22
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,674
Damage
42,488
64,387
Taken
118,106
50,369
Mitigated
83,320
15,447
Healing
2,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,310
1,469
0
1,345
23,019
34,329
0
7,108
15,911
18,510
0
W
Mulan
25,940
3,753
0
6,175
19,224
20,333
0
4,170
12,964
574
39,646
W
Persephone
Jeripuunk
Persephone
18,269
1,047
0
1,791
8,041
2,490
0
1,407
6,503
38,886
0
L
Ullr
10,249
5,770
0
119
36,256
19,092
0
12,694
23,562
0
27,260
L
Serqet
RedCoat6
Serqet
9,366
1,374
0
0
14,054
8,760
0
4,808
9,246
0
12,730
L
Poseidon
Stonkcomet
Poseidon
11,575
2,572
0
814
22,564
10,290
0
10,215
12,349
30,909
0
W
Achilles
THESANDMAN863
Achilles
19,157
2,669
0
1,826
12,102
13,276
0
2,985
8,038
436
32,286
W
23,985
3,550
0
4,570
16,676
10,398
0
5,953
10,723
43,805
0
L
Neith
wolfluva
Neith
5,988
2,470
0
315
22,213
10,849
0
8,439
13,774
0
14,542
W
Xbalanque
xHOLYJESUSFISHx
Xbalanque
25,323
14,366
0
1,085
8,344
3,872
0
2,369
5,561
0
40,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,320
Gold Earned
51,940
210
Minions Killed
123
10
Camps Cleared
3
975,287
Distance Traveled
814,361
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
11,205
1,121
21
2
0
172,323
0
W
Mulan
12,240
1,224
31
3
2
198,229
0
W
Persephone
11,774
1,177
56
6
1
169,817
0
L
Ullr
10,015
1,002
35
4
1
148,157
0
L
Serqet
11,265
1,127
14
1
1
206,808
0
L
Poseidon
9,682
968
44
4
0
148,310
0
W
Achilles
12,322
1,232
26
3
2
223,710
0
W
Ymir
12,461
1,246
56
6
3
200,070
3
L
Neith
9,773
977
9
1
1
138,763
0
W
Xbalanque
11,523
1,152
41
4
2
183,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role