Player Matchup

Zhong Kui
Zhong Kui
Eden xm
Zhong Kui
Level 64
God Stats
2W - 2L
1,573 SR
Queue Stats
64W - 78L
1,378 Elo+
Party 1
Sol
Sol
LuxeDaDon
Sol
Level 28
God Stats
1W - 0L
1,353 SR
Queue Stats
27W - 34L
1,347 Elo+
Party 1
Loki
Loki
johhnyred23
Loki
Level 65
God Stats
2W - 0L
1,638 SR
Queue Stats
59W - 72L
1,372 Elo+
Party 1
Team Averages
Level 52
1,521 SR
1,366 Elo+

VS

Team Averages
Level 74
1,664 SR
1,396 Elo+
Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DrDepression537
Thor
Level 86
God Stats
3W - 5L
1,735 SR
Queue Stats
245W - 284L
1,307 Elo+
Solo
Odin
Odin
TheAfrosGone
Odin
Level 34
God Stats
1W - 2L
1,756 SR
Queue Stats
2W - 5L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eden xm
Zhong Kui
16
6 / 0 / 6
9,665
805
16,684
11,010
8,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 3 / 8
9,202
767
11,775
12,335
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 6
9,108
759
4,908
12,504
9,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 6 / 2
7,918
660
12,625
13,363
6,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 7 / 2
7,905
659
8,995
14,178
6,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 4
7,368
614
6,301
10,964
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
5
5
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
6
2
0.5
L
2
7
2
0.43
W
Zhong Kui
Eden xm
Zhong Kui
6
0
6
9
W
5
3
8
3
L
1
2
4
1.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,367
Damage
27,921
35,849
Taken
38,505
24,005
Mitigated
20,317
12,531
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,625
4,289
0
4,538
13,363
6,139
394
9,219
4,144
26,350
3,174
L
8,995
757
0
1,220
14,178
6,677
0
9,890
4,288
0
24,939
W
Zhong Kui
Eden xm
Zhong Kui
16,684
3,247
0
5,940
11,010
8,851
791
3,508
7,335
48,001
0
W
11,775
4,920
0
3,306
12,335
5,464
233
4,639
7,458
23,808
3,290
L
6,301
1,762
0
541
10,964
7,501
0
8,185
2,779
0
16,640
W
4,908
1,209
0
3,285
12,504
9,690
127
3,394
8,700
0
14,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
23,191
129
Minions Killed
111
8
Camps Cleared
4
623,962
Distance Traveled
583,789
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,918
660
47
4
2
181,611
2
L
Thor
7,905
659
47
4
1
194,666
3
W
Zhong Kui
9,665
805
91
8
4
210,096
4
W
Sol
9,202
767
28
2
4
206,887
0
L
Odin
7,368
614
17
1
1
207,512
0
W
Loki
9,108
759
10
1
0
206,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role