Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CHI TOWN 1620
Thor
Level 84
God Stats
2W - 3L
1,306 SR
Queue Stats
184W - 208L
1,434 Elo+
Solo
Anubis
Anubis
Charlespig56
Anubis
Level 82
God Stats
36W - 29L
1,542 SR
Queue Stats
156W - 157L
1,364 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
Level 158
God Stats
277W - 281L
1,436 SR
Queue Stats
760W - 796L
1,427 Elo+
Solo
Maui
Maui
NeroKinko_
Maui
Level 61
God Stats
2W - 5L
1,500 SR
Queue Stats
185W - 220L
1,299 Elo+
Solo
Team Averages
Level 102
1,457 SR
1,405 Elo+

VS

Team Averages
Level 58
1,394 SR
1,340 Elo+
Nu Wa
Nu Wa
Madisaurex
Nu Wa
Level 64
God Stats
30W - 34L
1,404 SR
Queue Stats
224W - 245L
1,390 Elo+
Solo
Cerberus
Cerberus
ROCKETxRACCOON9
Cerberus
Level 52
God Stats
1W - 2L
1,457 SR
Queue Stats
3W - 6L
1,126 Elo+
Party 1
Tiamat
Tiamat
SilverCrow7569
Tiamat
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Zephan1ah1842
Izanami
Level 100
God Stats
1W - 4L
1,304 SR
Queue Stats
178W - 179L
1,358 Elo+
Solo
Shiva
Shiva
dirtydubb902
Shiva
Level 67
God Stats
19W - 31L
1,303 SR
Queue Stats
174W - 272L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 0 / 1
7,078
590
5,858
5,245
3,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 0 / 3
6,399
533
3,679
7,840
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
3 / 1 / 2
7,009
584
7,588
8,497
4,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
10
3 / 0 / 2
6,511
543
7,076
5,892
2,020
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 1 / 3
6,409
534
3,830
8,830
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
8
0 / 2 / 2
5,041
420
5,241
8,334
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
8
0 / 2 / 0
5,173
431
3,063
9,829
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 3 / 0
4,424
369
1,268
4,906
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
9
1 / 4 / 1
5,597
466
2,969
10,380
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 1
5,113
426
1,963
8,882
3,646
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
1
2
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
1
1.5
W
3
0
3
4.5
W
Anubis
3
1
2
4
W
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
3
0
2
4
L
Nu Wa
0
2
2
0.5
W
2
1
3
3.5
L
Cerberus
0
2
0
0
L
0
3
0
0
L
Izanami
1
4
1
0.38
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,031
Damage
14,504
36,304
Taken
42,331
19,179
Mitigated
15,960
14,906
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,858
1,149
0
736
5,245
3,285
0
438
4,807
0
53,820
W
3,679
1,156
0
3,622
7,840
2,753
0
613
7,227
0
40,161
W
Anubis
7,588
637
0
5,429
8,497
4,452
1,554
2,755
5,742
52,107
0
W
Ah Muzen Cab
HaywireRegent48
Ah Muzen Cab
7,076
2,644
88
3,177
5,892
2,020
450
2,834
3,058
0
44,591
L
Nu Wa
5,241
1,043
0
500
8,334
2,434
31
4,636
3,698
25,219
0
W
3,830
1,230
0
1,854
8,830
6,669
186
2,932
5,898
20,992
3,354
L
Cerberus
3,063
212
214
3,636
9,829
4,688
0
1,824
8,005
17,445
0
L
1,268
241
0
544
4,906
1,948
0
705
4,201
16,112
0
L
Izanami
2,969
1,432
0
2,212
10,380
3,244
0
3,800
6,580
0
29,855
L
1,963
306
0
2,628
8,882
3,646
149
0
8,882
0
27,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,406
Gold Earned
25,348
340
Minions Killed
194
0
Camps Cleared
0
1,073,435
Distance Traveled
1,049,518
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,078
590
96
8
0
222,373
2
W
Thor
6,399
533
70
6
0
237,899
6
W
Anubis
7,009
584
72
6
0
176,014
0
W
Ah Muzen Cab
6,511
543
67
6
0
210,873
1
L
Nu Wa
5,041
420
35
3
0
208,683
0
W
Maui
6,409
534
35
3
0
226,276
1
L
Cerberus
5,173
431
47
4
0
211,825
0
L
Tiamat
4,424
369
23
2
0
206,778
0
L
Izanami
5,597
466
47
4
0
187,766
4
L
Shiva
5,113
426
42
4
0
234,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role