Player Matchup

Medusa
Medusa
DirtyZeusMain
Medusa
Level 124
God Stats
4W - 3L
1,779 SR
Queue Stats
32W - 40L
1,534 Elo+
Party 2
Camazotz
Camazotz
JoseTrevino2000
Camazotz
Level 128
God Stats
1W - 2L
1,487 SR
Queue Stats
52W - 67L
1,433 Elo+
Party 2
Yemoja
Yemoja
MESOTHILIOMA
Yemoja
Level 68
God Stats
21W - 35L
1,493 SR
Queue Stats
412W - 469L
1,511 Elo+
Party 2
Team Averages
Level 107
1,586 SR
1,493 Elo+

VS

Team Averages
Level 66
1,827 SR
1,803 Elo+
Hou Yi
Hou Yi
FinityBB
Hou Yi
Level 25
God Stats
21W - 5L
1,808 SR
Queue Stats
78W - 25L
1,729 Elo+
Party 1
Chang'e
Chang'e
FullMetalJackie
Chang'e
Level 156
God Stats
5W - 0L
1,917 SR
Queue Stats
381W - 115L
1,809 Elo+
Party 1
Maui
Maui
Obama2008
Maui
Level 18
God Stats
35W - 8L
1,758 SR
Queue Stats
116W - 17L
1,871 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
9,064
647
12,887
12,095
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
11
0 / 3 / 1
7,953
568
7,497
17,971
14,469
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
14
0 / 3 / 2
8,261
590
6,943
13,840
7,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FinityBB
Hou Yi
14
3 / 1 / 6
9,306
665
12,834
11,037
5,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 7
9,378
670
11,150
10,022
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
16
5 / 0 / 6
10,990
785
11,257
11,850
14,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Hou Yi
FinityBB
Hou Yi
3
1
6
6
W
3
1
7
6.5
L
Camazotz
0
3
1
0.17
L
Yemoja
0
3
2
0.33
W
Maui
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,327
Damage
35,241
43,906
Taken
32,909
26,928
Mitigated
24,773
11,730
Healing
17,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,887
5,450
0
2,532
12,095
5,373
672
5,835
6,260
0
41,031
W
Hou Yi
FinityBB
Hou Yi
12,834
6,427
0
2,930
11,037
5,263
0
2,868
8,169
0
38,298
W
11,150
1,419
5,131
6,895
10,022
4,805
16
2,220
7,802
35,190
0
L
Camazotz
7,497
2,177
0
4,631
17,971
14,469
0
10,674
7,297
0
20,891
L
Yemoja
6,943
780
2,851
1,716
13,840
7,086
35
6,256
7,584
18,427
0
W
Maui
11,257
3,819
0
2,556
11,850
14,705
34
2,275
9,575
30,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,278
Gold Earned
29,674
118
Minions Killed
157
1
Camps Cleared
10
735,005
Distance Traveled
791,497
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,064
647
69
5
0
231,893
3
W
Hou Yi
9,306
665
59
4
3
260,824
7
W
Chang'e
9,378
670
63
5
4
265,411
5
L
Camazotz
7,953
568
24
2
0
231,618
4
L
Yemoja
8,261
590
25
2
1
271,494
2
W
Maui
10,990
785
35
3
3
265,262
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role