Player Matchup

Anubis
Anubis
OhDavoo
Anubis
Level 160
God Stats
12W - 4L
1,837 SR
Queue Stats
411W - 190L
1,702 Elo+
Party 2
Anhur
Anhur
Pker6292
Anhur
Level 148
God Stats
6W - 10L
1,531 SR
Queue Stats
198W - 186L
1,639 Elo+
Solo
Fenrir
Fenrir
pepapik
Fenrir
Level 159
God Stats
1W - 4L
1,566 SR
Queue Stats
429W - 227L
1,678 Elo+
Party 2
Team Averages
Level 156
1,645 SR
1,673 Elo+

VS

Team Averages
Level 128
1,459 SR
1,634 Elo+
Hel
Hel
AgitoFang
Hel
Level 128
God Stats
1W - 2L
1,322 SR
Queue Stats
57W - 50L
1,619 Elo+
Party 1
Achilles
Achilles
YuuKid
Achilles
Level 105
God Stats
2W - 1L
1,374 SR
Queue Stats
74W - 53L
1,658 Elo+
Party 1
Cupid
Cupid
josedark425
Cupid
Level 152
God Stats
19W - 14L
1,680 SR
Queue Stats
391W - 318L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
OhDavoo
Anubis
11
3 / 2 / 0
6,986
699
6,338
6,294
3,301
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Pker6292
Anhur
10
0 / 3 / 2
6,292
629
5,661
8,084
3,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
pepapik
Fenrir
10
0 / 4 / 3
6,803
680
2,300
8,598
6,568
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,073
707
6,109
5,108
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
YuuKid
Achilles
12
3 / 2 / 6
7,454
745
5,216
9,811
8,233
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

12
4 / 0 / 5
7,572
757
7,373
7,568
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
9
9
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Anubis
OhDavoo
Anubis
3
2
0
1.5
L
Anhur
Pker6292
Anhur
0
3
2
0.33
W
Achilles
YuuKid
Achilles
3
2
6
3
W
4
0
5
6.5
L
Fenrir
pepapik
Fenrir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,299
Damage
18,698
22,976
Taken
22,487
13,086
Mitigated
12,954
6,309
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,109
214
4,957
2,989
5,108
1,739
17
2,324
2,784
29,470
0
L
Anubis
OhDavoo
Anubis
6,338
577
0
2,499
6,294
3,301
0
2,587
3,707
27,370
0
L
Anhur
Pker6292
Anhur
5,661
2,981
0
2,519
8,084
3,217
0
1,525
6,559
0
23,032
W
Achilles
YuuKid
Achilles
5,216
1,081
418
1,248
9,811
8,233
25
1,732
8,079
0
12,725
W
7,373
4,131
0
1,420
7,568
2,982
0
2,419
5,149
0
31,430
L
Fenrir
pepapik
Fenrir
2,300
622
0
1,291
8,598
6,568
0
2,138
6,460
0
7,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,081
Gold Earned
22,099
110
Minions Killed
128
3
Camps Cleared
6
514,346
Distance Traveled
597,471
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,073
707
59
6
3
210,661
3
L
Anubis
6,986
699
55
6
1
146,439
1
L
Anhur
6,292
629
50
5
2
176,781
2
W
Achilles
7,454
745
15
2
1
206,871
4
W
Cupid
7,572
757
54
5
2
179,939
2
L
Fenrir
6,803
680
5
1
0
191,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role