Player Matchup

Freya
Freya
LAUGHlNGC0FFlN
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 42L
1,563 Elo+
Party 1
Lancelot
Lancelot
higebluemoon
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 27L
1,637 Elo+
Party 1
Odin
Odin
steadymobbin2500
Odin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,378 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,526 Elo+

VS

Team Averages
Level 86
1,600 SR
1,573 Elo+
Skadi
Skadi
NinjaPanthar
Skadi
Level 128
God Stats
20W - 14L
1,774 SR
Queue Stats
301W - 238L
1,576 Elo+
Party 2
Maui
Maui
PeachDrinkIsland
Maui
Level 26
God Stats
64W - 45L
1,725 SR
Queue Stats
197W - 156L
1,572 Elo+
Party 2
Ah Puch
Ah Puch
Schmouevin
Ah Puch
Level 103
God Stats
5W - 4L
1,301 SR
Queue Stats
306W - 241L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
10,540
620
6,508
18,598
8,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
higebluemoon
Lancelot
16
5 / 5 / 1
11,174
657
17,178
22,111
15,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 6 / 6
10,298
606
5,175
22,262
29,644
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 6
13,344
785
28,178
16,268
8,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 0 / 12
12,893
758
6,444
12,285
17,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Schmouevin
Ah Puch
16
3 / 4 / 14
11,743
691
19,875
12,361
6,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
8
Kills
17
17
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
10
4
6
3.25
W
4
0
12
10
W
Ah Puch
Schmouevin
Ah Puch
3
4
14
2.5
L
Lancelot
higebluemoon
Lancelot
5
5
1
1.1
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,861
Damage
54,497
62,971
Taken
40,914
54,129
Mitigated
32,918
5,896
Healing
4,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,508
2,140
126
3,857
18,598
8,785
0
8,188
10,410
19,668
0
W
28,178
13,875
0
1,373
16,268
8,457
2,344
2,747
13,521
0
75,052
W
6,444
1,223
0
1,299
12,285
17,773
219
1,805
10,480
17,187
0
W
Ah Puch
Schmouevin
Ah Puch
19,875
1,096
0
2,157
12,361
6,688
808
2,792
9,569
51,557
0
L
Lancelot
higebluemoon
Lancelot
17,178
2,275
0
887
22,111
15,700
0
8,981
13,130
0
45,687
L
5,175
471
245
781
22,262
29,644
0
9,383
12,879
0
24,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
37,980
141
Minions Killed
178
4
Camps Cleared
10
873,566
Distance Traveled
892,536
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,540
620
50
3
0
252,825
4
W
Skadi
13,344
785
99
6
5
287,683
4
W
Maui
12,893
758
18
1
2
314,640
4
W
Ah Puch
11,743
691
61
4
3
290,213
4
L
Lancelot
11,174
657
78
5
4
344,802
3
L
Odin
10,298
606
13
1
0
275,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role